Dilated
September 2nd, 2008, 04:47 AM
Here are some links to bethesda blogs containing interviews which lets you get the feel what happens in the design proccess. hopefully this is the right section to post this lol
http://blogs.ign.com/Bethesda_Softworks/p2 Two Adam Adamowicz (concept artist) interviews
http://blogs.ign.com/Bethesda_Softworks/p3 Dane Olds (character artist) interview and a blog "Breaking and Entering: I want to be a Designer!"
http://blogs.ign.com/Bethesda_Softworks/p4 Gary Noonan (character animator) and Erik Deitrick (interface programmer) interviews and the blog "Design and Development of the Pip-Boy Model 3000"
:yum:
http://blogs.ign.com/Bethesda_Softworks/p2 Two Adam Adamowicz (concept artist) interviews
http://blogs.ign.com/Bethesda_Softworks/p3 Dane Olds (character artist) interview and a blog "Breaking and Entering: I want to be a Designer!"
http://blogs.ign.com/Bethesda_Softworks/p4 Gary Noonan (character animator) and Erik Deitrick (interface programmer) interviews and the blog "Design and Development of the Pip-Boy Model 3000"
:yum: