View Full Version : The Witcher
ChaoticKnight
October 8th, 2008, 10:42 PM
Yeah I know its a DA contest, but hell, if I have any chance of winning at all it'd be a shame not to enter. Crits welcome!!
Nadesican
October 8th, 2008, 11:00 PM
wow, Very nice man. I love that you posted the progression, too. And I agree with your change in hand position. Makes it much better.
MiniGoth
October 9th, 2008, 08:21 AM
SEXY.
You might want to darken up the upper left - it sticks out just a bit now.
simoncheng
October 9th, 2008, 09:46 AM
very nice work u got here.
clanlord
October 9th, 2008, 11:14 AM
Cheers dude! Nice lighting effect... but it seems to me that it's not totally finished... maybe adding more sharper edges and playing more with the details and colors, would be in advance of this work! Otherwise I admire your labour on this...
George
andyhunt
October 9th, 2008, 11:18 AM
Very well done! I really dig your color choices.
Carbono
October 9th, 2008, 11:34 PM
Since this is for a contest, I'll try to give as much criticism as I can...
I'm not too sure about the spell hand position, to tell you the truth, I've prefered the original position. The new one looks like he is holding something. The old one looked like he was relaxed, ready for what was coming but still keeping his cool.
I think the overal piece looks somewhat unfinished, but Its something that could be easily fixed with just some more work. The background needs some work, the building doesn't really match with the "style" of the monster and of the character, some brushing over it could really help.
I think some more working on this piece can do wonders.
Good luck with the contest!
saulone
October 10th, 2008, 12:34 AM
Really dig the process stills. I do agree with Carbono about the unfinished qualities of the piece, in particular the background elements. The lighting is great, the atmosphere. It just needs a bit of clean up I think.
Good stuff!
Lotet
October 10th, 2008, 09:20 AM
im really confuced with the perspective, the main dude necromancer type isnt IN the picture, hes just standing behind a background.
the perspective is of, hes to big and should also be moved down some.
the necromancer dude as it is now, is huge, the building tiny and the demon not as huge as it probebly should be.
oktow
October 13th, 2008, 03:20 AM
i like the game and i saw you to at DA... your work awesome cause youre great artist i think...
sory for my bad english...
Neondevil
October 13th, 2008, 03:29 AM
The outline on the monster needs to go. I also see you have this red glow coming out of it's eyes, this would be really cool if you expanded upon that.
Also I can't get it out of my head, the windows on the piece of rubble the monster is holding onto are intact. If the church is demolished how where the windows magically spared? Break those suckers.
Otherwise good luck on DA.
dwan
October 14th, 2008, 01:54 AM
I liked the original hand position!!
jim b
October 14th, 2008, 08:12 AM
awsome man! very impressive.
i just wish the guy was a little more involved in the scene, not standing idle in the foreground, cut off at the knees.
Sven
October 14th, 2008, 09:16 AM
Nice, but I think some areas need some tightening up. The shading on the face of the man looks really splotchy and disjointed. I think the sword's shadows and highlights aren't quite to the level where I see a believable metal surface with reflections, it just seems too flat. I know that I, personally, have to look at some reference to get a believable metal surface.
scottmcd
October 14th, 2008, 01:49 PM
Nice work. I have no problem with the level of detail and finish in the background. Since it's an area of focus, I could see adding a little more detail to the creature. But, not everything has to be photorealistic - I like the current level.
The one thing that jumps out at me is the guy's stance and expression. It's not stiff, but it does seem passive. The expression and stance aren't telling much of a story. Is he aware of the thing behind him? I'd think so giving the spell prep. Why isn't he glancing back there? Is he trying to fool the creature into thinking he doesn't know? It's hard to read those subtleties.
ChaoticKnight
October 22nd, 2008, 12:01 AM
Hey thanks everybody! Unfortunately it was the last night for entries when I posted it, so I didnt have time to apply anyones crits, but if I work it up in the future, Ill be sure to keep them all in mind!!
Turns out I didn't win anyway. I think the Judges were on crack, several great artists didn't place, and our own JakkaS didn't even win!!
zaccrockett
October 22nd, 2008, 12:03 AM
Sorry you didn't win. I thought your entry was superb.
markwagner
October 22nd, 2008, 12:25 AM
What's the story here? What does he have in his hand? It doesn't seem important but it's light, if it is important does he also need a big sword, and why doesn't he know the huge creature is behind him, is he so spaced out and in fantasy that he can't hear or is that his friend and he doesn't need to look because he knows and isn't in fear, and what is he thinking about?
It's really all about story and how good are you at story telling?
thanks, got me thinking,
~M
ChaoticKnight
October 22nd, 2008, 08:53 AM
Sorry you didn't win. I thought your entry was superb.
Thanks! I wasn't that worried about me though. When people like this:
http://diogosaito.deviantart.com/art/Throne-of-Blood-The-Witcher-99990495
http://chase-sc2.deviantart.com/art/The-Witcher-100040355
http://zyklon8b.deviantart.com/art/Sewers-of-Vizima-100089089
http://jakkas.deviantart.com/art/Witcher-Fan-Art-100096763
...don't win it seems wrong.
Thanks for the insight Mark!
Carbono
October 22nd, 2008, 02:19 PM
Chaotic, who did win? I got curious after seeing so many entries shot down... Maybe it has something to do with the "Mature" level of some of them?
ChaoticKnight
October 22nd, 2008, 03:05 PM
Chaotic, who did win? I got curious after seeing so many entries shot down... Maybe it has something to do with the "Mature" level of some of them?
http://news.deviantart.com/article/60638/
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