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BGG Jon
January 10th, 2004, 09:53 AM
So you'd like to get into the game industry, eh? With the market flooded with thousands of job applicants, it takes some real talent and skill to get your foot in the door. The key to landing a job in the industry is knowing what the studios are looking for: passion and experience.

Do you have the talent? An insatiable passion for video games? Are you looking to get your hands dirty in some serious game development? Join our professionally-led team in the creation of one of the most advanced Half-Life 2 mods in the pre-release scene.

We're currently seeking a few talented artists to complete our ranks.

Available positions:


Concept Artist (Environments & Objects)
- Must have experience with complex and interesting visual environment and object designs
- Must be able to effectively and attractively sketch and color
- Needs to be able to work with 3D Modeling and Texturing staff to perfect 3D implementation of environments and objects
- Needs to be able to dedicate ~5 hours weekly to this project


3D Modeler / Texturer / Animator
- Must have experience in two of either modeling, texturing, or animation
- Must be able to produce professional quality work
- Needs to be able to dedicate ~10 hours weekly to this project


Level Designer / Implementor
- Must have experience with level creation within Quake 3 or Half-Life.
- Must have professional-level sample work that proves creativity and design ability.
- Needs to be able to dedicate ~10 hours weekly to this project


Interested?

Drop us a line at applications@blindgoblingames.com, or visit www.blindgoblingames.com. Please include samples of your work.

If you have killer 2D/3D skills that arent listed here, send us an email and let us know what you can do. We're always looking to hear from you.


Please note that these are not paid positions.

Good luck!

Jon Schlossberg
Community Relations
Blind Goblin Games

BGG Jon
January 10th, 2004, 09:54 AM
I've got some official concept art from one of our concept artists, Steve Brackett. Check these out:


http://www.blindgoblingames.com/images/concept/centaur.jpg

The Centaur

The Centaur is a seasoned warrior who uses his mobility to its fullest potential. Riding in and out of battles and flanking his enemies, the Centaur punishes those who stand in his way with the long reach of his pike.




http://www.blindgoblingames.com/images/concept/berserker.jpg


The Berserker

This champion Berserker of a lost tribe is amazingly graceful but completely out of control when he starts to throw his weight around with the counter-balance of a massive axe.

BGG Jon
January 10th, 2004, 12:34 PM
Ack, didnt notice the non-paying sub forum. My apologies. Could a moderator please move this topic?

BGG Jon
March 16th, 2004, 07:08 PM
We're back!

As the release of Half-Life 2 nears, our design team is continuing to what they do best. We are looking to add another artist to our team!

We need a creative individual who can produce quality concept art and is comfortable working with structures such as castles, houses, taverns, etc. You know, all the traditional medieval town-fillers.

If you're the person for the job and you're willing to risk prolonged exposure to a team full of people who mostly belong in an asylum, send us an email right now!

If you've got any other art-related talents, let us know! We're always looking to hear from you.

Please include samples of your work and/or a link to an online portfolio in your emails.

applications@blindgoblingames.com ~ www.blindgoblingames.com



http://www.blindgoblingames.com/projects/realms-logo.gif

In other news, we're proud to announce Realms as the official title for our upcoming medieval fantasy modification for Half-Life 2.

To celebrate this announcement we've updated our Projects (http://www.blindgoblingames.com/projects) page with a media tease, but the best is yet to come. Stay tuned to www.blindgoblingames.com for more updates and information, including the launch of the mod's official website!

Jon Schlossberg
Community Manager
Blind Goblin Games