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MassiveDVD
November 26th, 2008, 04:03 AM
Here it is... Thanks for your patience! :) Comments always welcome, and have a happy Thanksgiving.

http://store.payloadz.com/go?id=196443

http://www.youtube.com/watch?v=5HFOO-Lrct0

In the second part of this series, Carl Dobsky covers two-point perspective and inclined planes. He begins by showing the viewer how to make a square grid in two-point perspective. Next he constructs a cube, and then he proceeds to show how to create multiple objects at different rotations in space. Dobskinator also explains the concept of a vanishing trace to show how to construct objects that don't lay flat on the ground plane. Finally, Monsieur Dobsky takes all of the abstract lessons and uses them to create a finished painting.

[void]
November 26th, 2008, 05:08 AM
Cool, downloading now.

Just one thing confused me in the trailer, doesn't the distance between the vanishing points depend on the field of view? Or does that just apply to emulating the way the human eye sees.

Probably a stupid question...

MassiveDVD
November 26th, 2008, 08:59 AM
;2023185']Cool, downloading now.

Just one thing confused me in the trailer, doesn't the distance between the vanishing points depend on the field of view? Or does that just apply to emulating the way the human eye sees.

Probably a stupid question...

There are no stupid questions, just sad helpless people who haven't bought perspective volume 2. ;)

ManaBurn
November 26th, 2008, 02:37 PM
How exciting! This is why check this damn page everyday!

Studio Colrouphobia
November 26th, 2008, 05:03 PM
Yes!
Perfect!

Victor B
November 26th, 2008, 05:21 PM
Huzzah! I'm definetely downloading this set aside some time this weekend to digest it! Thanks to Carl and all involved!

Earendil
November 26th, 2008, 05:34 PM
Thanks to Carl and MassiveDVD for this! When do we get to see the bonus "Dobskinator" movie poster? :P

~Faust~
November 26th, 2008, 05:40 PM
FINALLY! oly bummer is that he measures everything in inches :( I never have a clue how much that is now...

Devere
November 26th, 2008, 10:47 PM
bought it bright and early this morning watched it this morning, was frickin awesome, thanks MB.

ps; the sense of humor kept me awake and watching breaks up the technical and keeps me watching and learning, thanks Carl

skrubbles
November 27th, 2008, 12:59 AM
Just bought... downloading now :) Thanks Carl and MB!

Kaffinated
November 28th, 2008, 11:31 AM
KC9FtLQJoGM
This vid will make sense if you were at the NZ workshop group pic.

Thanks for enlightening me even more, Carl.

Alex Chow
November 28th, 2008, 09:34 PM
Payment pending.

Can't wait :steph:

Devere
November 28th, 2008, 11:50 PM
forgot to ask. so when is 3 point and curvilinear coming out, can't wait, forget cars I wanna draw me some serious architectural environments now. thanks again MB can't tell you how much I appreciate the awesome knowledge your sharing with us. But we'll dam well show you as we use our new found knowledge to inspire others like you before us.

AbdnAllHope
November 29th, 2008, 12:11 PM
First of all, really informative and tons of fun!!!! I was thinking about some parts when Carl mentioned things being easier to do by hand vs. PS. I had some thoughts on how to get the slow parts moving a little quicker.

1. To find measure points you can draw a circle whose center is on the VP and drag it out until it crosses the station point. It will cross the horizon line in 2 places. Giving you both measure points.

2. If you have CS4 you can use canvas rotation to set angles on the vanishing trace. For example if you rotate the canvas 30 deg, and then draw a horizontal line from the measure point holding shift, when you reset the canvas it will be at exactly 30 deg.

3. You could also use the ruler tool to draw a line out at any angle, from any point, then mark off where it crosses the VT.

What do you guys think?

abdn.

Carl Dobsky
November 29th, 2008, 06:04 PM
Thanks for the props guys.

All three of the above suggestions will totally work. Good call AbdnAllHope.

And I think that movie poster should be out soon :P

Mock
November 29th, 2008, 06:21 PM
Agreeing with the rest. Thanks for doing this, Carl. And thanks to the MB crew for putting it together. It's definitely one of the subjects I struggle with the most, and these videos have been a huge help.

K-bot
November 29th, 2008, 09:22 PM
So glad I got this!!!!! Mr. Dobsky, I am so impressed with you knowledge and abilities! Thank you for being a teacher!

I would really like to see more on plotting shadows in perspective, hopefully part 3 or a future DL can go into depth on this!


Also, just so everyone is aware, anytime you want to "swing" or "rotate" an object in Photoshop, make sure you make use of the "Registration point" when transforming, it makes it really easy! You just drag it to where you want to pivot from, ie when rotating the 90o triangle on the eye anchor point.

If you don't understand what I mean, look in my signature at my perspective shapes thread, in post #9 I am doing something similar.

Earendil
December 1st, 2008, 12:22 PM
Carl, near the beginning when you're setting up, you say that the vanishing points should always be at a 90-degree angle, but at 7:55 the mark made on the video is less than 90 degrees.

Shouldn't it be something like this?
531503

Craig D
December 1st, 2008, 01:35 PM
Earendil
I noticed that too. I think Carl just didn't pull out the square far enough.
I believe it should be where you put it.

PS It's a great video.

Earendil
December 1st, 2008, 02:21 PM
Earendil
I noticed that too. I think Carl just didn't pull out the square far enough.
I believe it should be where you put it.

PS It's a great video.

Ah, ok.

And yes, it is a great video! Filled with drama and mystery! Who were those offscreen invaders? We may never know...Starting part two now.

Carl Dobsky
December 1st, 2008, 04:14 PM
Damn! I hate it when that happens. Yeah. You're right. It's just one of those things that happens when you do these things live instead of with voice over. You're being recorded, people are watching you, you're trying to keep your thoughts in order while you explain the shit. And then it happens.....you place something in the wrong place. Oh well. There's probably other things to.
Hopefully, the point gets carried across though.

ManaBurn
December 9th, 2008, 08:10 AM
Very cool DL/Lesson, makes something I've always thought should be simple ,but isn't, highly understandable.

Carl For the sake of laziness everywhere, can we please have your protractor?

K-bot
December 9th, 2008, 08:44 AM
Lazy indeed:

Less typing then you put in your whole post ;) (http://images.google.com/images?hl=en&q=protractor&btnG=Search+Images&gbv=2)

Alex Chow
December 9th, 2008, 12:21 PM
I just got this today.

I never thought 2 point perspective could be this complex. I had to watch it twice to get everything into my head but Dobsky was awesome in explaining 2 point perspective very clearly; I'm just a little slow. I've always had a problem where my perspective was off but I didn't know how to fix it; now I do.

I highly recommend this for beginners like me, that's for sure. I can now draw robots having sex on different angles!

Sung-jae Kim
December 10th, 2008, 06:20 PM
Hmm.. Does the video cover placing multiple 2pt/1pt vanishing points accurately?

MassiveDVD
December 12th, 2008, 06:11 PM
Hmm.. Does the video cover placing multiple 2pt/1pt vanishing points accurately?

Yes, though you need to get both videos if you want to learn both one and two point.

The third part will cover casting shadows in perspective, and then we'll do one on 3 point perspective.

rattsang
December 12th, 2008, 07:02 PM
i just got the two videos and they are very good. i already had a good working knowledge of perspective , what appealed to me was the way it shows how carl solves problems, his foul language was just a bonus ;P keep up the good work guys

Earendil
December 12th, 2008, 07:45 PM
what appealed to me was the way it shows how carl solves problems, his foul language was just a bonus ;P keep up the good work guys

Yeah, I guess we'll never know who those guys were. :) Funny though.

rfamandy
December 13th, 2008, 09:09 PM
Hi

I want to thank Carl for two great videos. I purchased both of them, and have gotten a lot out of them.

As someone who has always been cursed with a form of perspective dyslexia, I find that there are problems that I have a hard time figuring out on my own. One of my major confusions has been how to construct a cube rotated in all directions, that is with no edge on the ground plane or parallel to it.

Is this something that will be covered in the 3 Pt. perspective video? If not, it would be a great help to have some explanation of it. I haven't seen that in any book, except an old, rare French perspective book that I can't read.

Thanks in advance for an explanation.

Kawe
December 14th, 2008, 09:52 AM
Lovely :) Can't wait for the rest.

stevenjaimangal
December 14th, 2008, 08:01 PM
Perfection!!!!

rfamandy
December 15th, 2008, 12:36 PM
A few days ago I posted a question about Carl's video, which I have bought, but didn't get a response from anyone, Did I post in the right place> Is there someplace else better to post the question (I'd write directly to Carl or Massive Black if I knew how.)

Anyway, here's my post:

Hi

I want to thank Carl for two great videos. I purchased both of them, and have gotten a lot out of them.

As someone who has always been cursed with a form of perspective dyslexia, I find that there are problems that I have a hard time figuring out on my own. One of my major confusions has been how to construct a cube rotated in all directions, that is with no edge on the ground plane or parallel to it.

Is this something that will be covered in the 3 Pt. perspective video? If not, it would be a great help to have some explanation of it. I haven't seen that in any book, except an old, rare French perspective book that I can't read.

Thanks in advance for an explanation.

Carl Dobsky
December 16th, 2008, 04:52 PM
The practical answer is yes-Any object that has been rotated on all three axes (x, y, and z) is in three point perspective. Technically speaking it is a little more involved but I wouldn't worry about it.

What is the name of the french book? I would love to check it out.

rfamandy
December 16th, 2008, 05:40 PM
Hi Carl

The book is "Perspective Artistique" by Pierre Olmer, published by Librairie Plon in 1943. I don't see it in Google Books as a viewable copy.

Do you know of any book that would give the exact contruction of the cube rotated in all axes in 3 pt. perspective? Will it be on your next instructional video? It would mean a lot to my understanding of drawing to be able to grasp that. I can certainly draw it freehand, but understanding the construction in the way that I see it on your demos makes a real difference.

Thanks

Carl Dobsky
December 16th, 2008, 06:18 PM
I believe we are going to be working on three point perspective next

MassiveDVD
December 16th, 2008, 07:42 PM
I believe we are going to be working on three point perspective next

Why yes, that sounds like a splendid idea my dear fellow.

JohnMalcolm1970
December 19th, 2008, 08:19 AM
Thanks for both part one and now part two. A lot of this stuff is taking my mind back to what I learned in college. However, we were draughting perspective views using plan views and section views... which seems to be a different method. Even though I only half remember some of that stuff, I think I might need to forget a bit more and just try this other more loose method.

What I'm really looking forward to is something that reminds me how to project shadows in perspective. Is that going to be in part three along with 3-point?

MassiveDVD
December 19th, 2008, 03:34 PM
What I'm really looking forward to is something that reminds me how to project shadows in perspective. Is that going to be in part three along with 3-point?

We'll definitely be covering shadows in perspective. I'm not sure if it will a part of 3-point or if it will be its own separate download.

Devere
February 16th, 2009, 10:46 PM
JohnMalcolm1970 I remember that method. I learned both in college, Carl's method and the plan view projection method, absolutely hated the plan view method, first one we learned in visual communication because of it's tediousness and difficulty in producing decent size drawings without a verrrrry large sheet of paper. but alas it did help with ingraining the principles of construction through sections into my mind. which is important for free hand perspective.

I've relearned the other method through Dobsky which I do admit to liking more. and can't wait for part 3 shadow construction and 3 point and curviliniear.

So question is will there be a separate one for curvilinear 3 point and shadows, are they currently in production and if so when can we hope to see them.

rushwolf
February 22nd, 2009, 10:56 PM
Carl, I forked out the dough and got parts one and two -- these are amazingly educational and more importantly It really helps my scene setup. Best 40 bucks I've spent in a long time.

Kudos and Thanks a ton.

SBACHAN
February 25th, 2009, 01:33 PM
these have rocked my socks!! feeling alot more confident with using perspective in my own work- thanks a million!!:yayca:

ArmoredGorilla
February 25th, 2009, 09:52 PM
Yeah, Carl's perspective vids have been very helpful. I'm
sure I'll have to watch a couple more times to really absorb
it all.

I'd loooovve to see one of these about properly casting shadows in
perspective, both natural light and artificial light, and multiple
light sources too. That'd be awesome

Thanks Carl, you rock

SBACHAN
February 27th, 2009, 02:51 PM
Yeah, Carl's perspective vids have been very helpful. I'm
sure I'll have to watch a couple more times to really absorb
it all.


I had watch them 3 or 4 times, to get a decent handle on it, but then again- it could just be me...

MassiveDVD
February 27th, 2009, 06:22 PM
I had watch them 3 or 4 times, to get a decent handle on it, but then again- it could just be me...

Nahh.. seems about right. And if you don't use it you'll forget it, and if you use it all the time, it becomes second nature.