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View Full Version : Big Dump (lots of enviroments)


gasmask
December 10th, 2003, 09:26 PM
Hey sorry its been so long but ive been really busy and deviant art crapped out on everyone but i have a new host and its skrubbles, he is letting me use his website, btw you should all check his stuff if u havent, awesome creatures and characters...but anways these are just thumbs and rough sketches for this jazz music video freelance gig i got goin on although crits are always welcome.

http://gasmask.skrubbles.net/albums/concepts-12-3/jazzbar.jpg http://gasmask.skrubbles.net/albums/concepts-12-3/jazzclub.jpg http://gasmask.skrubbles.net/albums/concepts-12-3/jazzclub2.jpg http://gasmask.skrubbles.net/albums/concepts-12-3/thumbsmore_001.gif http://gasmask.skrubbles.net/albums/concepts-12-3/vehiclethumbs.gif http://gasmask.skrubbles.net/albums/concepts-12-3/thom.gif http://gasmask.skrubbles.net/albums/concepts-12-3/thumbsmore.gif http://gasmask.skrubbles.net/albums/concepts-12-3/mechthumbs.jpg http://gasmask.skrubbles.net/albums/concepts-12-3/floorplan.gif http://gasmask.skrubbles.net/albums/concepts-12-3/bradpitt.jpg

davi
December 11th, 2003, 03:57 AM
pretty cool stuff, love to see you doing this much work.

if you don't mind me suggesting, i think you need to push your marker values more. alot of the 'shadows' look very light, which makes the piece look flat.

R_M
December 11th, 2003, 04:01 AM
A departure fro your usual stuff:chug:

the very first one grabbed my attention the most.

You have some very interesting specship design, you should develop them more.

gasmask
December 11th, 2003, 04:05 AM
hey thanks for the advice guys

-davi: yeah ur totally right, i really should, its always been a bad habit to keep things too light like you said. Ill definetly push the values more.
-R_M- yeah i was planning to do that over christmas break. so hopefully ill have more soon