View Full Version : conceptal charactor design_01
Rickxu
November 4th, 2002, 05:21 AM
hi all.
I think I make a little bit progress on conceptal design.?? :>
So I posted it here for more impovement chance.
you just say what you feel from this pic.
Thanks, friends.http://photos.gznet.com/photos/1025714/1025714-Q9C1Nsft5mFQ1jVfR6It4ZkaGkiv!n.jpg
:chug:
jezelf
November 4th, 2002, 02:14 PM
Hi Rickxu.
good start. I sense Geiger's Alien influencing you on the costume there (forearms, bicep, thighs) - was that intentional?
Interesting pose - I like seeing character designs where the character is animated (I should do more of that!) however, with this particular pose I would be careful that it doesn't look like she's falling over in those big boots. try to think about who your character is and what is their attitude and let that dictate or influence the pose you choose. It's like when you see people in the street - you make judgments about them by the way they carry themselves. If you can do this kind of thing with your character design you have half the battle won when trying to present the design.
sometimes its good to sketch out a stick figure to get composition, balance and dynamics right. If you have strong foundations everything you put on top will only improve it.
the anatomy is characterized - I'm guessing the extra long lower legs are meant to be like that? playing around with anatomy can be quite fun, but be sure that everything is in proportion.
I would suggest you also have a look at some real-life boots, similar to those you are drawing - same with the hair - this kind of stuff you can look at in hairdresser's magazines and clothes catalogues. reference is always a good thing to have around. I generally find that when Im creating real-life things from my mind, what I think is right is just the opposite.
keep going, though - it looks like it could be pretty cool when it's finished.
thanks for showing it to us.best wishes
jez
Rickxu
November 5th, 2002, 02:04 AM
Thanx Jez.
I'll keep going. I hope I would meet more guys like you who are very kind to suggest how to make things right. That's so helpful to me.
I posted the WIP try with color here coz I am begining to make this roughly, and want to be told that where is wrong or right, and further knowlege of digital coloring skill.
:beer:
http://photos.gznet.com/photos/1025714/1025714-LFawRprh8MBcPkcqG!dzoV1MHRC$ge.jpg
Lord Shaitan
November 5th, 2002, 03:36 AM
WAIT!! Dont color it yet. Try to fix the anatomical errors before colring.
Eyes, im pretty sure you went for a meanacing glare, but those positions are impossible. Try more with the brow then the actual eye.
Boots. well unless your going for a Giger/disco thing, i say you revise the boots, im thinking 9" steletos or somethign like that.
Chest. Hmm, in the drawing it doesnt show up as mmuch as it does in the colored version. You need to make the brests stick out more, because in the colored version it just lokos muscular and more male like. The left breast (One the right visually) it would be pulled more towards the arm being extended.
Arms. Well you need to do soemthign other then just have it hanging there, looks very bored, make it maybe pushing on an object in front of her. The visible arm, since im seeing more of a sexxy firl then a chich who could beat arnold in an arm wrestling match, i would say tone down some of the mass, make it leanier. try somethign new with the shoulder in the foreground, doesnt look right
Hips. Im lovnig the hips area, grat job there.
Color. from what im seenig and hopefully you were inspired by giger, id keep with his greays and browns and color it with those, more of a darker subject rather then a colorful one.
I hope this all made sence, i was half asleep when i did this. Cant wait till you revise it.
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