Angel_Mapper
June 1st, 2009, 11:31 PM
Hey all,
I'm the project lead, programmer and designer of Prometheus, an Unreal Engine project competing in the Make Something Unreal Contest. I work in the games industry, but right now this project is something I'm working on on the side and I'm trying to get it to a state where I can show it to publishers. Unfortunately there isn't much of an artist community for UT3, and Prometheus lacks good solid art direction because of it.
I'm offering $400 for 4 color concepts of the different environments in the game plus one weapon, paid on completion and approval of the concepts, plus additional paid work if we win the Unreal Engine license through the contest or get funded by some other means.
The visual style I'm aiming for is similar to Mirror's Edge or Portal, clean and bright without adding detail just to add detail. Here are pics from v2.1 which was released recently:
http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus1Thumbnail.jpg (http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus1.jpg)
http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus2Thumbnail.jpg (http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus2.jpg)
Plus a demo video to show the concept behind the gameplay:
http://www.moddb.com/mods/prometheus/videos
You can see the direction we're heading from those, but I need someone who can bring a good cohesive art style to the project. I'm not the best artist in the world heheh.
If you're interested in this job please contact me at rachel [/at/] angelmapper [/dot/] com. Thank you!
Rachel "Angel Mapper" Cordone
www.angelmapper.com
I'm the project lead, programmer and designer of Prometheus, an Unreal Engine project competing in the Make Something Unreal Contest. I work in the games industry, but right now this project is something I'm working on on the side and I'm trying to get it to a state where I can show it to publishers. Unfortunately there isn't much of an artist community for UT3, and Prometheus lacks good solid art direction because of it.
I'm offering $400 for 4 color concepts of the different environments in the game plus one weapon, paid on completion and approval of the concepts, plus additional paid work if we win the Unreal Engine license through the contest or get funded by some other means.
The visual style I'm aiming for is similar to Mirror's Edge or Portal, clean and bright without adding detail just to add detail. Here are pics from v2.1 which was released recently:
http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus1Thumbnail.jpg (http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus1.jpg)
http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus2Thumbnail.jpg (http://www.angelmapper.com/gamedev/ut3/prometheus/progress/Prometheus2.jpg)
Plus a demo video to show the concept behind the gameplay:
http://www.moddb.com/mods/prometheus/videos
You can see the direction we're heading from those, but I need someone who can bring a good cohesive art style to the project. I'm not the best artist in the world heheh.
If you're interested in this job please contact me at rachel [/at/] angelmapper [/dot/] com. Thank you!
Rachel "Angel Mapper" Cordone
www.angelmapper.com