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c0g
December 21st, 2003, 11:59 PM
This is a model I started awhile ago. She is 2500 tri polys, one 512 X 512 map and one 1024 X 1024 map (both with matching opacity maps). I finally got around to finishing her today :). She is rigged up using Character Studio. The turn around render has the textures at full illumination. I plan to try and get her into UT2k3... I may do the custome animations. I hope you guys like. C & C welcome.
http://www.c0gnition.com/newmodel/DWrender01.jpg
http://www.c0gnition.com/newmodel/DWrender02.jpg

Forge
December 22nd, 2003, 03:15 AM
grrrr;) she looks very soft for a low-poly, weel done !

Mysen
December 23rd, 2003, 02:09 PM
lookin good. what size map did you use for the textures?

TheDirtSyndicate
December 25th, 2003, 12:37 AM
id fuck her.....i mean, yeah.....she looks good. nice model. :)

oracrest
December 31st, 2003, 12:01 AM
hey, this is looking pretty cool. I would like to see her with more armor. Just a personal preference, but with the design of the armor you have going for the arm and leg, I think it would make an even cooler uniform, better looking than her skin, especially with that helmet shes got......

morphine
December 31st, 2003, 12:25 AM
sweet!

Could we see some wires and a close up on her face?
thanks in advance.

edit: nm the closeup, i found it here (http://www.c0gnition.com/gallery/aria.jpg). ;)

epiphany
December 31st, 2003, 02:58 AM
nice model....can i know how you make the chain-mail part?

c0g
January 1st, 2004, 06:12 PM
Thanks all

epiphany: Opacity maps and painted on shadows :).

complete2: Hah cool :chug:

Mysen: 1024 and a 512 :)

oracrest: We humans like symmetry... But I think I will leave her as is. If I didn't I'd bust my polycount! She leads in with her left armored side when she attacks...

Forge: Thanks!

morphine: Sure
http://www.c0gnition.com/newmodel/DWwire01.jpg
http://www.c0gnition.com/newmodel/DWwire02.jpg