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asuryan
December 16th, 2003, 08:26 AM
This is a concept design I made for a stop-motion-puppet.
Please tell me what you think about it!:)
http://mitglied.lycos.de/alpha_centauri/Roboter02.jpg

http://mitglied.lycos.de/alpha_centauri/roboter01.jpg

egerie
December 16th, 2003, 12:20 PM
Looks like a mix of Doug Chiangs studio tips bot and 5th Elements' aliens :) Isn't this going to be a hard puppet to animate ? (just curious)

asuryan
December 16th, 2003, 02:51 PM
First of all thanks for reply!
Well, it´s right I´m inspired by doug chiang because I love his concept art!(is it so obvious??:()
Why do you think that such a puppet is hard to animate? This is a question I did not thought about yet...:rolleyes: but I wish to build this guy with sheets of plasticcard and filler so the finished model should be very solid and easy the alter the different parts. Maybe the short legs are a problem because of the difficulty to manipulate them without changing the actually modell position too much. I will see...

egerie
December 17th, 2003, 09:27 AM
I don't know if it's going to be hard but I figured that, as you stated, short legs might be hard to use in stop motion. I have zero experience in this kind of animation thus was curious :)
Reguardless, good luck on your project !

MooingCow
December 17th, 2003, 11:08 PM
Yah, I've done some stop-mo and this looks painful to attempt to animate or even model. It's not that the legs are too short but it looks like the mobility is limited.
Curious what your skeleton would look like.
I'd draw out your skeleton and draw out some major positions you'd want him in and look for movement flaws. Also, when you have such stubby widely seperated legs, walking will look fake because you can't balance over the center of gravity (something you can fake in CG). So I'd just study it a bit more and find out what works. A shit ton of work goes into the study of stop-mo puppets, very hard to handle.

Crowd
September 10th, 2006, 10:04 PM
Very reminiscent of the fifth element robot, it would probably need to be redesigned.
This could be an opportunity to give it both a more practical base for an armature plus a less fifth element esque aesthetic.
btw what scale are you going for?