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joxer
November 28th, 2008, 02:14 AM
I am planning on attending scad, and i was wondering. If i want to create cartoons like (kim possible). Should I go sequential art and take some animation courses or should i major in animation and take some sequential art courses?

rpace
November 28th, 2008, 09:23 AM
A little clarification: a cartoon isn't a comic book/strip.

So, the real question is whether you want to be an animator or comics artist. Now, drawing in a "cartoony" style is really an application of a series of visual choices. You can make those choices as easily as either a comics artist or animator. If you really want to be drawing "cartoony" comics, you might be best served by taking sequential art and support it with available cartooning classes.

~R

Mirana
November 28th, 2008, 01:16 PM
rpace is correct. Take Seqa art to learn comics and storyboarding. Animation for 2D and 3D animation (I believe you have to learn the basics of both in the beginning and then choose a focus later, but you'd have to take a look at the course requirements for that). Both teach concept art I believe (though I'm totally biased towards the ones in Seqa, haha).

joxer
November 29th, 2008, 01:37 PM
I am kind of interested in doing both. So i came up with an idea, i do sequential art at scad. Then i take animation mentor because it would cost less than doing a minor in animation at scad. While i am working in the field. Anyone ever do this? Any opinions on this idea?

Thanks in advance, joxer.

Mirana
November 29th, 2008, 02:55 PM
Animation mentor...?

joxer
November 29th, 2008, 03:19 PM
animation mentor = the online school that teaches animation. (animationmentor.com)

Mirana
November 29th, 2008, 04:13 PM
I don't know anything about that program. I will say that animation and seqa art are very intensive things to learn--on their own. Doing both at the same time is probably a really bad idea. Kids drop out of seqa for the workload all the time, and animation is probably heavier. :shrug: