Bill Lowe
February 20th, 2009, 07:39 PM
Greetings,
I've been a lurker of these forums for a while, unforunately I don't have the time to focus properly on concept art, though it is a passion of mine. Maybe in the future I'll become more involved in this wonderful community.
I am posting here in hope of making some contacts within the community with a view to bringing a few talented artists onboard with the Exodus project. We are looking for artists to produce a range of conceptual pieces, for both PR use and internal purposes (3d modeling references and so forth). This will include environments, weaponry, characters and everything in-between.
So what's the project about? Simply put; Exodus a low-fantasy/medieval themed single-player modification for Crysis.
Our website is currently undergoing a re-design - http://www.exodus-mod.com/. Below is a little preview screenshot of the site, being developed by myself.
http://www.exodus-mod.com/media/preview/web.jpg
A bit more info;
With a fully fledged SDK and a robust, flexbile framework to build on our team have chosen CryEngine2 to realise our collective vision of both a gripping and exicting single player adventure game and in the future (we hope) a multiplayer co-operative RPG.
The project started around the time of Crysis' release, saw a surge in activity (as many mods do upon a game's release) and has since slowed down and publically "frozen". However, behind the scenes is a core team of around 5 people working hard towards a public re-launch, scheduled for March '09. At the present time we work together on a daily basis on filling the gaps in the design documentation and producing all manner of content for the project.
If you like producing fantasy or medieval art and would like to be part of a really exciting project and a great group of amateur developers, then please do give me a shout on MSN/AIM, or via e-mail. My full contact details can be found in my profile.
Edit: I wanted to add that we are excited by the prospect of having artists who want to help shape and develop the concept behind the project. As a concept artist on the project you will be given a large amount of creative freedom with your work. We are looking for passionate people who find the themes of the project exciting to work with.
Thanks for reading!
Exclusive sneak-peak media;
http://www.exodus-mod.com/media/preview/001.jpghttp://www.exodus-mod.com/media/preview/002.jpg
http://www.exodus-mod.com/media/preview/003.jpghttp://www.exodus-mod.com/media/preview/004.jpg
http://www.exodus-mod.com/media/preview/006.jpghttp://www.exodus-mod.com/media/preview/007.jpg
http://www.exodus-mod.com/media/preview/concept.jpg
I've been a lurker of these forums for a while, unforunately I don't have the time to focus properly on concept art, though it is a passion of mine. Maybe in the future I'll become more involved in this wonderful community.
I am posting here in hope of making some contacts within the community with a view to bringing a few talented artists onboard with the Exodus project. We are looking for artists to produce a range of conceptual pieces, for both PR use and internal purposes (3d modeling references and so forth). This will include environments, weaponry, characters and everything in-between.
So what's the project about? Simply put; Exodus a low-fantasy/medieval themed single-player modification for Crysis.
Our website is currently undergoing a re-design - http://www.exodus-mod.com/. Below is a little preview screenshot of the site, being developed by myself.
http://www.exodus-mod.com/media/preview/web.jpg
A bit more info;
With a fully fledged SDK and a robust, flexbile framework to build on our team have chosen CryEngine2 to realise our collective vision of both a gripping and exicting single player adventure game and in the future (we hope) a multiplayer co-operative RPG.
The project started around the time of Crysis' release, saw a surge in activity (as many mods do upon a game's release) and has since slowed down and publically "frozen". However, behind the scenes is a core team of around 5 people working hard towards a public re-launch, scheduled for March '09. At the present time we work together on a daily basis on filling the gaps in the design documentation and producing all manner of content for the project.
If you like producing fantasy or medieval art and would like to be part of a really exciting project and a great group of amateur developers, then please do give me a shout on MSN/AIM, or via e-mail. My full contact details can be found in my profile.
Edit: I wanted to add that we are excited by the prospect of having artists who want to help shape and develop the concept behind the project. As a concept artist on the project you will be given a large amount of creative freedom with your work. We are looking for passionate people who find the themes of the project exciting to work with.
Thanks for reading!
Exclusive sneak-peak media;
http://www.exodus-mod.com/media/preview/001.jpghttp://www.exodus-mod.com/media/preview/002.jpg
http://www.exodus-mod.com/media/preview/003.jpghttp://www.exodus-mod.com/media/preview/004.jpg
http://www.exodus-mod.com/media/preview/006.jpghttp://www.exodus-mod.com/media/preview/007.jpg
http://www.exodus-mod.com/media/preview/concept.jpg