View Full Version : grrrrrr!
jwatson
October 21st, 2002, 04:37 AM
Here's a recent sculpture that I've been working on. A few months ago, I posted some concept drawings for her. She's changed quite a bit since then due to better styling. I will finish it within two weeks with many more cuts and texture in the key areas. I will then bake and paint.
http://www.geocities.com/kingchicken15/juggs.txt
bOne
October 21st, 2002, 04:56 AM
cool design I like the balance between realistic and cartoony style.
This sculpture is for a personnal project ?
I think it could be a great character for a 3D animated film, inpired by "love the kitty" from chuck jones, one of my favorite !!!
By the way there is a scene in Monster Inc. very inspired by this short, when Sully fall down in a faint many times.
Well I'd like to know if it's harder to create a design or to build it in real ?
jwatson
October 21st, 2002, 05:39 AM
Thanks,
For me, I find it more difficult to create the design opposed to sculpting it. I say this because when designing characters, props, etc, it is almost necessary to go through many many variations of the same idea until you get the right look and feel. There are parameters, but the look must be established first. I'm not going to lie, this dog evolved a great deal after I designed her. I cheated for the better. By the way, she's a personal project. Her name is "Juggzy Malone". When she is finished, I'm going to design a real toy box to carry her around in. Back to the question, sculpting or constructing the design is also difficult if you aren't the designer because the parameters are very tight and the thing usually has to function rather than just look good. By function, I mean can it balance by itself?, Can a person fit into it properly?, Can it be reproduced with molds? etc, the list goes on. I'll post her up in a couple of weeks with further progress.
bOne
October 21st, 2002, 05:45 AM
ok very interesting.
I think that's why a lot of conept artist are a little disenchanted, because they can't control what the rest of the team will do with their work.
Another technicall question, did you use clay ? or something else ?
SebSprek
October 21st, 2002, 12:56 PM
that thing is progressing pretty nicely...
a few things though...
the hind leg from this angle looks good...
however, the body and the face is still lacking the same good feeling... those cheeks look pretty flat, and the body is kinda bland, but I imagine that is going to be taken care of pretty soon...
all in all that is damn good man... post the finish result i'd like to check it out...
Peace!
jwatson
October 21st, 2002, 02:14 PM
I'm using super sculpty. Sorry if I mis-spelled it! As far as the details go, I'm using a certain style that balances details with the painting of the surface and the sculpted surface. The simplified areas that you see will have painted details. Don't worry, it will be perfectly visually balanced upon completion. Some people like the sculpture to be detailed all over, but that's just not my way of thinking. Silouette and the graphic quality of the figure are priority in my designs. I like to think of the figure's form as 3d brush strokes that have a caligraphic quality from all angles. "Pinching the form is key".
Lono
October 21st, 2002, 03:19 PM
Juggzy Malone.. Hah! thats hilarious....
when i was a kid,, our next door neighbor owned a trampoline and a giant golden retriver named Malone who was quite randy.. all of the kids on my block wanted to jump on the trampoline,, but the only problem was that if Malone caught you on the ground before you could make a mad dash from the gate to the trampoline he would most deffinately overpower you down to the grass and hump you dry,, and it was futile to resist because malone was huge and we were small,,, so basically, Malone would have his way.
later on it became a kinda sport to us. one kid would jump off of the trampoline and attract malones attention while the other kid made a dash. it was all very coordinated and highly advanced for our young minds,, but in times of war men adapt to the ways of battle.
its funny. our family actually owns a video tape of malones most hanious rape ever. my dad was taping me and my brother in our backyard since it was bookday at school and we were dressed up. in the background,"one yard over" the kids were shouting and jumping on the trampoline and malone was in a frenzy of lust. one kid Colby decided that he wanted to be on our video tape so he abandoned the trampoline and made a break towards the chainlink fence that seperatred our yard from the depraved beast. in his panic to get over our fence with rapidly approachong sex ofender colby lost his footing and fell to his stomach on the fence which tangled his shirt tightly in the top links, then malone hit him from behind, jaring him into a flip. with his shirt still tangled in the fence colby was now suspended upsidedown on our fence with his head right at the level of malones genetailia... Colbys head was then ravaged... my father chuckled and kept taping. my brother and i stared in amusement and slight horrer.... i wonder what ever happened to colby.
Oh ya! This sculpture is great. i personally love the flat saggy cheek sacks. i also think it has a stylistic nature that does not demand too much contour and detail in the form. looks good. one suggestion though. i pesronally think it would be much funnier if you deflated her Teets and made them all sagg to a long nipply point. you know,, like they have been used.. a lot.
-Lono
jwatson
October 21st, 2002, 03:46 PM
Thanks for the advice. I have to see that vidio tape! That's really funny.
AfroLaxMan
October 21st, 2002, 04:16 PM
i can now understand lono and his art a little better now....
too funny of a story...
go malone!
PoP
October 22nd, 2002, 12:00 AM
A dam fine piece of sculpting! Can't wait to see it finnished and painted!
What are the dimensions of the sculpture, roughly?
How do you find working with SuperSculpty?
The reason I ask is that I tried using it once to make a 4inch long forearm and hand, testing to see if 1. I could scupt at all 2. make a duarable character pattern for molding. Anyway I found that with too much heat from sculpting the clay, it would go kinda floppy and bend easly at the forearm were as plastiseen(sp?) of the same shape and size would not.
Your sculpture looks a fair size. So how do you keep the clay from sagging. Chill it ?
What kind of armuture do you use?
jwatson
October 22nd, 2002, 03:10 AM
Thanks. The dimensions of the sculpture are roughly 4.5" tall at the head and 9" long. The sculptey doesn't sag primarly because I apply it in tiny morsels at a time. There just isn't enough floppy material to sag. The armature was two different gauge wires bulked with tightly packed aluminum foil, then re-enforced with tightly wrapped wire again. She's really sturdy.
hed|lamb
October 22nd, 2002, 04:24 AM
Hell, I'm learning heaps just sitting back following the conversation here. Very intersting, and a very nice piece of art.
Can't wait to see the end result.
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