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View Full Version : Robot (revised)


Joeslucher
January 9th, 2004, 02:32 PM
Trying new technique of just blowing up my thumbnails to keep the proportions.
http://illustrations.00freehost.com/images/robot.gif

Legato
January 9th, 2004, 04:32 PM
first thing i notice, is the minigun. it changes perspective like its bent in the middle.i like what your doing with the segmented armor, but you gotta fix the gun or people won't look past it

Joeslucher
January 9th, 2004, 06:34 PM
I must have had a brain fart with that barrel. I'll have the edit up in a day or two.

Matt Elder
January 10th, 2004, 12:08 AM
An interesting concept that you are developing here. I would drop in a ground plane/shadow to get a real sense of how the character is standing on the ground, cause something doesn't feel 100% about the characters right foot. Also with the faded out area, I'm not sure that putting a hard outline around it all works as it has the same line weight as elements closer to the viewer. Overall though, the proportions feel good. Have you seen Feng's work www.artbyfeng.com (http://www.artbyfeng.com)

Joeslucher
January 10th, 2004, 10:39 AM
I tried to fix the perspective of the barrel and threw in some perspective lines to try to make it sit more. I tried doing a ground shadow but I was having a lot of trouble on this one. To add a good ground shadow I'd have to move the figure back from the picture plane and I sort of like that it has some composition right now. I was thinking about adding one of those silly squares into the background like people do to make it pop more but I am reluctant because everybody does that.
http://illustrations.00freehost.com/images/robotr.gif

Legato
January 10th, 2004, 02:11 PM
very nice improvement, now i would suggest a new ammo feeding idea. you think that little belts gonna feed those 20 barrels? :P give this puppy a huge ammo chain!