View Full Version : Action & Open-World video game needs Concept Artist's and 3D Modelers !!!
(M) Artist
March 4th, 2009, 12:18 PM
http://i240.photobucket.com/albums/ff185/marcoaustria/logo3.jpg
Looking for 3D Modelers/Texture Artists and Concept Artists.
At the moment we can't pay but you will get lots of exposure for your work.
A new final logo could be cool too ... if you think you can make a better logo than above and if you are interested then contact me:)
Details
It's an action and open world video game set in huge american cities. The video game is a GTA style but offers way more to do in the huge environment. The story is about a ex prisoner and war veteran from the iraq finding the traitor of a failed bank robbery in Chicago City in the yeat 2003. www.myspace.com/marcomuellner[/url]
We are looking for kinda comic styled concepts for promotion but very realistic and detailed concepts are needed too. Read Style Guideline in Forum if interest*
http://i240.photobucket.com/albums/ff185/marcoaustria/jeffrey4web.jpg
http://i240.photobucket.com/albums/ff185/marcoaustria/Rasta_Colored.jpg
http://i240.photobucket.com/albums/ff185/marcoaustria/l_a592a469d476446995a5c815a827f33e.jpg
Work Involved
If you decide to take up this task, you'll be responsible for designing concept art or 3D Models for the structures, mapping scenarios, and player designs. We have an active team and I'll personally keep in contact with you on a daily basis, I'll even buy you a jar of coffee every week for those caffeine addicts amongst us. You don't have to work on the game 24 hours of part time. And you can quit whenever you want to but we hope to enjoyed your stay and that you stay for awhile :)
We currently have 30 member developing team. We hope you will join our developing team and become a official member of the team .... If the video game sells good at the end or If I find a publisher you will get money !!!
This kind of project can be an effective portfolio builder in between any paid projects you might have, especially if your trying to get a head-start in the gaming industry.
If you are still interested then send me please a message. You have to sign then the NDA and the Team Member Contract to have whole Access and to become a official developer. Please note at the moment not all 30 develoeprs are joined in the forum. Hopfully the will join soon ;)
All the best and Hope to hear from you !
Marco ~~
Low Poly RPK done by Bernhard and Springfield Rifle.
http://i240.photobucket.com/albums/ff185/marcoaustria/rpk.jpg
http://i240.photobucket.com/albums/ff185/marcoaustria/222t-1.jpg
(M) Artist
March 4th, 2009, 02:55 PM
http://www.coroflot.com/user_files/individual_files/247927__HSIQ3MMAGWdMv9KwXeu2trrq.jpg
(M) Artist
March 4th, 2009, 02:55 PM
http://www.coroflot.com/user_files/individual_files/247927_IofKMAGnP_7XgtUOE11TNkZqO.jpg
FRACTALKING
March 6th, 2009, 03:40 PM
I design possible cover art for games so I'm looking to gain exposure if thats possible.
These are my sites http://www.redbubble.com/people/slayerx and http://www.artwanted.com/SlayerX
I have a gallery here too.
(M) Artist
March 9th, 2009, 12:51 PM
I'm still looking for Professionel Concept artists with many years of experience... Trailer coming soon on YouTube, CA and myspace ...
Check it out !
Head Model:
http://www.coroflot.com/user_files/individual_files/247927_4VWuDqReenAzOWJoKjnGaOoVE.jpg
pauscorpi
March 11th, 2009, 08:57 AM
Hello,
I am interested in concept art.
Here is a link to my gallery on Deviantart --> http://pauscorpi.deviantart.com
Feel free to have a look and let me know if you are interested.
Best regards.
(M) Artist
March 12th, 2009, 05:14 AM
Hey, thanks for you interest.
Give me your email adres please and maybe we can work. But I have to see if you are good enough for the job. The game is developed by a whole professionel team ...
regards
(M) Artist
March 15th, 2009, 03:52 AM
Website is updated*
If anyone is interested please contact me, dont hesitate !!!!
I need concept artist all kind of & 3D Modeler.
send me your preivous work and we can talk about money and more infos.
Marco~~
(M) Artist
March 15th, 2009, 09:38 AM
Our 3D Studio needs concept artist ...
2 + years experience in concept drawing .... games, movies, etc.
tgfx
March 17th, 2009, 03:12 PM
What make you think your project will succeed?
(M) Artist
March 18th, 2009, 02:24 PM
What makes you to think it won't?
all the best
M~
(M) Artist
March 20th, 2009, 03:09 AM
I see a few views but no replies. Would anybody be intersted ?
It will get a paying gig in june.
all the best
Marco~
J Wilson
March 20th, 2009, 10:42 AM
Constantly bumping the thread isn't likely to get you better results. All it's going to do is annoy people who want to see NEW jobs that are posted. If you aren't getting the reactions you want then you probably need to look at other factors. Your job post is either not interesting to many people, or it's written in a way that isn't instilling confidence, or they don't like the offer, or possibly something else. Personally I think the scope of the project is too big, and it might scare people away. With so much work to do, most people would assume it will never see completion with a crew of volunteers.
Have you considered scaling this back, or trying to do it in smaller more manageable parts? For example, if you said you were working on the first stage only, and it took place in a prison (or where ever), then suddenly it has a lot more focus and it's a project that feels more likely to get finished.
tgfx
March 24th, 2009, 10:59 AM
... And I think the other project in this non paid forum is just not good ...
:asslick: What the #$@#. This guy is a joke..
benu
March 25th, 2009, 07:41 AM
How come that you still do 85% of the work when you have a 30 Member team?
To be frank, what put me off the most is your apparent lack of social skills.
benu
March 25th, 2009, 01:28 PM
Read your own posts again very carefully, and think about what impression you make on your readers.
tgfx
March 25th, 2009, 02:29 PM
The Chronicles of Dust. I am sure that some of the top end talent around here can back that up. I had people like Marco Nelor on my side and some serious publishers looking us up. But like all projects we saw the ugly side of the business and me along with my team got @#$#ed. Everyone went their separate ways...But I learned something along the way, never insult the people or say that their project is bad. It just looks bad, dude...Unprofessional and if you are not professional here do you really think that a publisher would take you seriously? I think not...
(M) Artist
March 25th, 2009, 02:36 PM
Read your own posts again very carefully, and think about what impression you make on your readers.
You should read more carefully ! I and my team do 85% !
Noah Bradley
March 25th, 2009, 02:53 PM
if you think I have a lack of social skills then shut up and annoy other people
If that ain't a prime example of irony, I don't know what is.
Darjan Jurincic
March 25th, 2009, 03:05 PM
this kind of attitude will not help u getting new members. if other users made such comments, they must have had a reason. personally, seeing your attitude and arrogance is just another turn-off. and btw: read again your own posts.they are pretty "confusing". at first u say that you do most of the work, then suddenly u have a 30 members team doing the same stuff...make your mind!
considering the ammount of energy and posts u put in this section to gain attention it seems more (and thats just my opinion) like you are by yourself on the project and the 30 people team is just a trick to convince other people to join..
its hard to believe 30 individuals would tollerate that attitude of yours.
D
benu
March 25th, 2009, 03:26 PM
Yeah, I see you just edited your post. It said before "I still make 85% of the game (sic)" (i regret I didn't quote that) and as I understood it, YOU as an individual were making 85%. Your original post was a bit unclear there, and I'm sorry for the misunderstanding. But this proves my point that you need to read your posts more carefully. Before posting.
Anyway, I was talking about your attitude, and I have to agree with tgfx here. I see you are very dedicated to your project and put a lot of work in it. But with the attitude you show here (and I don't believe this is limited to CA), you will have difficulties to keep your teammates motivated, let alone find a publisher.
Naomi Ningishzidda
March 26th, 2009, 09:29 AM
I can't figure out if that kangaroo is supposed to be a mutant or is just really poorly modeled.
Zweit
March 26th, 2009, 11:48 AM
You should show more than just one render per model, including one showing off the topology. And a tally of the total triangle count would be useful.
Also, your motorcycle and jet waste a lot of triangles on little details that would best be left to the texture artist. The kangaroo's all over the place too (those claws are bodacious).
(M) Artist
March 27th, 2009, 03:08 PM
I can't figure out if that kangaroo is supposed to be a mutant or is just really poorly modeled.
lol. Think before posting garbage.
does it look like a mutant, no. It's an low poly kangaroo ..
(M) Artist
March 27th, 2009, 03:14 PM
The kangaroo isn't even finished. It's a wip !
;)
iambanana
March 29th, 2009, 08:11 AM
The anatomy of the kangaroo is just plain wrong, regardless of how few polygons there are.
This thread really amuses me. This is the guy who's making a game where there's more to do than in GTA.
You need to get real, take a step back and see how you've replied to polite individuals in this thread.
I can't wait to see that trailer, by the way.
Zweit
March 29th, 2009, 04:01 PM
http://i4.photobucket.com/albums/y101/Zweit/reply1.jpg
iambanana
March 29th, 2009, 04:57 PM
I am so gonna submit this to the "Worst threads ever" thread.
Flashback
March 29th, 2009, 07:41 PM
(M) Artist are you on drugs?
hunchback
March 29th, 2009, 09:11 PM
(M) artist
im getting really confused.
I feel your insulting fine people on this website but then you add little smileys so its like your changing your mind.... ah fuck..i dont even know why im bothering with this.
Short and simple. Most artists just doing volunteer work are going to need more information and evidence of the real deal. Not saying it isn't the real deal.
And you should be willing to take personal critics. You have asked for peoples advice.
btw getting people to come to your thread requires that you..................................
im stopping there
have a nice day:teeth:
silvestri99
March 30th, 2009, 12:52 AM
(M)
Simply put...you need to be respectful of the other artists on this site whether you like their art or not. This is a small industry and being a prick will come back to bite you.
On another note. I am involved with a small group project and all of us volunteer our time. But when we need extra work done we pay the artists. This gives us rights to the works and puts money in their pockets. If you really have a 30-35 person team then each of you should throw in a hundred bucks and use the money to pay for the services you need.
Please get a hold of your attitude.
iambanana
March 30th, 2009, 12:53 PM
I could be wrong, but I think I know where this thread is headed already.
Remember you people who come in here for pure entertainment (Including me), that the time you invest here could better be invested in for example the critique center.
PRAYER TO THE GLORIOUS LIGHT THAT SALVAGES THESE FORUMS FROM TEMPTATION (Aka the admins)
Elwell, chaos, whoever you may be
Destroyers of Insect Fights
Saviors of distracted artists
If this thread gets out of hand, shine your light on me
Guide not my cursor towards this dark, forsaken thread
But salvage my poor soul from temptation
Let not this thread go on for longer than it should
Instead close it, before the devil is afoot
Lead me instead to forums of enlightenment
Force my hands to the cold plastic that is my keyboard
So that I too may be a man of salvation
Rescuing innocents from anatomy errors
Ridding this land of poor composition
So that one day I may walk the path of the righteous
Amen
tgfx
April 1st, 2009, 09:39 AM
iambanana???
wow dude that is some powerful stuff there. You put so much into it.
amen to that....
Anyway, the point of this whole mess was DON'T BE AN A$$ and RESPECT the artists.
The M dude does seem to be passionate about the project. If thats teh case keep it up dude.
I wonder how old this dude is?
(M) Artist
April 1st, 2009, 10:51 AM
I'm currently working on trailer so I don't have a lot of time .... I don't even know how this kinda fight started ...anyways ... I stopped reading the replies days ago ...
bye ~
J Wilson
April 3rd, 2009, 02:41 PM
I'm going to lock the thread since it's gotten a little out of hand at this point.
J Wilson
April 19th, 2009, 09:46 AM
(M) Artist asked me to re-open this, because he has new info to add, and is still hoping to find partners. Let's try to keep things a little more constructive this time.
(M) Artist
April 19th, 2009, 09:59 AM
Okay, I want to apologize for my behaviour here ... :)
Thanks
Marco
(M) Artist
April 19th, 2009, 03:01 PM
Here is a charatcer reference for our 3D Modelers ..
We would need more of this front and side drawings for our modelers ..
this one is done by James Webster:
http://i240.photobucket.com/albums/ff185/marcoaustria/Mad_maxx.jpg
Raoul Duke
April 19th, 2009, 06:58 PM
I am so gonna submit this to the "Worst threads ever" thread.
yeah this thread should be a sticky, to teach eager artist not to waste time with convoluted projects.
"like GTA but better" Are you aware that is the biggest budget game of all time? Or are you just gods gift to gaming?
Congrats!
(M) Artist
April 20th, 2009, 02:02 AM
I have an investor !
iambanana
April 20th, 2009, 06:56 AM
Raoul Duke: Lets give the guy another chance, eh? No reason to let this get out of hand once again.
Apology accepted (M) Artist. Good luck.
J Wilson
April 21st, 2009, 01:10 PM
I'm a big fan of second chances too. (M) Artist apologized, and expressed to me his regret that things got out of hand. We're not always at our best.
Keep posts constructive, and keep flaming to a minimum please.
(M) Artist
April 25th, 2009, 01:57 PM
20 developers working on this vidoe game now in the forum...
(M) Artist
May 2nd, 2009, 12:17 PM
we are just working on the trailer and on the tech demo ...
;)
Diphallia
May 3rd, 2009, 06:31 AM
this sure seems like on of the projects which never gets finished.
(M) Artist
May 3rd, 2009, 02:37 PM
Be quiet ...
Didn't I say we are just finishing the Tech Demo ...
Diphallia
May 3rd, 2009, 03:29 PM
Why are always people who cant draw or paint at all bothering me at my thread...
get the fuck are the here ... when I was a child I could better draw than you ;)
ALl the bestt
Wu
Dude, it's not okay to be mean.
I didn't criticize anything.
It just feels like an overly ambitious project.
Why are you even seeking help when you're just being mean in return?
Not polite.
CRYPT
May 16th, 2011, 10:12 PM
hahaaaaaa just found this thread so fuking funny hhh he made me laugh when he said °+2years of exp hhh the solider concept look like its made by a 9yo boy
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