View Full Version : city of kethak, city of lost souls
defcombeta
November 8th, 2003, 05:57 PM
Here is a piece I did for bottle imp games in the uk
Its called the city of kethak, a city of lost souls in the pit of a large crater.
http://homepage.eircom.net/~defcombeta8/citygrayscale.jpg
I like the way this one came out.
Thanks for looking, thoughts, etc welcome
John mac
Presence
November 8th, 2003, 10:20 PM
I need color, COLOR!
brads3d
November 8th, 2003, 10:48 PM
I love the feel of the detail created with all the little houses. The image is very entertaining. One improvement, with the top down perspective described, you should see into the structure in the middle, but its still drawn as if you are looking at it from below.
marc_taro
November 9th, 2003, 09:45 AM
consructive crit - the clouds and rocks in the background are overpowering the interesting midground.
Try using atmospheric perspective in this kind of thing - where the distant objects become hazy and have less contrast than the foreground.
Simple test if your interested, make the rocks in the foreground black, and take distant rocks back to thin lines only, see if you like it better :)
~mth
defcombeta
November 11th, 2003, 12:00 PM
thaks for the reply marc,
thanks for the point. if the image gets a rerun in print i'll do up changes, till then its on file,
brads3d
the curve behind the city is on a higher plain so it seems to make the top ring og the city look out, something to remember in future.
Presence
whats this color stuff its colour my friend!!!!! ;)
anyway colur stuff is in the works , i have a werewolf that ill put up later and this piece was greyscale only at the clients request.
:D
thanks for the replies everyone
john mac
brads3d
November 13th, 2003, 11:31 AM
okay, I wont argue with you about the perspective. but it jars my eyes, maybe it was just a small seizure.
neble
November 15th, 2003, 05:18 PM
I really like the concept. The center detail looks really good.
The only thing I have a little problem with is the back rock formations. They're so black that they draw the eye away from the city itself. You could try a number of different things to fix the imaga, maybe remove the rocks and have a large waistland, lighten the shadow areas,.....
Good picture though.
Shadowkiller
November 15th, 2003, 09:23 PM
love the style it looks great
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