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View Full Version : vos'uld in-game screenshots


scumworks
November 9th, 2003, 03:43 PM
This was a demo I made about a year ago, just wanted your opinion. The demo is a full interactive city, which means you can walk around... which isn't very interactive (im no programmer). I was going for kind of a warcraft/monkey island feel. I know the image's a bit dark, but... well it's night. Used 3dsmax for modelling, quest3d for programming, photoshop/painter for handdrawn textures (they all are) and wavelab/logic for sound engineering (the image has no sound though :p). Enjoy

http://www.scumworks.com/otr/gfxartist/vos'uld_640.jpg

Grooveholmes
November 12th, 2003, 05:48 PM
It has a nice toon feel.
Have you made any characters that live in this world?

Landmate
November 15th, 2003, 03:10 AM
this is great, i'd love to see a nice stylzed sky, sort of monkey island style sky! neat stuff, get a programmer to help out, with this quality of work, you should have no problem.

scumworks
November 15th, 2003, 08:54 AM
Thanks :D

No characters (their asleep :p). It was quite difficult making the demo, because I had to some extent learn some programming skills, which I didn't have at the time (ended up spending more time programming than modelling and texturing). I could have added people either static or loop animated, since quest3d didn't support ai programming at the time, but due to at time pressure I cut it short :( It would have been nice though, since it would also showcased my character modelling skills (which sucks).

cheers :chug:

poopinmymouth
November 17th, 2003, 11:20 PM
mmmm, nice and cartoony. Looks good!

Your Face
November 18th, 2003, 02:06 PM
looks good. I am working on a similar peice, however yours looks very styleized and I really dig the lighting.