gogidolim
August 23rd, 2009, 02:36 AM
Yeah, to me it's really tough to design the hero. When it comes to designing a giant robot, it's really difficult to design the hero if you have to take all the practicality in consideration.
At this point I have trouble designing a robot with purely mechanical looking. Since I came to believe that a robot should be structured like a human to move like a human, I design my robots with artificial muscles and stuff. As a result, they all look like some variations of evangelions. :( Or, some of the end up looking like a gigantic man with a version of medieval armors.
Anyway, I discovered that I feel burdened less when I design all those cannon-fodder robots or villain-of-the-week robots. Since they are supposed to be blown up within minutes, I don't have to be too careful or try hard to make them look cool.
At this point I have trouble designing a robot with purely mechanical looking. Since I came to believe that a robot should be structured like a human to move like a human, I design my robots with artificial muscles and stuff. As a result, they all look like some variations of evangelions. :( Or, some of the end up looking like a gigantic man with a version of medieval armors.
Anyway, I discovered that I feel burdened less when I design all those cannon-fodder robots or villain-of-the-week robots. Since they are supposed to be blown up within minutes, I don't have to be too careful or try hard to make them look cool.