BGG Jon
January 10th, 2004, 09:53 AM
So you'd like to get into the game industry, eh? With the market flooded with thousands of job applicants, it takes some real talent and skill to get your foot in the door. The key to landing a job in the industry is knowing what the studios are looking for: passion and experience.
Do you have the talent? An insatiable passion for video games? Are you looking to get your hands dirty in some serious game development? Join our professionally-led team in the creation of one of the most advanced Half-Life 2 mods in the pre-release scene.
We're currently seeking a few talented artists to complete our ranks.
Available positions:
Concept Artist (Environments & Objects)
- Must have experience with complex and interesting visual environment and object designs
- Must be able to effectively and attractively sketch and color
- Needs to be able to work with 3D Modeling and Texturing staff to perfect 3D implementation of environments and objects
- Needs to be able to dedicate ~5 hours weekly to this project
3D Modeler / Texturer / Animator
- Must have experience in two of either modeling, texturing, or animation
- Must be able to produce professional quality work
- Needs to be able to dedicate ~10 hours weekly to this project
Level Designer / Implementor
- Must have experience with level creation within Quake 3 or Half-Life.
- Must have professional-level sample work that proves creativity and design ability.
- Needs to be able to dedicate ~10 hours weekly to this project
Interested?
Drop us a line at applications@blindgoblingames.com, or visit www.blindgoblingames.com. Please include samples of your work.
If you have killer 2D/3D skills that arent listed here, send us an email and let us know what you can do. We're always looking to hear from you.
Please note that these are not paid positions.
Good luck!
Jon Schlossberg
Community Relations
Blind Goblin Games
Do you have the talent? An insatiable passion for video games? Are you looking to get your hands dirty in some serious game development? Join our professionally-led team in the creation of one of the most advanced Half-Life 2 mods in the pre-release scene.
We're currently seeking a few talented artists to complete our ranks.
Available positions:
Concept Artist (Environments & Objects)
- Must have experience with complex and interesting visual environment and object designs
- Must be able to effectively and attractively sketch and color
- Needs to be able to work with 3D Modeling and Texturing staff to perfect 3D implementation of environments and objects
- Needs to be able to dedicate ~5 hours weekly to this project
3D Modeler / Texturer / Animator
- Must have experience in two of either modeling, texturing, or animation
- Must be able to produce professional quality work
- Needs to be able to dedicate ~10 hours weekly to this project
Level Designer / Implementor
- Must have experience with level creation within Quake 3 or Half-Life.
- Must have professional-level sample work that proves creativity and design ability.
- Needs to be able to dedicate ~10 hours weekly to this project
Interested?
Drop us a line at applications@blindgoblingames.com, or visit www.blindgoblingames.com. Please include samples of your work.
If you have killer 2D/3D skills that arent listed here, send us an email and let us know what you can do. We're always looking to hear from you.
Please note that these are not paid positions.
Good luck!
Jon Schlossberg
Community Relations
Blind Goblin Games