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Simplistics
November 11th, 2003, 01:53 PM
Photoshop and many, many countless hours spread over the time of a couple months I think.

Anyway, I would like critiques on this, I'm always still learning, so point out things that would strike you as odd, or things you really like. Either-or is okay. :)

http://home.comcast.net/~sinemesis/GFXartist/thelast_large.jpg

Carnifex
November 11th, 2003, 03:36 PM
1:lower the resolution,that helps to orientate a bit more
2:way too blurry and undefined
3:too slick,bring in some textures
4:i really like the star sky,make everything look that sharp and clear then you've got it!

|SaRcAsM|
November 11th, 2003, 04:05 PM
First of all great idea! Nice choice of prespective, tho i think the image is a bit unbalanced, dunno....cant point out a specific reason why. The problem with your painting is that you´re doing everything in turns. first you did the head, then the arms,etc...

You have to make a homonegeneous layer of color then build textures and shadows on top of that.dunno if im makin any sense. IMHO i believe this could help you with the general feel of the character....hope that helps...:(

Check out the Little Ork thread (http://www.conceptart.org/forums/showthread.php?s=&threadid=13271) by Goro to see what i mean.

Peace!:chug:

Sarc

Simplistics
November 11th, 2003, 05:09 PM
I think you are really correct on the textures. I was trying to stay away from it. But I've been playing, and I agree that this needs some more textures.

Give me a few, and I'll show you. :)

Boris
November 11th, 2003, 10:25 PM
Looks like a lot of solid effort went into this one.
I will comment only as a viewer. I myself is on a doodle level.

You have much drawn in different distances but the focus is a bit off i think. For example the ship is blurry - good but even further(i suppose) the mountains are quite sharp.
So maybe u could blur them a bit and add more texture to the skin of the man and his hand and gun.

Phuzion
November 11th, 2003, 10:41 PM
be careful with using selection sets. In lighting this low, the edges of objects would tend to blend together. You have them quite crisp. It's not necessary to seperate each object from one another, let them run into each other in the shadows, it helps to lead the eye around and create a unity to the piece. It's certainly a solid start though. Just keep at it. Good work. Peace