Drewgilbert
November 18th, 2003, 04:02 PM
This is going to be cross-posted on the CG Talk forum, so I apologize for any crossover people seeing the same thread twice, and I apologize if I am breaking a rule by cross posting.
So I wanted to do a piece using approximately the same techniques I found in Adi Granov's wonderful tutorial found here (http://www.sofos.com/adi/tutorial.htm) so I drew up a centaur, because I'm looking for a gaming job, and I need to pad my portfolio with Sci Fi and/or fantasy work. I started with this sketch;
http://www.drewgilbert.com/centaur/centaur.jpg
Then on a lightbox, I traced it lightly;
http://www.drewgilbert.com/centaur/centaur-2.jpg
Then rendered it.
http://www.drewgilbert.com/centaur/centaur-3.jpg
Then colored it flatly after doubling the layers of the pencil, making the top layer a multiply at 50% transparancy. The other pencil layer was also multiply, come to think of it. That's the only way I would have gotten the color to come through.
http://www.drewgilbert.com/centaur/centaur-4.jpg
Then I put a watercolor wash in the background, made a layer over that set to screen, so I could color the wash any way I liked, then flattened the picture, and with the dodge tool set to highlight and about 35% opacity, I put highlights where I thought they would be appropriate. This is the completed image.
http://www.drewgilbert.com/centaur/centaur-5.jpg
In the future, I need to experiment with using the watercolors the way Adi does, as well as spend more time rendering the figure in pencil. There's far too much white space in the figure for my taste. I did this in about 8-10 hours. It's interesting that Adi uses a different technique now. I'm new to his work, and I far prefer this older technique to the newer work on his site. It must be more labor intensive than the way he does things now. Or maybe my taste is just skewed.
Anyway, I hope you all like it. Any helpful critiquing would be greatly appreciated.
Take care,
So I wanted to do a piece using approximately the same techniques I found in Adi Granov's wonderful tutorial found here (http://www.sofos.com/adi/tutorial.htm) so I drew up a centaur, because I'm looking for a gaming job, and I need to pad my portfolio with Sci Fi and/or fantasy work. I started with this sketch;
http://www.drewgilbert.com/centaur/centaur.jpg
Then on a lightbox, I traced it lightly;
http://www.drewgilbert.com/centaur/centaur-2.jpg
Then rendered it.
http://www.drewgilbert.com/centaur/centaur-3.jpg
Then colored it flatly after doubling the layers of the pencil, making the top layer a multiply at 50% transparancy. The other pencil layer was also multiply, come to think of it. That's the only way I would have gotten the color to come through.
http://www.drewgilbert.com/centaur/centaur-4.jpg
Then I put a watercolor wash in the background, made a layer over that set to screen, so I could color the wash any way I liked, then flattened the picture, and with the dodge tool set to highlight and about 35% opacity, I put highlights where I thought they would be appropriate. This is the completed image.
http://www.drewgilbert.com/centaur/centaur-5.jpg
In the future, I need to experiment with using the watercolors the way Adi does, as well as spend more time rendering the figure in pencil. There's far too much white space in the figure for my taste. I did this in about 8-10 hours. It's interesting that Adi uses a different technique now. I'm new to his work, and I far prefer this older technique to the newer work on his site. It must be more labor intensive than the way he does things now. Or maybe my taste is just skewed.
Anyway, I hope you all like it. Any helpful critiquing would be greatly appreciated.
Take care,