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View Full Version : Mech Gunner UPDATED AND COLORED!


Belligergerum
December 2nd, 2003, 11:53 AM
The idea here is that a futuristic tank gunner is badly injured during a battle and looses his legs. He survives and medics try to assemble artificial legs using parts of destroyed mechs, tanks, or other kind of machinery. Just some concept that popped in my head one night. As you can see its not quite finished. Let me know what ya think. As always crits are welcome.. Thanks.

P.S. If anyone would like to take this concept and color it, be my guest. I would love to see some color in it. I just dont have the time. THANKS AGAIN!

http://img.villagephotos.com/p/2003-12/518137/tankgunner1.jpg

ChadTHX1138
December 2nd, 2003, 12:26 PM
Pretty cool! I would be uncomfortable with my boys missing though...

I visited Canyon TX a long time ago and really liked it alot, wouldnt mind seeing it again someday.

Belligergerum
December 2nd, 2003, 02:00 PM
thanks Chad...
Your website is awesome!

Aidan
December 2nd, 2003, 02:28 PM
Nice Concept. Could use some line variety though.


Chad, I've seen the first shadowman illustration in your 3d section in an old psx-mag from '99 or so.
In a german psx-mag, of course. :D

Belligergerum
December 2nd, 2003, 03:32 PM
What do you mean by line variety Aidan?

ChadTHX1138
December 2nd, 2003, 06:05 PM
HAHAH Aidan: I have a copy of that magazine...I had no idea it was on that cover till someone in marketing sent it to me. Funny, well I am glad there is one other person that has seen it :D

Thanks for telling me.

Storyline
December 2nd, 2003, 06:43 PM
I like the story behind this guy. How they used old parts for his legs to me is cruel but creative.
My only suggestion is to put more detail into the legs. The legs parts are from destroyed machinery so maybe the legs could be a bit more banged up.
Overall I love it :chug:

Aidan
December 4th, 2003, 08:08 AM
I mean to vary the thickness and intensity of your strokes in order to create values.
Look at the "bob and some chick"-topic for instance.
Strokes wich are important for the whole outcome are thicker than strokes, wich are less relevant.
Just experiment with this.

Would be nice if someone could add his explanation of how and why to use line variety.

Belligergerum
December 4th, 2003, 09:14 AM
Thanks Aidan, I'll work on it.

A_Pirate
December 4th, 2003, 06:27 PM
Thats pretty good. I saw your smoking gun post. You've got talent, but your taste in music sucks. Sorry man.

Belligergerum
December 4th, 2003, 08:50 PM
Everyone, meet the famous CAP'N ANDREW ADOLFUS HICKS THE 5th, master of the Seven Seas. David Bowie is dumb.

die_with_honor
December 5th, 2003, 09:11 PM
nice on the legs and hands but work on body

crumbsucker
December 8th, 2003, 09:57 AM
Where does the story go from here? He's not gonna be a first mate on a shrimpin' boat is he? It seems like it has the potential to become a good story, I'd like to hear what twists you have planned for it. When I think of mech and tanks, bulk immediately comes to mind. I think if you draw the legs a little thicker and more mechanical it would be better.

Belligergerum
December 8th, 2003, 09:13 PM
sounds like a good idea crumbsucker. ill try to add the bulkiness. as far as a story goes i havent really thought of where to take it from here, but now that you mention it, i will put some effort in extending the story

Thanks a lot guys!

tremmor
December 9th, 2003, 04:51 PM
omg! his penis was lost too???
jesus, i would commit suicide if i lost my penis,
you have to give the man his penis back, i mean, how can he smile without a penis???

but: i love the concept, and i really like how u did it, but what is the 'thing' of the 'thing' where his right arm is resting on ?

Belligergerum
December 9th, 2003, 05:59 PM
his arm was against a wall, but i needed something for it be be resting on. so i just drew a waterhose hanger on the wall.
not really anything significant to the pic.

again, thanks everyone!

STILL, if you see and anatomy problems or anything else you think could use some work, please let me know.......

Random Chaos
December 9th, 2003, 07:50 PM
its really nice, but i think you put too much stress on his left shoulder. and what is he holding in his hand?

Belligergerum
December 9th, 2003, 10:33 PM
thanks, ill tone down the shoulder and see what it looks like. as for the hand, he isnt holding anything, its just a fist. does it look like he is holding something?

Random Chaos
December 10th, 2003, 08:17 AM
never mind, i just realized thats what he was resting his arm on. might wanna make the rest a different width than his hand. i'm updating in school now, but ill try to color in ps7 later.

Belligergerum
December 10th, 2003, 09:36 AM
yeah, your probably right. soon as you have it finished, let me know.........thanks.

Random Chaos
December 10th, 2003, 09:42 PM
first, im new to digital art, and i dont have a tablet and all that fancy stuff u ppl use. blah so if it sucks i'm sorry.
http://www.daocplace.com/tng/tng/uploader/uploaded/mech%20colored.jpg
http://www.daocplace.com/tng/tng/uploader/uploaded/lkgalgdag.jpg

Belligergerum
December 10th, 2003, 10:29 PM
WOW!

Thanks Chaos. It looks great! Thats not bad at all for no tablet. Thanks again man!

skvv
December 10th, 2003, 11:17 PM
this looks exactly like what i used to draw when i was in middle school, this isnt an insult by any means (cuz they were suckier than this) but it's an odd coincidence i thought.