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View Full Version : Fire Golem...FIRST POST


Harlequin01
December 21st, 2003, 03:41 AM
Give me your feedback. Brutal honesty please.
http://www.studioharlequin.com/Design/Assets/images/2D/Page_02_791x1024.jpg

Harlequin01
December 21st, 2003, 03:42 AM
Errrr....I feel like a moron. How do I get the picture to show up?

Harlequin01
December 21st, 2003, 03:57 AM
Ok...I figured it out!!!!:D

AnarchyAo2
December 21st, 2003, 04:29 PM
Hey man. Looks cool. I dont' know if you were going for this but the guy looks like hes made of fire and doesn't have any body. I like it.

Harlequin01
December 22nd, 2003, 12:47 AM
Yeah, that's what it is. I'm happy you like it. Anything that stands out that just screams fix me? I need something brutal.

Harlequin01
December 22nd, 2003, 03:56 AM
Here's another one for ya....
http://www.studioharlequin.com/Design/Assets/images/2D/Page_03_791x1024.jpg

Voron
December 22nd, 2003, 04:20 AM
OK,

From the lower drawing I see that you have a decent sence of proportion. This seems lacking in the Fire Golem. Maybe thats what you might be going for but he seriously looks like he is falling apart. This is most apparent at the Thighs. The rendering is appropiate and the background is simply kick ass with that cepia-like quality.

Golems got serious potential with a little more TLC. Good work

Harlequin01
December 22nd, 2003, 04:29 AM
Thanks for the feedback Voron. I see what you mean with the Golem. I'll keep the form more in mind on the next one. If you have any feedback on the intial designs, costuming, etc., feel free to share them with me. I'm also interested in whether these drawings have interesting design elements as well as their level of execution.

Bo Degn
December 22nd, 2003, 12:06 PM
nice stuff i like the style of it. ! :D

One thing though.. perhaps you should work a bit on your shading... the armor and the cloak looks like its made of the same material... same with the golem... ad some contrast to the steel plates and i think your drawings will come a bit more alive...

otherwise nice stuff :-)


:: bodegn

Harlequin01
December 22nd, 2003, 10:01 PM
Thanks Bo. I'll keep that in mind on the next one. I think doing that will really help also.

Elwell
December 22nd, 2003, 10:56 PM
As a design I think the fire golem would work just as well or better if you left it as a plain drawing. All the digital bells and whistles don't really add anything to it.

Harlequin01
December 23rd, 2003, 12:33 AM
I agree, it probably doesn't add alot overall, but without the value change with the fire it just looked like stylized hair, or that's what my friend thought anyway.

But, here's the line work if you wanted to see. Anyone feel free to color it up if you would like. Hope this could be a picture worth spending the time to color.
http://www.studioharlequin.com/Design/Assets/images/2D/Page_02b_791x1024.jpg

Al Ian
December 24th, 2003, 12:10 AM
The line art and coloring are EXCELENT.

The packground looks like a grainy JPG thats been blown up about 10x's larger then original. Its making my eyes twitch.

Harlequin01
December 24th, 2003, 12:31 AM
That's exactly what the background is. I just wanted some tone to start from. I've been told the same thing about it. I need to scan a background in or find a higher resolution parchement. I don't want a solid color because the texture gives the shading a bit of substance.

Samba's
December 24th, 2003, 04:25 AM
It looks great!!!! but you were asking for something brutal...
the fire dude...The right arm must be a bigger...and longer, because i think when he hangs that arm down, it wont get that low as the other arm (the left arm almost touches the ground)

Samba's
December 24th, 2003, 04:26 AM
another possibility i forgot! make the left arm shorter! haha ha...ha........sorry..

Harlequin01
December 25th, 2003, 12:55 AM
Your right, it is too short. Wow....when you get to close to a sketch you sometimes over look the obvious. Thanks. Any more critiques? No one has really said anything about the design side...interesting, boring, cool, sucks....? I guess I'm getting the impression this is a ho hum drawing. Not bad enough to get ripped apart, but not good enough for people to give supportive feedback. For those that have stepped up, thanks. I hope I get more feedback on the next one that I post.

paper slayer
December 25th, 2003, 07:28 AM
I think the design is great, I really like the armour parts and and the pose of the upper body. Mismatching proportions of limbs doesnīt have to be bad in this case, I imagine that since It has a body of fire, it could change both size and proportion at will.

A few crits, the upper body implies walking movement to me. When I first saw the top half I Imagined It walking in long strides.
Was a bit disapointed when I saw it didnīt.
It looks a bit silly standing still.
The boots was another thing I reacted on, the longest "peak" seems a bit to much to me.

JackalAnubis
December 26th, 2003, 04:12 AM
I really like your linework, but I have some suggestions for the coloring of the fire dude. I think you should really lose the "haze" stuff around some of your flame (I see it mostly at the top of the figure). I think that you should make the areas of the armour which are the least exposed to the flames much darker. This would give a sharper contrast to the highlighted areas where the flame is reflecting off the metal armour. Also the dude could use a shadow to give him some grounding. I think just the additions of a greater contrast with darker values would really make this character much more appealing.

0kelvin
December 26th, 2003, 08:13 PM
I think the design is the strongest part of the Fire Golem. I really like the mask and armor. The colouring could use some work though. For starters, you can see the antialiasing around all the lines, cleaning that up would make it look much better. I also think the fire is too peachy-coloured, there should be some more deep reds and oranges. The details in the armor should be sharpened up as well. Right now they're just vague areas of lighter and darker. The details need to be tightened up and it could use more contrast as well.

But great design and really good linework. You just need to work on the colouring. The other guy you posted is a lot better in that particular department.



0kelvin

nBT
December 28th, 2003, 03:42 PM
ok for the design of the golem.
get onto the internet and look for armour pieces. you will see that all the armour had a more consistent look. (design victorian armours look different that maximilian ones. theres differences per country etc.) yours looks like a gathering of ideas.
im in no posotion of telling you this but i can see some inconsistencies. first of all: swash endings at the armour segments. on the legs they are long and the arm segments are short and tapered. the lower arm segments are the simples of em all. the flame detailing differs on every set(leg, arm, forearm) also the mask is different from the rest of the armour. and the pipe with holes in it. why the holes? and if you want holes why are thy round? not flame shaped like everywhere else on the armour.

uhm make sense?

Harlequin01
January 5th, 2004, 01:09 AM
Yeah, I need to do more research. But I was trying some different things with the armor. Toying with shapes and such. But wether it works is up to you the public. The armor segments with the holes were derived from heat sinks that automatic machine guns have to dissapate the heat generated from rapid fire. I was a subtle design element. But, oh well, I'll try again. Thanks for the input.

inpho
January 6th, 2004, 06:22 AM
I really like the effects on the golem, It might be kinda distracting, but in a good way :) great stuff.