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View Full Version : Export 3dsMax -> Torque (.DTS, .DSQ)


wardran
April 11th, 2009, 10:48 AM
We are looking for someone to export 11 rigged character models (with animations) to Torque (TGEA) and - where needed - make adjustments to the animations, so they look correctly in the engine. The amount of animations per model range from 5 - 30.

Contact: i n f o @ p i g d o g - g a m e s . c o m