View Full Version : another mech (hybrid)
Legato
January 11th, 2004, 11:04 PM
im really needing C&C on this before i finalize it tomorrow... thanks!
http://incolor.inetnebr.com/legato/Art%20Scans/Hybrid%20Mech%20pencil.jpg
JFS
January 12th, 2004, 02:34 AM
theres basically nothing to crit. Other than that i get a 'feeling' somethings going on with the foot to the right. something perspective'ish.
Wart
January 13th, 2004, 10:09 PM
Right. The right foot (our right) should be the same perspective as the left, as I get the feeling the entire mech is facing the same way. However, it's tilted a bit. Just look at both feet, make them basicaly the same, and the persp. issue will be gone. That, or make it more obvious the right leg is turned. Other then that nit-pick, good work.
johanson
January 14th, 2004, 01:50 PM
I kind of disagree with Wart on the foot issue. Personally, I think the visual differences between the two feet come from structural differences in the mech, instead of a perspective mistake. For instance, on the right foot (our right) I see the two front toes coming off the foot at 45 degree angles, while on the left, they come straight off the foot. If that's what you meant to do great, if not, then the foot needs work.
This said, I do feel that there is an issue with that right leg. If the feet are meant to be pointing the same direction, than the knees should too. Using the left leg as reference, I would expect the right knee to be further over to the left. Right now it is hiding behind the gun/hand, suggesting that the whole leg is rotating away from the body, and pointing towards the viewer. Having that leg rotated out would make for a nice pose, but then the foot REALLY is an issue, and would also need to point towards the viewer.
So basically, either the foot or knee has to change. But I've got to say that this is all around a cool drawing.
Hope this helps
-aj
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