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View Full Version : 2d/Pixel Artist Wanted for new project


Decius
September 17th, 2008, 07:18 AM
Hello all,

I have successfully hired people from these forums before for my other project Lands of Hope (browser based MMORPG).

I am now looking for artist(s) to work on a new browser based game that is in early development.

Here is a sample screenshot (the current artwork for "alpha prototyping" is assumed to be in the public domain and is not intended for final release) .

http://loh.swmirror.com/legends2.png

About the game
Largely a dynamic world, featuring dynamic content that players discover through skill use, players will be able to discover new realms/continents, new dungeons, new areas in dungeons, new plant life, new monsters and make amazing discoveries.

All "sprites" will be in either GIF or PNG format, character animation is done through the use of 3 static images per animation combined programmatically.

I am looking for a minimum of the following animations per character/monster/sprite:

Walk left
Walk right
Walk up
Walk down
Jump left
Jump right
Jump up
Jump down
Fly left (not required for all sprites)
Fly right (not required for all sprites)
Fly up (not required for all sprites)
Fly down (not required for all sprites)
Interact left
Interact right
Interact up
Interact down
Attack left
Attack right
Attack up
Attack down

Each frame is to be 96 * 96 pixels, in PNG format with a transparent background.

In addition to this I will also be looking for texture/tile art for the game environment (40 * 40 pixels in png format).

As well as item/object artwork (40 * 40 in gif or png format) and magic effect artwork (40 * 40 in animated gif format).

Please contact me with links to your portfolio's and what kind of payment you would expect for each complete sprite animation, as well as for the individual 40 * 40 tiles.

Email: support@forlornonline.com

Thank you for your time.

Daniel Paull

Decius
September 23rd, 2008, 06:34 AM
Thank you to everyone who applied, the application process is now closed.