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View Full Version : Freelance dev team seeking artists


Naggafin
April 3rd, 2009, 02:57 PM
Greetings all. I and my other developers, a small team comprised of about 5, are searching for artists of any kind (3D, concept, digital art, storyline writers, etc...) to work with. Our team is called Dark Worlds Studios, and we're striving to use the newest technology to create the best experience. We strive to create creative environments with unique assets to pair with them, such as vehicles, races, and structures to help explain or surround details about the universe, whatever it might be. We are currently developing a modification for Unreal Tournament 2004, by Epic Studios, based upon the current-generation Unreal Engine 2, and it will be an RTS/FPS based upon Frank Herbert's Dune. Planned projects upon completion of the current are still to be decided upon, though we seem to have in mind it will be set in the Warhammer 40k universe by Games Workshop and developed upon Unreal Tournament 3, by Epic Studios, based upon the next-generation Unreal Engine 3, however our plans are not solid. If you are interested in joining, you may feel free to try to turn the course of future projects in participating in debates for future plans. If you are indeed interested in joining or want to inquire more information, you may contact me at zergovermind@gmail.com.

P.S.
Besure to add a relevant title to the email

// Edit
Note to artists, we're looking mainly for free services if you can. When the time comes I may be able to have a means to pay for comissions.

// Edit 2
Sorry for the bad post placement, when I looked again at the forums, I thought to myself how my eyes could have missed the non-paying job section the first time.

Thanks for reading,
Naggafin

Ebony-chan
April 3rd, 2009, 03:49 PM
You might want to state what the budget is for this project and the style you are looking for.

Naggafin
April 3rd, 2009, 08:18 PM
For the time being, we don't know. We're doing freelance projects which may or may not pull through, so it's kind of a chance taker. As for art style, I don't have any particular in mind so long as it's enough to use as a concept for just about anything, unless the artist has a preference.