View Full Version : TD Character
Joeslucher
December 15th, 2003, 01:28 PM
Need critique for Tdome character. I was going to post this stuff in the TDOME challenge thread but theres a million challenges so I doubt I'd get any C&C.
http://illustrations.00freehost.com/images/dreamersketch.gif
Ian Mack
December 15th, 2003, 01:36 PM
I like the extras around his belt. I'd suggest double-checking the anatomy of his face and his staff too seems a little flimsy.
What is he, the Dreamcatcher? ;P
Joeslucher
December 15th, 2003, 01:42 PM
He's supposed to fight the creator of nightmares. I don't think the staff is going to be used for hitting someone so I didn't make it real sturdy. I could always make a bar running through the dreamcatchers if I get comments saying it looks like its going to fall apart.
Rockhead
December 15th, 2003, 02:48 PM
Is this just for character design or for final piece compisition? Since he is bare chested it would be cool to see ornate "Anti-Nightmare" paint or tattoos across his chest, maybe make him battle scarred too, from past battles. It would be cool to see him in more of a battle stance also, to see him caught in the middle of attacking a nightmare. Its also good to have a strong emotion to the piece even though it is a character design. You have a cool topic and I like the dreamcatcher idea.
Joeslucher
December 15th, 2003, 02:57 PM
This is just for the character design. Yeah I was thinking about doing the body paint or tattoos or scars . I think it could turn out nice. I'll update this sometime this week, I've already fleshed out the stuff hanging from his waste. This time I'll take a digital photo instead of piecing it together from scans. I'm also working on an action pic of him using the staff and that I might turn into a full fledged illustration. The character design is going to be fully painted but I don't consider it really an illustration since composition wasn't really considered. Right now he's on a huge sheet of paper and it's like he's a speck in this huge dream world. So that finished image would be more about the environment. Thanks for the comments.
Otherside-- I went back and looked at the anatomy and I found the skull went too far back and the forehead was maybe a little large and the slant of the chin need to be angled more in comparison to the line of the jaw. Are those the problems you spoke of?
Ian Mack
December 16th, 2003, 04:34 PM
Yea, those were the ones I was thinking of.
Babee_fre5h
December 25th, 2003, 10:22 PM
i like the actual theme of the character but you gotta put more details and yes, work on the head and add more muscles, he's supposed to fight somebody right?;)
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