Renaud Galand
January 12th, 2004, 03:48 PM
first post on this forum :) hy all :D
here's my first Q3 (and LP) model that i've done for a contest on a other 3D forum.
Polycount limit was : 1,500 triangles.
Hope u'll like it ;)
C&C are more than welcome.
N.B : Problems about the blur textures (e.g boots) are already knew. N00b mistake ;) I'll pay attention to this for my next model.
Cya.
Concept :
http://www.guntharf.easynet.be/brol/Q3_contest_final/Artwork.jpg
MDS :
http://www.guntharf.easynet.be/brol/Q3_contest_final/MDS.jpg
Final Model :
http://www.guntharf.easynet.be/brol/Q3_contest_final/beauty_render.jpg
http://www.guntharf.easynet.be/brol/Q3_contest_final/beauty_render_back.jpg
Texture sheet :
http://www.guntharf.easynet.be/brol/Q3_contest_final/texture_sheet.jpg
Wires :
http://www.guntharf.easynet.be/brol/Q3_contest_final/wire.jpg
Rigging :
http://www.guntharf.easynet.be/brol/rigging_tests_Q3_contest.jpg
Ingame shot :
http://www.guntharf.easynet.be/brol/Q3_contest_final/ingame.jpg
here's my first Q3 (and LP) model that i've done for a contest on a other 3D forum.
Polycount limit was : 1,500 triangles.
Hope u'll like it ;)
C&C are more than welcome.
N.B : Problems about the blur textures (e.g boots) are already knew. N00b mistake ;) I'll pay attention to this for my next model.
Cya.
Concept :
http://www.guntharf.easynet.be/brol/Q3_contest_final/Artwork.jpg
MDS :
http://www.guntharf.easynet.be/brol/Q3_contest_final/MDS.jpg
Final Model :
http://www.guntharf.easynet.be/brol/Q3_contest_final/beauty_render.jpg
http://www.guntharf.easynet.be/brol/Q3_contest_final/beauty_render_back.jpg
Texture sheet :
http://www.guntharf.easynet.be/brol/Q3_contest_final/texture_sheet.jpg
Wires :
http://www.guntharf.easynet.be/brol/Q3_contest_final/wire.jpg
Rigging :
http://www.guntharf.easynet.be/brol/rigging_tests_Q3_contest.jpg
Ingame shot :
http://www.guntharf.easynet.be/brol/Q3_contest_final/ingame.jpg