inTechnicolor
January 14th, 2009, 09:32 PM
Technicolor Interactive Services is currently in immediate need of a short term Mid-Senior Level Concept Artist with a passion for games. The position would start ASAP.
Job Description:
• Assists in establishing style for production art
• Must be able to create realistic character concepts
• Maintain consistent style under the direction of the Art Director
• Work with production leads to create concept art relevant for project
• Be able to identify inefficiencies in the concept-to-production process and help formulate resolutions
• Produce a wide range of highly creative character, creature and environment concept art
• Seek feedback from the Art Director in style and mood
• Follow the schedules set by the producer
• Must demonstrate a diversified portfolio
Required Skills:
• Excellent drawing and conceptualization skills with an ability to adapt to established styles.
• Understanding of fundamental illustration skills including composition, perspective and color theory.
• Understanding of surface texture, anatomy, and architecture.
• Digital illustration skills with an Advanced understanding of Photoshop using the Wacom tablet
• Understanding of form, composition, and use of detail.
• Solid interpersonal and communications skills
• Self-managing — organized with good time management. Must be able to identify and meet goals.
Desired Skills:
• Minimum 2-3 years of game industry/film experience
Any online content or reels can be sent to: Interactivejobs@thomson.net
Job Description:
• Assists in establishing style for production art
• Must be able to create realistic character concepts
• Maintain consistent style under the direction of the Art Director
• Work with production leads to create concept art relevant for project
• Be able to identify inefficiencies in the concept-to-production process and help formulate resolutions
• Produce a wide range of highly creative character, creature and environment concept art
• Seek feedback from the Art Director in style and mood
• Follow the schedules set by the producer
• Must demonstrate a diversified portfolio
Required Skills:
• Excellent drawing and conceptualization skills with an ability to adapt to established styles.
• Understanding of fundamental illustration skills including composition, perspective and color theory.
• Understanding of surface texture, anatomy, and architecture.
• Digital illustration skills with an Advanced understanding of Photoshop using the Wacom tablet
• Understanding of form, composition, and use of detail.
• Solid interpersonal and communications skills
• Self-managing — organized with good time management. Must be able to identify and meet goals.
Desired Skills:
• Minimum 2-3 years of game industry/film experience
Any online content or reels can be sent to: Interactivejobs@thomson.net