View Full Version : science of fairy tales
asiJa
January 12th, 2009, 07:36 AM
Hello,
I'd like to start posting some of my ideas and it's visualisations. It's just dreaming and trying to catch feeling of romantic fairy tales, dramatic movies and pathetic history by somebody completely captive by racional technical mind. It's how huge and impressive unreal things of other worlds can work, even if my presentation of them is not always such impressive.
asiJa
January 12th, 2009, 12:30 PM
So my firs idea is elephant such a big, that it can't be even thought as a animal, its rather a ship.
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asiJa
January 12th, 2009, 12:43 PM
now some trees
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typical experimenting with brushes, you know?
=> it led to this refinement:
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It was inspirated by something like druids and their oak, however, these characters realy aren't druids, their are some women kind spectres probably made of dark metter, because their are dark at all. Such beings meets at this tree.
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next evolution
The tree looked out a bit tiny on the pervious picture - like appletree in garden. Well, I tried to make it a bit more impressive and serious. Now it's better with the tree, but the strange presons are now almost invisible. It's a trouble, everything can't be big-and-even-bigger on the picture :(
asiJa
January 12th, 2009, 01:03 PM
Now some of my beloved nose-less creatures. Their can be even faceless because they don't eat by mouth and teeth. Tissue of their body is something between jelly of medusa and silk fibers. If they catch some victim, they amalganate fibers of their body into do body of victim and digest it as it is.
just like this:
and this picture realy express matter of their body
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detail of faces - thes creatures are ferocious bud very melancholic and sentimental - can you see it in their eyes? :)
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some of them live in swamps, very wet forests but with clear watter - no mud. Some liv in very very high grass on the shore.
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and this is how they eate and feel - body of fibers soaks
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asiJa
January 12th, 2009, 01:07 PM
Very iteresting way of drawing anatomy concepts of some creatures. Using one tyle pod brush for the backbone an an other (hollowed-circle, 1% spacing) for the muscles.
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asiJa
January 12th, 2009, 01:12 PM
some sketchs where I was learning how to draw fighting poses.
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asiJa
January 12th, 2009, 01:20 PM
And some more detailed fight sketches.
Fight paintings is one thing I realy would like to can well.
http://web.vscht.cz/hapalap/concept/Boj/assassin-1a.jpg
some outlaw or may-be assassin jumping on a knight
http://web.vscht.cz/hapalap/concept/Boj/fight-2a.jpg
fight a hoplite with lighter armoured spearman.
http://web.vscht.cz/hapalap/concept/Boj/grand%20avaria.jpg
some nomad riders on the ride. Probably a bid europanized.
http://web.vscht.cz/hapalap/concept/Boj/koneni-1a.jpg
this is pose of horse and rider which I'm relly not very good at. It allways looks a bit unrealistic.
asiJa
January 12th, 2009, 01:27 PM
Ent maiden, is really nice topic. I like trees, girls and long heirs. there I can put everything together.
[IMG]http://web.vscht.cz/hapalap/concept
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it's the final picture. eh, not realy final, but picture in its current state :)
and this is its development.
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Meilin
January 12th, 2009, 01:34 PM
Hi, you're off to a nice start at your sketchbook. You seem to have a lot of ideas and it is great to see them comming alive in your paintings. My favourite one of your posts is the sketch for the huge elephant. The use of colors in that one really captivated me and I would have loved to see them carried through to the finnished painting. But that's just my personal preference. Anyways, great stuff mate. Keep them comming.
asiJa
January 12th, 2009, 01:36 PM
Based on the same sketch (the first on the second picture in the pervious post)
I also tried to make a dryad. However I still can't finish it.
the best I can is this - she is child of dark forest, and she is fascinated by sun on the border, but alsou she knows how dengerous the sunny green field can be for her.
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I tryied also other forks of this picture, but none was very good.
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I can't even choose which face to use. I painted a few possibilities. It's my big problem, I never can take decisions.
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asiJa
November 20th, 2009, 05:00 PM
There are some more sketch of the giant elephant with sails or tents,
Id like to expres size of elephant, nakedness of food soldiers and some action.
Also I want to play with light shining throught dust in air near ground and sails or tends in higher area in contrast to crystal clear skyes and fresh air above battlefiel. Food soldiers crawl in dust under legs of elephant while nobels riding elephant are like gods in confortable seats and fresh air.
asiJa
November 21st, 2009, 07:14 AM
I tried paint glass pot with watter standing in front of window on my table, to learn how to
1]paint lights instead of lines
2]train observation
3]not to bother with details and concentrate on major features
asiJa
November 22nd, 2009, 01:34 PM
My next favourite topic is Valkiria, It's not just nice oportunity to paint woman-warrior but also a mystical creature.
the first image reflect more the idea: Proud and seductive half-god takes fallen warrior to halls of Valhala. The second is more like common harpia.
Alew
November 28th, 2009, 07:20 AM
I love your fighting sketches !
Your last elephant's drawing is beautiful.
Colors are great, the action too.
You have good ideas, keep it up :)
Peeta_Stjernsong
November 28th, 2009, 08:20 AM
Nice thread! A breath of fresh air among all these stiff technical studies on this forum.
Keep dreaming! :)
asiJa
November 29th, 2009, 04:32 PM
Hi, thanks for encouragemnt, I would be happy for some critique and advices, like pointing out errors, what should I concern. I'd like to be more objective to judgement of my paintigs, because I was drawing/painting quite a long time without objetive critique and it's leads to acumulation of errors. You probably know what I think.
I'd like to keep up in this style and topic (ancient battles, mystical creatures) but I need first learn more about general aspects of painting.
asiJa
January 17th, 2010, 01:29 PM
My sister wants noble woman in russian winter
my story telling and scenographic capabilities are very poor, I don't know what she sould do with her hands or how she should be set in the enviroment to interact with the scene
asiJa
July 11th, 2010, 01:52 AM
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This is some development of one of sketches trying to express aerial combat. I like wwII aircraft dogfights, medieval jousting and fencing- so I try to combine this into fight of angels.
Racquel
July 11th, 2010, 02:08 AM
Fight of the Angels: Too awesome for words. Intriguing concept and engaging p.o.v.
One thing though, the left wing of the blocking angel reads as abruptly cut off to me.
Definitely looking forward to see more.
krysjez
July 11th, 2010, 02:56 AM
The first valkyrie has a very awesome feel about her. Nice work.
t2vanden
July 11th, 2010, 03:02 AM
Real nice work!
One comment: Composition seems a bit crowded, in my opinion. Try setting figures and objects up in a way that not only shows movement and action, but also draws focus of the eye to certain focal points of each piece. Also, don't forget to crank down on that detail and always look to improve the accuracy of proportions etc.
asiJa
July 11th, 2010, 05:09 AM
Racquel > You mean the wing behind the wing through which sun is shining?
Yes, was thinking about his point, but if I paint the wing behind, the shine is not such impressive.
t2vanden > I completely agree, there is not enought space to let importaint things stand out, it's often a problem stuff the whole scenery into frame with enought detail of all parts you find importaint and still has enought space not to look crownded and disturbed.
asiJa
July 11th, 2010, 07:39 AM
More to this topic of (fantasy-)medieval air fighting.
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Loathsome
July 11th, 2010, 09:34 AM
Nice start but remember not to hotlink from places like blogger or deviantart, a bunch of the images you posted are broken links. I don't use the uploader too much, I use imageshack (which has worked fine).
Keep posting though :)
kingkostas
July 11th, 2010, 12:11 PM
Yo mate.Your works look interesting so far and you seem to have some nice skills.Maybe do some anatomy on the side in order to improve your characters and understand their form better.Actually anatomy is good for everything, even for still lifes.Our body contains almost everything :D
keep it up!!!
asiJa
July 11th, 2010, 05:17 PM
Loathsome > Yes, naw I always use attachements, but before there I used university hosting and when I changed university it was deleted.
kingkostas > I realy esteem ecuragemnt form somebody with such a nice sketchbook. Yes, I do anatomy studies, actually there was some before the deleting from university hosting. I usually do studies of pose and gestures, maybe I should concern also details.
Oatestwder
July 11th, 2010, 05:51 PM
your work is wonderful but broken links!! i want to see those pictures!
asiJa
July 12th, 2010, 12:34 PM
There's a terrible weather here in Prague now, 34°C, dust in air, no wind at all :mod:
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Kungfoowiz
July 14th, 2010, 02:14 AM
Hey bro
Firstly, I would like to say that your paintings are awesome, I really like how you paint, there is an airy quality about them which I'm very fond of.
For your drawing, mm if you are meaning just the drawing in paint, then I think some things could read a bit better, like here for example - http://www.conceptart.org/forums/attachment.php?attachmentid=835814&stc=1&d=1258918057
You are entitled to be vague, but that is maybe too fuzzy around the arms.
For your paintings, your colours are quite mild in terms of saturation, you also favour a more cooler palette at times. Maybe explore some green colours and warmer ones in general.
Hope that helps.
asiJa
July 14th, 2010, 07:17 AM
Yeh, you realyly point out thow things I wasn't aware of.
The third thing is (as I see now on my computer at work) that my monitor at home si probably very bad calibrated, because there looks everything much lighter ad less saturated.
asiJa
July 21st, 2010, 11:18 AM
My original intend was to play with flames and fabric drifting in hot air. But than I focus more and more to the character which si burning, and to historical stilization of painting.
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Kungfoowiz
July 26th, 2010, 03:52 PM
Hey bro, this is pretty wicked, I love the firey effect you've managed to create. Be careful though with the modeling of the lady's figure as you get to her legs, they seem like they're disappearing and warping badly, just a thought.
Proportions on the face are looking good though. Mmm, I would think about some more values on the face maybe, but it's your painting, these are just some ideas.
Keep up the fun works bro, looks like you're having a great time with these paintings. =)
asiJa
July 30th, 2010, 10:13 PM
Yeh, the legs should be fixed, actually they should warp around the cross, but this way it's not really expressive and realistic.
As for the face color - no I really want life-less gothic body and face baked by the fire. The fire rulez, the person obey. Yeh, wicked, I agree. :D
ColorExcursion
July 30th, 2010, 11:21 PM
Some nice concepts in here :] I like the way you think
Vulgar`
July 31st, 2010, 02:24 PM
Much potential my friend - time will make the garden grow, and you will bud as an artist. I like what I see.
Keep doing you
asiJa
August 10th, 2010, 09:41 AM
I like the way you think - is it so obvious? :$ :)
There I tried to express the translucency of tisue inspirated by photos of prenatal childern, jellyfish or other biological samples under microscope, with some immersion oil layer or such things :)
Which version you like better?
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Is it necessary put there "nudity warrning" because of this picture?
AChipps
August 10th, 2010, 07:09 PM
I'm an adult. I just try to have a childish imagination.
That is a nice try. Glass is more of a area of reflection than a translucent material. Reflections are more of light void of shadows, and with light under the glass will show a glow, of dirt, smudges, and anything left on the surface. I draw glass as a layer with only reflections and a color to colored glass. Edges of glass can glow like fiber optics with a light under it. I have drawn a lot of glass, and glass marbles type thing. If you draw what would look like a mirror image of the microscope above on the glass and fade it, that would make the glass look a lot better. When I first stared drawing glass I wondered what would be in front of the glass. A guy looking at his monitor? But that was when I had an idea to making it look like the glass on the computer was broke. Everything else I try to draw the world it is in. It might be hard drawing everything around in a reflection, and it helps to try doing mirrors first, then fade it to just glass, but in glass just the light areas are in the reflections, shadows are invisible.
Kungfoowiz
August 23rd, 2010, 08:00 PM
Lol.. bro, this is SICK!!! You know that!! The second one seems to have more mature colour, that appeals to me the most and feels more real imho.
It looks like a challenging colour study.. so can't really help you, but good luck with detailing it if you are taking it any further. Have fun with your next drawing bro. =)
krysjez
September 7th, 2010, 02:41 AM
Eek! That's really cool. Agree with Achips about the glass though, right now it looks to me more like a sheet of metal under her for some reason.
asiJa
November 17th, 2010, 03:51 AM
yeh, you are right about the glass. Problem with glass is that if it's flat, clear and there is nothing to reflect, so it's completly transparent and nothing can be paint :) Just spectaculr reflections, but it's not good to make many hot spots, because it fragment destroy overall picture.
asiJa
November 17th, 2010, 03:58 AM
I'm not good at finishing things, because I must always put it out for long time to be objective. And also it's more fun to start something new, and good sketch has bigger value than tweaks.
So there are some new stuff
This is made from watercolor picture of my friend Peter Kohut (the first small picture) by photoshop
asiJa
November 17th, 2010, 06:00 AM
Some sketches of walking tanks
These tanks has fixed canon in torso, so tank can aim by changing it's pose by legs. It can fire wile jumping like "Parthian shot" of horseriders, or it can use back leg as solid support while standing and fire as artilery.
The tire fuction as damping foot but possibly can be used for running (like sketing? :) )
asiJa
November 17th, 2010, 06:11 AM
I really love classical battlefield painting and I also love the polish film Ogniem i Mieczem with these wing hussars.
This is my try to express the majesty of cavalry charge on open filed. In contrast to some bad modern and medieval batlefield painjting I want here to have enought of space.
These are sam fast sketches how it should look like. It's really hard for me to paint these hores well if I try to add details.
in2eternity
November 17th, 2010, 06:15 AM
Great works, very creative :) #28 and elephant are my favourite
asiJa
December 7th, 2010, 04:06 PM
Hi, I trying to catch etheric skin and hairs, a bit translucent, very soft and very fragile. Should look a bit like some sea creature
(jellyfish for example). The face anatomy is not very good, I know. This wasn't the main concern however.
Good way how to do it is combine soft airbrush-like brushes pressure on opacity (not flow!) and sharp edges by fine thin brush.
Median filter helps a lot to smooth things up without to much of blur.
asiJa
December 7th, 2010, 04:58 PM
There is some quick paint of postapocapiptic-medieval siege of skyscraper, rather than modern skyscraper it should be more like big eastern communistic
for example
http://magazin.atlas.sk/galeria/?IdText=710507&pic=8
http://cs.wikipedia.org/wiki/Panelov%C3%BD_d%C5%AFm
)
asiJa
December 7th, 2010, 05:17 PM
There I tied to gues some physically realistic spaceship solution. It§s not made to be visually so appealing, but rather to describe main functional features.
The main idea is that nuclear fussion power is the only one to bring high thrust and high specific impulse simultaneously. The bigger the magnetic chamber the more effective (the slower it's plasma loose temperature). So you need really big chamber and thus really big ship ( I like big ships :yum: ) Because you has still limited thrust, and you wan't as high acceleration as possible, the ship should be light => most of to ship is just the propulstion system. the rest is gun. You don't need much more than pripulsion and gun on battleship. Asspecially you don't want to carry many people and compartment.
krysjez
December 18th, 2010, 08:28 AM
Hi asiJa, long time no see. Your notes in the spaceship are like Greek to me! your ideas are great as always and that lady really does look like she stepped out of the aether. hope to see you posting again soon.
Bleo
December 18th, 2010, 08:49 AM
Oh wow. I actually learn some useful enviro tips observed from your pieces here (: Haha thanks you, and keep it up!
asiJa
April 20th, 2011, 06:02 PM
You can think watever, but I realy like this weapon :), in fact that's partly why I studied physics.
So I was always wanted to be able to paint such a inhouman power and majestic element of nature. Now I take all confidence and corage and try to paint it. I know, It's not nearly as good awsome as the real one, but still I'm quite happy for the improvement ability to express my lovely weapons :devil: :yum:
asiJa
April 20th, 2011, 06:09 PM
Actually I'm nots sure if the initial sketches wasnt better than the later more detailed version. I always lose a bit of overal shape expression composition and lightning when I stard to paint details. Must take care of this next time.
Velocity Kendall
April 22nd, 2011, 10:33 PM
"Much potential my friend - time will make the garden grow, and you will bud as an artist. I like what I see."
i agree, cool work man!
asiJa
November 8th, 2011, 01:07 PM
This was pictures for my friend who wanted it as a pesent for his friend in Mexico
First was the corped version (wich is more dramatic), than i tied to extend it upwards and paint whole body of woman just beause I like woman bodies. It however lost a buit of drama.
The second picture of conquistador is not yet very finished
Nickodemus
November 8th, 2011, 01:43 PM
I dig your bold compositions. They need work, but they also show a really passion to try new things. This kind of exploration is vital to learning, and will continue to aid you as you progress. Good start to your book.
asiJa
November 9th, 2011, 11:19 AM
There I try to express how small and pathetic is man ( infantery )
in the fight of titans, also dynamic movement / action and perspective from botton.
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