PDA

View Full Version : first sketchbook


trippin
August 18th, 2009, 05:16 PM
i cannot draw, im not trying to pretend i can, ive always been into painting more but ive decided to teach myself illustration/concept art for the benefits it would have on my C.V as a digital artist/animator.

The purpose of the sketchbook is trying to get the feel of drawing humans from my own imagination. I think pretty much anyone can copy something and make it look really good, an example is this orc i drew i dont think it took any skill at all, but thats my opinion. This sketchbook is very rough, its literally me trying to teach myself, with a little aid from books how to draw the characters, the human body from scratch. What im really looking for is tips or pointers in what direction to go now as i feel a little stuck, not sure what to study next, im not sure if im developing bad habits which i should stop as soon as possible.

Michαλis Vareλiαs
August 24th, 2009, 01:25 PM
Hello there, first of all, nice work, though quite rough and messy it's not as bad as I think it is, especially when I consider the fact that it's your first time doing that. I've noticed you hold quite a hostile or perhaps negative position to your art-work, producing something for a first time ( especially in arts ) doesn't really always produces the most wanted results.
Don't see your art-work as an abomination and a as a bad habit, because this only will worsen the situation, be positive.
I suggest to start from life drawing, and a bit of still life (black&white), start feel confident with the pencil, create an interesting composition ( especially if you have some old, intriguing stuff at home such as, skulls, african masks, and any weird stuff ), but first I suggest you should start with some basic subjects, maybe a vase, or a jar, and a triangular subject, only to start playing and experimenting with the proportions of the items, and the contrast between light and dark areas.
I also recommend, to start studying the work of an artist, duplicate his artwork, analyze and contrast his work with others. That's a very old technique which the apprentices of the great Italian, Florence, French and Greek ateliers used to built up their technique, by duplicating the artwork of their master painters. But don't fell in the trap of mindless copying, you really have to understand every step you take to finish that artwork, in order to put that knowledge onto your work. In the end it all comes to you!
Ah, by the way what academic studies do you follow? You mentioned something about Animation, is it 2D, 3D or experimental Animation?