PDA

View Full Version : The Birth of Pegaso - My first creation in Sculpey


Mariahc
August 6th, 2008, 02:39 PM
Hi,

It is the first time that I present my work in this forum. I am a Spanish girl who is beginning to work in Super Sculpey, Sculpey III and Fimo. Until this work I only used epoxi putty. I do not write too much well in English, but I will try to explain itself as well as possible.
The figure that I am doing is one of the pieces that will form diorama called “The Birth of Pegaso”. The first figure that I am creating is Pegaso. I like the evolution that it has had in these two weeks, and although at the moment it is very advanced, would be very useful for me that you gave advice me not to commit the same failures in the next creation with this type of putty.
OK, here is my skeleton of wire for the Pegaso figure here, taking the learned lessons from Smellybug. My objective is that Pegaso arises from the blood of Medusa that is in an ample puddle in the ground.

494416494417

maddmaestro
August 6th, 2008, 02:43 PM
So far so good...really like the story behind it too.Can't wait to see more.

Maddmaestro:afroboy:

Mariahc
August 6th, 2008, 03:41 PM
I put two images more and I will add some more tomorrow. In order to make the base of the body I have used a 75% of Super Sculpey and a 25% of white Sculpey III . I have given form to the silhouette to fill up the body without losing the proportions.

432193432194

rvbhal
August 6th, 2008, 04:37 PM
I like horses.Great to sculpt.Will try someday.
Basic shapes are OK .Good beginning!

Mariahc
August 7th, 2008, 10:09 AM
In these images I have stuffed the body and giving it some form. Now I think that I should have put more quantity of Propoxy plummers putty in the base, but I continued modeling in spite of it.

432195432197432198

Mariahc
August 7th, 2008, 04:09 PM
I put other three more images before leave to have dinner. In the last image I realized that the longitude of the right paw was it cuts so I lengthened it a little the following day.

432209432211432213

maddmaestro
August 7th, 2008, 04:27 PM
this looking great! your knowledge of anatomy shows...really nice work. can't wait to see more.

Maddmaestro:afroboy:

Mariahc
August 8th, 2008, 09:26 AM
The following images show the work on the eyes, the lips, the ears, and more details. The last two images are the most current, although I have already begun the work of the manes and the wings. I will try to publish the new images tomorrow.

432219432220
432221432222
432224432225
432226432227
432228432229
432232432234

maddmaestro
August 8th, 2008, 02:18 PM
It just keeps getting better and better! Keep it up1

Maddmaestro:afroboy:

Mariahc
August 8th, 2008, 02:59 PM
I am looking for the way of making the wings, I hope not to take too much in finishing them but I still continue fighting with the structure.

Brookesy
August 9th, 2008, 08:01 AM
Really good work, I love the level of detail. Can't wait to see the final diorama. I am not much of a sculpter, but the wings could prove hard to put on to that model. Good work, keep it up!

Geir
August 9th, 2008, 08:36 AM
Whao -this is starting to look great. Gonna follow this thread, man.

TeaMonster
August 11th, 2008, 03:03 AM
A flawless victory so far!

This is just too awesome for my brain to compute, I'm in awe of your skills!

It's gonna be brilliant can't wait to see more!!

dtr.aty
August 11th, 2008, 03:12 AM
very, very, very SWEET!

Aseyngel
August 11th, 2008, 04:51 AM
OK - this cannot be your first horse!

Very impressive - your love for the details shows.

barbelith2000ad
August 11th, 2008, 05:52 AM
Wow this is looking fantastic!
It gets better and better,love the concept and look forward to seeing it completed.

madmonster
August 11th, 2008, 09:42 AM
Wow, this is awesome! Beautiful work! Adding wings is going to be a pain in the butt though. Did you bake the first layer of clay? If you did, you can drill holes into it to anchor your wing armature. If I were you, I'd do two small holes for each wing. Then your wing armature can have two prongs, kind of like an electrical plug, so that the wing won't swivel no matter where the weight is.
If you didn't bake it, you're going to have to remove a lot of clay to tie into your original armature.
Good luck!

Mariahc
August 11th, 2008, 06:45 PM
thanks to all for the comments, you encourage me to continue with the work, it is the most difficult figure that I have made up to now and when I have to make to Perseo and the decapitated Medusa, I think that I will need Red Bull injections. Although these days I have been busy with a thousand things, I have been able to make three intents in the creation of the wings, and I have finally been able to begin similar something what I wanted to get.

I don't know if when I work it I will get the results that I hope and at the moment it is not convinces me too much, but I didn't find better way to give it solidity. I have requested Super Sculpey Firm and I have not still received it so I began the work with Super Sculpey, but I think that I will find difficult to model the wings. I still have to give detail to each feather!!

I began the work of the manes yesterday, I have introduced wire to make the structure that allows to maintain the form. I wanted that the manes will be shown shaken by the wind provoked by the wings, because Pegaso tries to rise.

To make the form of the wings I have worked with aluminum sheets, metallic mesh and wire. I don't know how it will react in the oven, I will go away while the wings are baked.

I based the creation on swan wings and real eagle wings, because the swan has dense wings to be able to take off with his heavy body and the real eagle has a more agile flight that swan flight.

madmonster: I think that it is a good idea to conclude the base of the wings with two wire ends, although I only placed one, but I will add a second wire with Propoxy plummers putty.

madmonster & Brookesy: I will harden the piece of the horse before placing the wings, I would only like to have the value to make it because if it is broken in the oven I will suffer a heart attack. It is the first time that I put putty Sculpey in the oven...

Aseyngel: It is not the first horse that I have created... I have already modeled many horses but only in epoxi. Sculpey is new for me. I like it!. I have not still modeled human complete figures and it will be an entire challenge for me to create diorama's figures. I hope they look human at least, if it is not I would mash the whole mythological legend and I would have to create my own version.

435101435102435103
435104435106
435107

Aseyngel
August 12th, 2008, 04:14 AM
The mane (is that the word for horse-head-hair?) is fantastisk.
How do you manage to get the sculpey to float like that?
What kind of support do you use for the wings?
With your degree of skill I would guess the human body should be within reach. By all means - do your own legends ;-)

barbelith2000ad
August 12th, 2008, 07:27 AM
will you be moulding it when its finished?

Mariahc
August 12th, 2008, 09:13 AM
Aseyngel: I still have to begin the other wing and I will photograph step-by-step the structure creation. It is not very good but it has been the structure that has convinced me with regard to the rest of tests that I have been making. I will also photograph the form of modeling the manes, I don't still know if they will be too fragile... the oven will show it to me.

I don't know if I will be able to make the human figures at the same detail level that the horse. Anyway, I will work in them the time that is necessary so that they have the best aspect that I can achieve. I hope not to create creatures very different to the humans, if the face of Perseo doesn't convince me I will put him a complete helmet...

Barbelith200ad: I thought of making it when I began the figure, but I am not expert making molds and I don't know if I will dare, I fear to destroy the figure. If finally I decide to make it I should create the mold before coupling the wings.

...Sorry for my bad writing in English :-(

barbelith2000ad
August 12th, 2008, 11:34 AM
Its probably a good thing not to mould it as it is,i could see a problem moulding the mane,it would be very difficult to mould.

Psypomp
August 12th, 2008, 12:25 PM
I am really excited to see the finished product.. the image of pegasus emerging from a puddle of blood is really fascinating. I wonder how you are going to achieve that effect (will pegaso be stained with blood, like the ground it is rising from, or pure white amidst the gore?)..
Please keep us posted!

Geir
August 12th, 2008, 04:32 PM
The wing look fantastic. And the mane is just out there. Did you use wire for each cluster of hair? Looking forward to see a more detailed progression photos of the next wing. I'm very interrested in seing how you build them up.

rvbhal
August 12th, 2008, 08:44 PM
The anatomy of horse and wing is IMPRESSIVE.
Your references for both are exelent.If this is your first
sculpey try I cannot imagine what the future will bring.
Before that ,did you only use epoxi?What else?And for how long?
Humans are not a problem after this!
And yes how did you do the mane?

Mariahc
August 14th, 2008, 06:57 PM
Psypomp: I had thought that Pegaso was spotted of blood for the contact area with the puddle of blood so it has retired of the body as he has emerged. Pegaso will be white (with dark eyes) or albino (with blue or gray eyes) coat. Now I am looking for effects for the earth base, and I have thought to add a piece of column of some greek knocked down temple, because the scene is developed in the hyperborean lands where it was sent to the exiled gods (because it was considered as a lost area) and I think that it will be an important object to set the scene.

Dozeren: Yes, I have added a wire in each group of hair. I am making a session of pictures to show clearly how the work. I will detail each feather, I will work hours and I will have headaches but I think that the wings will have a more realistic aspect.

Rvbhal: The work with epoxy putty is different, epoxy putty allows that you work it well only the first 40 seconds since you carry out the mixture of the two components, so the work takes a lot of time, it is necessary to work small areas and to allow to dry off the putty to be able to continue working, what can take from 30 to 40 minutes, or to accelerate the process with hot air... once it is dry you cannot make much more, you can sand, if you see errors you can desolate but you cannot modify because the putty epoxy is too hard to work it with easiness. It has advantages depending on the figure and scale, in very small scales I prefer to use epoxy putty although it is also very useful to give different effects in surfaces. I have worked with epoxi during years, I think that I began when I was 12 years old, because it was the material easier of getting in the stores of art of my city and I have gotten used to work quick and to get good details for not having to desolate or to sand the hard epoxi surface.

Tomorrow I leave to the coast until September, I will try to combine the surf with the putty, I won't have internet so I won't be able to enter in the forum until I return. I wait that you advance a lot in your works, I am wanting to see the results. I expose the last picture here with the session of pictures corresponding to the form in that I made the manes, the feathers and the last images after working the manes. When I return I will take the figure to the oven and I will cross the fingers, while I will finish the wings.

A hug to all, and don't stop to sculpt!!!!

437791437792437793

437794437795437796

437797437798437799

437803437804437805

437807437808437809

437813437815437816

437818437819

maddmaestro
August 17th, 2008, 04:19 AM
i am so mad i haven't had access to a computer for a few days...this is brilliant work Mariahc!!!! i love the flow of this piece, the mane the wings excellent. i can't find fault with any of the outstanding work you've put in so far! please don't doubt your skill...with the obvious amount of detail and study you put into the horse's anatomy i know your human work will be as equally impressive! keep up the good work!

Maddmaestro:afroboy:

fruitdot
August 17th, 2008, 06:44 AM
Wow, this is absolutely amazing!! I love it! To me your sculpture really comes alive! :) I can't wait to see it finished!

Mariahc
August 18th, 2008, 02:09 PM
Thank You Maddmaestro and Fruitdot! I already concluded the right wing with detail of the fiber of each feather and now I will begin the left wing. I will wait until September to put everything in the oven because today I have only returned to my city for some hours and I don't have enough time to bake anything. When I return in a definitive way in September, I will expose the pictures of the whole work carried out in these days, and I will request help to bake appropriately, because I would not like to burn everything for my inexperience. I am wanting to do your works with more time.

A hug!

Kinjiru
August 19th, 2008, 04:01 AM
I'm amazed with this work. You made it look so simple. I love it! Thank you for these picture steps! :)

SoulWraith
August 27th, 2008, 11:20 PM
OMG I love this. I am an equine artist too :)
Have you done anything else to this yet? I cant wait to see more!
Lora

lilalex
August 28th, 2008, 12:09 AM
Just, WOW!

And the wings, WOW-WOW!!

Look forward to the finished piece - Fantastico!!

la

Mariahc
September 1st, 2008, 06:25 PM
Hi to all, yesterday I returned of my vacations. I have already baked the body of the horse and the left wing. The tip of the ear broke for a fair accident when taking it out of the oven but with loctite and epoxy putty it has been perfect, one of the primary longest feathers also cracked but I have also repaired it with success. The first two images made them to expose the way in that I detailed the feathers, I suffered some headaches and pains in the neck but I like the result.

452756452757

These last three images are those that carried out exactly before putting the wing in the oven, one day after applying it the diluter to soften the texture.

452758452759452760

I have used sandpaper and cutter to finish defining the borders of the longest feathers. Tomorrow I will try to couple the wing in the body to determine the final position. I hope not to destroy it...

Mariahc
September 1st, 2008, 06:41 PM
One more thing... somebody can explain to me how the last image of the work to put in the presentation. I don't get that the first image changes and the wire structure always appears! :-(

One Eyed Terror
September 1st, 2008, 07:51 PM
Outstanding work. Thanks for the tutorial.

Great looking sculpt.

KingUnicorn
September 1st, 2008, 09:48 PM
The wings are terrific. Simply rich with detail and thoughtfully executed. I've recently picked up a small sculpture of a swan to study the process of sculpting extended wings and here you've gone and provided something far more informative.

I'm looking forward to seeing the components come together to finish this piece.

~KU

maddmaestro
September 2nd, 2008, 04:39 AM
I don't have the best answer, but if you want to add anew image to the thread title, I just add the image to the first post, of course there is a better way that others use so i hope one of them gives us both the better answer.

Maddmaestro:afroboy:

Mariahc
September 2nd, 2008, 05:20 AM
I was able to make it eliminating the pictures that were already attached and I attached the one that wanted to expose in the first place, then I attached both old and I only added these two to the message. The one that is exposed is simply shown when being attached. :P

DarkEden
September 2nd, 2008, 05:21 AM
Very nice model. :jawdrop: :jawdrop:

Aseyngel
September 2nd, 2008, 05:22 AM
Those wings are Fantastic - You are soooo good!
How do you get text in among your pictures in the posts?
OK - so the word is actual "equine artist" - thanks SoulWraith!

SoulWraith
September 2nd, 2008, 05:23 AM
I want this so bad LOL
It is so beautiful.

Yes Aseyngel..."equine artist" covers it! I sculpt, paint, customize and now cast my own....so I guess that is it! LOL
I also paint on canvas, that has been where my dark side has come out though....

rvbhal
September 2nd, 2008, 03:05 PM
Great,Great wings! And Horse of course.Never seen better in that area.
Veeeery realistic!
So much that I would ask if you have compared the big ones(feathers),
to some real ones ;have you? (symmetry of feather spine etc)
If my memory dont fail me,there is a big asymmetry in the lifting feathers(the big ones).BIG asymmetry.I remember that from my fishing days,when we used feathers to buoy the hook.
Im only saying this because I see you are a perfectionist in real stuff;just look at the horse! Perfect!

Mindflaw
September 2nd, 2008, 03:29 PM
Great model from from the little details to the "whole picture" so to speak going to be fun to so it evolve further :teeth:



Aseyngel: upload your pic through the "manage attachments" button then click the "paperclip" icon and choose which attachment you want to use the "link-text" will appear in the text whereever you have the "link-text" the pic will be.

a la bapsi
September 2nd, 2008, 03:42 PM
incredible.
incredible.

VulgarDragon
September 2nd, 2008, 05:17 PM
Just beautiful...you are very skilled.

yeticatcher
September 2nd, 2008, 07:40 PM
Really nice anatomy work on the horse. I like the detailing of the wings and how you've handled that. My only concern is how the details of the mane will hold up. Those small strands are going to be delicate unless you are using epoxy putty for this. Really impressive so far.

-Yeti

starsoutside
September 2nd, 2008, 07:53 PM
It looks honestly amazing...

troyboy
September 2nd, 2008, 08:41 PM
Wow, you do amazing and absolutely beautiful work. The process photos
are always fun to see and I really can't wait to see this once you get the
wings attached. Just wonderful. :)

MichaelMotion
September 3rd, 2008, 07:51 AM
Hard to be creative with my words, since almost every has been said already..

Ah well.. here goes:

:wtf: :wtf: :wtf: This is such a strong piece! Details are pure greatness!

Will88
September 3rd, 2008, 11:51 AM
That horse is really really nice. I wondered if you could direct me to any books/DVDs that helped you with your sculpting technique.

I love the anatomy, but I really love the way that you create a tight skin effect. I was wondering how you achieved this. I plan to sculpt an arab horse soon and I really want to be able to do it like you. I normally use epxoy putty and that was difficult, but I am planning to move on onto sculpy. For the veins on the face do you cure the sculpy and then then do the veins or do the viens as part of the rest of the head?

Could you explain the brushing technique as well? How do you do it and do you use it to soften the details.

Also have you got any more/bigger pictures, so I can follow your method.

Great work

Thanks, Will.

Mariahc
September 4th, 2008, 05:34 AM
Thanks to everybody for the comments, modeling this is costing me more than what I thought, and I have several orders of copies of other models I have to dedicate it a just time every day, I am wanting to advance quicker.

rvbhal: I have several feather types in my house, I was comparing feathers of Royal Eagle and Black Swan, I also looked at the gull feathers. The truth is that there is a lot of difference between the primary feathers of the eagle and those of the swan, the flight is different. I think anyway that I have not been able to create them all the realistic one that I wanted, but I think that I will continue working a little with the sandpapers more, my fear is to break them. Now what I will attempt is that the right wing has the same proportions and that will be complicated, but at least I think that I will get better details in it because I am already seeing the errors that I made in this.

yeticatcher: You are right regarding the manes, until this work it only used epoxy putty but I think that it should have looked for another way of creating the manes because they are really very delicate, I hope not to break the tips when painting them. Anyway I like the aspect so in my next horse I will try to give the same effect but with more density in the hair mass.

Will88: To make the base I have taken Smellybug's technique and I also used the technique that he exposed in their tutorial to soften the details with oil diluter. To make the texture of the skin I have seen Mark Alfreys’ videos. To get the appropriate details I have studied much the details of horse body, also I work with horses, which allows me to observe the horses and capturing many things not perceived at first sight. To make this figure I thought in a horse type I imagined that could be Pegaso, the Arab horse it is beautiful and graceful but I imagined Pegaso like horse of Baroque type with thick manes without losing nimbleness, so I took as reference an Hispanic-Arab stallion called Blass, he is grey color in white phase, he is a sire with which I go for a walk in the beach and it is very attractive, this is a very extended breed of horses in Spain and very beautiful, it unifies the best in both breeds. To model I very often use books of images, for example Robert Vavra’s books: http://www.robertvavra.com/stock.html
and I also use books of documentation of the different breeds, for example: Ultimate Guide to Horse Breeds, from Andrea Fitzpatrick, and I take many images that I obtain of Internet. I learned practicing the customizing in models of resin, using epoxy putty, then I began to model whole figures with epoxy putty (it is certainly complicated and it spends a lot of time) and this it’s my first work in Super Sculpey and Sculpey III.

The veins of the face and the rest of details I made them before baking the figure, to make fine details the best thing is using detail burins. First I modeled the form in general, then detail the face and the neck and finally finish detailing the rest of the body, I made it in this way to catch the figure with the hands to detail the face, the body could finish it with the horse placed in the base, I learned how to organize the detailed of areas working with epoxy where touching a recently detailed area by mistake means to desolate the figure. From tomorrow I begin with the session of pictures of each step in the creation of the right wing, I will try to explain the best thing possible each step, including the technique with which I soften the details, and the errors that I find when making it. The whole tutorial will publish it in my blog (http://modelismo-ecuestre.blogspot.com/)when finishing the whole work, I will explain it with more thoroughness and I will add drawings, reference images and the final analysis of made errors.

Mariahc
September 4th, 2008, 06:00 AM
Aseyngel: I am able to place my mark in the pictures using photoshop. I expose the steps next to make it for if you want to prove.

Open the image with photoshop and using the function of Text: Icon "T", open a text square in the area where you want to locate the mark.

454887454888


Then you can locate it better using the icon that is up to the right in the window of tools, is a black arrow. In the picture it appears pressed. Finally open the layer icon and choose the penultimate option: Flatten image. In this way you hit the mark and it will be part of the image.


454889454890

Mariahc
September 4th, 2008, 06:16 AM
I expose the result of coupling the wing in the figure. The areas in white colour are epoxy that I have used for the repairs and in the creation of the feathers that lacked to finish the union of both pieces. Now I will begin the work of the left wing and I will photograph each step in the creation of the structure. I still have to add feathers in epoxy, I think that it lacks mass.

454893454894

454895454896

454897

Biterofkneecaps
September 4th, 2008, 06:17 AM
Wow this is realy great. The anatomy looks spot on. I realy like the expression you gave it. It realy does look like that panicked looks that horses have.

awesome peice.keep up the great work :D

maddmaestro
September 4th, 2008, 03:20 PM
Loving the wings...they add such an element of fantasy to such a realistic equine sculpture! the fantastic work you do continues my friend!!

Maddmaestro:afroboy:

rvbhal
September 5th, 2008, 05:09 PM
The finished piece will be .....(sorry , am speechless!)

apple hooks
September 5th, 2008, 08:16 PM
The feathers' detail is amazing--the whole model is amazing. Keep it up, you're awesome!
The only thing that slightly bugs me is how thin the horse looks. Just overall, it looks like he hasn't eaten in a while, but I don't know horse anatomy.

Siamese Goldfish
September 5th, 2008, 08:24 PM
holy crap! it didnt take you too long to get the hang of sculpey, thats for damn sure. great job!

Mariahc
September 8th, 2008, 05:55 PM
Apple hooks: you are right, the horse is thin, but it is normal in a Saddle horse type, Draft horses are wider. It also depends on the horse in question, if he eats a lot and he moves little he will be fatter, if he eats well and he trains every day he will be fibrous. My idea was that Pegaso was a slight horse since a heavier horse would need some bigger and wider wings. Here I put images of horses of different breeds: two saddle horses are the thinnest, a Thoroughbred and an Akhal-Teké, the other heaviest horses are a Clydesdale and the last one is a family fatty horse.

458678458679

458680458681

Pavel Sokov
September 8th, 2008, 07:00 PM
that is very good, I just hope the hair doesn't break accidently

2100
September 11th, 2008, 03:41 AM
This is amazing work, thanks for sharing all your progress!

I don't think I understand how you attached the wings. Did you bake the body and wing separately and then glue it together with epoxy?

mkat
September 11th, 2008, 09:41 PM
oh my you are amazing! Your sculpting techniques are on point! Reading this post made me really excited because of all the progress pictures, thank you for those =]=] I love allover use of texture and i like the pose of the horse. Keep up the good work, cant wait to see more stuff from you! =]=]

Mariahc
September 13th, 2008, 06:55 PM
Thanks to everybody for the comments, I know that I have taken a lot in continuing with the work but I am looking for job and stuffing the registration for the university (my 4º and penultimate year). Today I really have been able to begin the right wing and tomorrow I hope to advance a lot in it. I want to begin modeling Medusa or Perseo, so I have promised myself that the right wing will be practically finished...

I place the picture that I have carried out of the structure of the wing and the beginning with super sculpey here. I should still correct the longitude of some of the primary long feathers before beginning to model the secondary. Now I think that I go to sleep or the head will explode me (in Spain it is right now a quarter to two of morning). Tomorrow I will try to expose more pictures and I will explain these images a little.

463075463076

463077463078

463079463080

463081463082

463083463084

463085463086

463087463088

463090463091

463092

rvbhal
September 14th, 2008, 04:05 PM
Very good;using, I suppose, aluminium sheets for armature.
This one I will not forget!

Mariahc
September 14th, 2008, 05:44 PM
rvbhal: yes, it's aluminium, I didn't find another way of getting that the main feathers could be separate and solid, this way I got the movement effect that the wind takes place when it passes through of the main longest feathers. I took the aluminum leaves of one of my cans of energy drink, I think that this drink gives me good ideas... although I suppose that better ways will exist of creating a structure to model wings.

In one of the images I am cutting half of one of the feathers and then I plane the court line with the end of a burin, I make this so that the mass is not excessive neither stand out the wings too since in any bird they are thin. When overlapping the feathers they will be at the same level practically keeping in mind the curved form.

I put the two pictures corresponding to today's work. I have not been able to make the whole external face of the wing, I hope to advance more tomorrow.

463942463943

oracrest
September 18th, 2008, 12:01 AM
very awesome sculpture! Great portrayal of the scene, and great sculpting skills. Quite a dramatic moment in the mythology that you chose to capture.

Thanks for showing the process too, very clever!

Do you have plans on any objects to have on a base? Medusa's head perhaps?

Mariahc
September 21st, 2008, 05:34 PM
Thanks oracrest, proximately I will draw several sketches because I drew only lines to devise the scene, but now I need to draw sketches detailed which will let me have a guide. I think that the next phase will be the creation of Perseo's body because to create Medusa I will need to photograph a nude woman tossed in the ground with an appropriate posture to the situation (obviously...) and to get that, It's necessary convincing somebody (some friend). Anyway that matter will take me more time than Perseo's body, to which I got several photographs of men with a pose that I liked simply looking for google pictures. I have to designing the helmet, the shield and the sword.

Here are the last pictures of work in right wing, still I have to apply trementine essence to soften the details. I think that I could to bake it and to couple it in the horse tomorrow.

470162470163

470164470165

470166470167

maddmaestro
September 21st, 2008, 10:15 PM
Love the process shots of the wing! Awesome work, from the armature right on through to the feathers! Mariahc, you have done wonderous things with this... I had no idea this was going to be a diorama. I can't wait to see how Perseus and Medusa turn out. Keep on amazing us!!!!!!

Maddmaestro:afroboy:

unoquepasa
September 22nd, 2008, 09:51 AM
Buenas.Me gusta como va quedando el Pegaso.
A ver como resuelves la base y el resto.
Gracias por las imagenes del desarrollo.
Un saludo.

Tyzoone
September 22nd, 2008, 05:35 PM
that is absolutely beautiful work my friend! Is that some kind of turpentine you are brushing on him to smooth it out?

Mariahc
September 22nd, 2008, 05:37 PM
Thanks maddmaestro, I will try to draw every part of the scene and every details. Soon I will expose the pictures of the sketches. I have two ideas about the scenario, I must decide if the work will be two or one floors. Anyway when the work is finished I don't know where I will put it because I think that it will be too large...

Thanks Unoquepasa, I hope advance more quickly when I draw the scene. I think that the right wing is better than the left, but I got to create them very similar. I got too great headaches when I works several hours with my neck totally bent.

Me alegra que te unas al foro, somos muy pocos españoles pero merece la pena aprender inglés para poder compartir el trabajo con todos estos artistas, no he encontrado un foro tan bueno en español y con gente de tanta calidad y buen rollo. Por lo general intento escribir casi todo en inglés para que el resto pueda leerlo, de modo que también traduciré esto... = I am glad that you joined to the forum, we are very few Spaniards but I'm learning English to be able to share the work with all these artists, I have not found such a good forum in Spanish and with people of so much quality and cool. In general I will intent to write almost everything in English so in this way everybody can read it, so I will also translate this... And now I'm going to see your work

Le voy a echar un ojallo a tu trabajo...

Fireflights
September 26th, 2008, 03:32 PM
Wow! Stunning work. Thank you so much for posting all the process shots! Very, very well done. :)

яequiem
October 1st, 2008, 07:53 AM
Absolutely phenomenal, some of the best detail I've ever seen in Sculpey.

pijay-brown
October 1st, 2008, 08:03 AM
hola es un excelente trabajo
Incredible work, very fine, with a difficult animal to work
the only crit goes to the movement of the mane (hairs)
but all piece is amazing can't wait to see the rest of the diorama

hasta ;)

Mariahc
October 3rd, 2008, 06:21 PM
Thanks to everybody. I'm feeling so much disappointed with the wings, my error is clearly that I made them individually and the form is different. My friends say me that when a swan try to rising himself not shake the wing in equal form because they combat with the wind, but I don't like very much. I can modify some feathers to make both wings more similar to get the better measure but the form keeps different. ARRGGG!!

I think by anyway I will continue with the diorama and I will start with Perseus's body. I hope that Pegasus looks better when I paint him.

I put here the last photos. If you see any solution please comment something!!

481706481707

481708481709

481710481711

481712

maddmaestro
October 3rd, 2008, 07:32 PM
I think my friend that you are being overly critical of yourself. The pursuit of perfection is a tricky pursuit. I personally think you shouldn't touch them. It is very rare when a creature in nature moves in perfect symetry, and I like the difference in the wings and the explanation your friends gave is very logical!!

Maddmaestro:afroboy:

VulgarDragon
October 3rd, 2008, 08:36 PM
It's beautiful. Can't see anything wrong with it.

Mindflaw
October 4th, 2008, 03:21 PM
Perfect symmetry is unnatural and boring.

Don't change it, you're just stuck in what you intended from the beginning and what really turns out the best. This is a five star thread and sculpture so far :)

Iridyse
October 4th, 2008, 03:52 PM
Your progress in the piece has been an absolute pleasure to watch! Subscribed to see how you proceed :)

fruitdot
October 4th, 2008, 04:04 PM
This is absolutely stunning! I LOVE the wings, I don't think you should feel disappointed at all, you should be proud of your work, because it is absolutely amazing!! :D

ManthingVT
October 5th, 2008, 01:02 AM
This is a beautiful sculpture! I think I understand about the wings- maybe the structure of the feather pattern is not exactly the same on both- but that doesn't take away from the overall beauty of it.

Mariahc
October 5th, 2008, 02:05 PM
Thanks everybody for the comments, I think I will look it better when I prime it with gesso. Also I think if I change any feather will be more difficult for me to get modeling better in milliput. I will let it with the same form.

I'm making the sketches to guide me in the modeling the other figures and the scenary. In the next message I will add them.

I remember Will88 asked me for the method to soften the wings details, I photographed the work when I was do it and I will explain a little how I done it:

I used a plane brush to apply the turpentine essence keeping the direction of the feather fiber. The turpentine essence can dissolve the putty so I apply only a thin layer. I retired the particles of putty released by the burins work and I soften the surface of each feather with careful. I let them to dry 24 hours and I baked the wings.

483142

TeaMonster
October 6th, 2008, 03:02 AM
Absolutely love this thread!!

kikindaface
October 11th, 2008, 04:57 AM
Hey Mariahc, your sculpture is amazing <3 , astonishing details, really useful step by step pictures, great job, hope you will paint it (or start new amazing sculpture ) :):)

animachina
October 12th, 2008, 05:21 PM
This is such an incredible piece! Beautiful. And thanks for the in progress pics as well!

yu13
October 13th, 2008, 08:43 AM
Really awesome work,and cool tutorial.:)

Farelle
October 13th, 2008, 09:25 AM
your wings are really really good^^ there is no mistake at all...


its like with all things...sometimes it seems to be wrong but you know its right....

I've seen a few Photos of womans poses where they looked very strange....as example the foot seemed to big...but atleast it was just a photo...and what could say more clearly that lifeforms arent perfect? ;)

we just dont look everytime and everyday at this view^^ so it looks maybe strange to you ;)

Mariahc
October 14th, 2008, 02:24 PM
Thanks to everybody. I write so late but I would want to photograph some advances in the figure of Perseo, I couldn't begin with him still because I had to repair a model horse for a old client... By now, I'm priming to Pegaso with gesso with aerograph and I will finish it tomorrow(I hope I can because my compressor is unconscious for hard work in this morning).

I promised you several sketches and I quickly drew some in this days. I will draw more to view better the helmet, the face, the shield and sandals that leads placed Perseus.

In this sketches that you can see are a the first view of scene, Perseus take Medusa's head and the armor and other piece are based in Cellini's work.

Medusa's head is based in the mythological legend in which she has fangs of wild boar, golden wings, snake eyes, long nails and snakes instead of hair. She is not very atractive really, but it supposes that she was a sea nymph and very sexy woman before Athenea convert her in a monster.

The scenary is a collapsed temple with broken columns. The scenary is based in Athenea's temple, in Delfos, Greece.

491807 491808

dreamsorcerer
October 14th, 2008, 02:45 PM
Mariaaaaaaaaah!!!!!!!!!!!!!!

I caaaan't waaaaaaaaait to see more!!!!!!! Especially after showing us what you have planned next!

:-)

Mariahc
October 17th, 2008, 06:47 PM
I have begun the head of Perseus, and I managed to make a real crap, I returned to knead the putty to try again tomorrow .... :nohope:

I will expose at least photographs of Pegasus after the primer. The details are better than before, so I made the images quite large.

494405

494407

494408

494409

494410

494412

fruitdot
October 18th, 2008, 01:33 AM
ah, stunningly beautiful, I'm in love with your pegasus sculpt!! :) I can't wait to the the finished piece with the scenery and all! ^^

One Eyed Terror
October 18th, 2008, 06:39 AM
Awesome work. Thanks for the tutoritals.

TeaMonster
October 18th, 2008, 07:27 AM
Beautiful work! I like it one tone, reminds me of classic marble sculpts.
Congratulations!

VulgarDragon
October 18th, 2008, 10:18 AM
It is one of those things where hard work, planning, patience, and perseverance comes together to produce a beautiful artwork. Congratulations on finishing the horse...it is very exceptional.

Wiggins
October 18th, 2008, 09:22 PM
The detail and anatomy of the horse are breathtaking. beautiful. Simply stunning work! :jawdrop:
The wings are very well planned and constructed, also.

Congrats!

Rick Fernandes
October 20th, 2008, 11:26 PM
His work is phenomenal, beautiful texture and modeling.
The wings were very delicate and perfect finish, I loved.

congratulations

Mariahc
October 23rd, 2008, 11:17 AM
Thanks for the comments, I left Pegasus quietly in a glass case while I'm creating Perseo. I still fight with the putty but I got some results in his face. I will expose the sketches and the work of the face soon.

Yaqulek
October 25th, 2008, 05:25 AM
your pegasus is exquisite, :eyecandy: I love everything about it. I can't wait to see it and the other figures all together.

dreamsorcerer
October 25th, 2008, 05:33 AM
Thanks for the comments, I left Pegasus quietly in a glass case while I'm creating Perseo. I still fight with the putty but I got some results in his face. I will expose the sketches and the work of the face soon.

I've probably said this before.. but I just can't wait :) Heh heh

Sovae
October 25th, 2008, 08:28 AM
Everyone's already said it, but it's wonderul! Thankyou for posting the whole process. I checked out your blog/site, and the tutorials there were very useful too.
How many layers of gesso do you use? and how do you apply it? Seems every time I paint or gesso a sculpture I'm constantly battling against brushmarks.

masque
October 26th, 2008, 10:44 PM
A very big thank you for taking the time to document and share your working style and methods, it's both interesting and useful.

Your Pegasus is simply superb, I look forward to the rest of the myth being realized.

Mariahc
October 30th, 2008, 08:14 AM
Yaqulek: thank you very much, i'm glad that you like my work, you are a equine art partner and it's important for me your opinion. I see some little errors in several areas of the body but I think that I will solve it in next equine works.

Dreamsorcerer: thanks Kenny! I fought hard to get this head, I hope you like it, but I still have to improve some details, ears seem too big and in a lower position of which should have. Do you see anything more I can change?

Sovae: thanks! i'm glad that you like my blog, still is starting but I will do many changes in the next month, now I'm preparing the tutorial for Pegasus' creation, I will cite your nicks and the forum because your comments had been the help more important to continue this work.
I apply gesso mixed with water, I mixed until I note that the liquid is very soft, not as water neither thicker, I test the liquid texture take it in my fingers. If the texture is good is not sticky but it will cover the fingers with a solid white. To well applying the gesso I use airbrush or diffuser, when it uses brushes for applying the layer of gesso the final layer is very thick and the marks of the brush will see in the model also it will loose some detail. With airbrush the layer is thinner, soft and the details shows perfect. When the layer is thick it's probably that the color corrections causing the rupture of the layer of Gesso and it will be difficult to solve that problem... Gesso is a useful product for obtein matte finish in your acrylic paints, test it!only some drops.
The layers that I apply depend of opacity I want to achieve, I apply gesso with airbrush until I see the model is pure white. It's convenient testing airbrush in apart paper to avoid mistakes, if you close much the airbrush to the model, you can cover it with drops that you must remove inmediately, if you note that the airbrush not work properly you must wash it because the liquid was very thicker and has been drying on the needle. Testing it always in a apart paper.

Masque: thanks for your comment! I worked in the pictures for people can see the work with whole details, including errors. I'm learning but I think that sharing the experience that is acquired is important for everyone. I look for modeling techniques many times and I found some tutorials after a hard search. I think that the knowledge must be free and easy to found in every themes, I'm not expert absolutely but I think that my work can help somebody, although only in the beginning. It's my way of thanks to everyone for letting me learn with their works.

Mariahc
October 30th, 2008, 08:21 AM
Well, here is: how I have created Perseus' head. I work hard to obtain this results, it's not perfect but I haven't still a hand trained.

As the scale is 1/24 more o less I tried create a head with a measure of height of 1'5cm aproximately. I created a small ball of Super Sculpey Firm with this measure. Then I crushed the ball with my fingers to form the two sides of the face and chin.

505552 505553

505554 505555

Mariahc
October 30th, 2008, 08:34 AM
Now I draw with the burin a longitudinal line to determinate the both sides of the face. With the blunt burin I draw two wells both basins of the eyes, rotating the head for creating similar wells.

505557 505558

I draw the jaw with the burin and also the forehead.

505559 505560

505561 505562

dreamsorcerer
October 30th, 2008, 08:38 AM
Dreamsorcerer: thanks Kenny! I fought hard to get this head, I hope you like it, but I still have to improve some details, ears seem too big and in a lower position of which should have. Do you see anything more I can change?

Hey Mariah, according to the first sketchon page 3 I can't see anything wrong with the head. It looks all fine to me ;)

dreamsorcerer
October 30th, 2008, 08:40 AM
Wow Mariah, you're making his head that small?? I can't make small sculptures very well! Inspiring. I can't wait to see how you get on with this! Thank you for sharing! :D

Mariahc
October 30th, 2008, 09:00 AM
I draw two strips with burin in both side of the nose place, because I will cover it with the putty of the nose. I finally add putty in the nose and in the mouth place.

505564 505565

505566 505567

505568 505569

505570 505571

505572 505573

Mariahc
October 30th, 2008, 09:08 AM
This pictures are the last of this process because I fought hard with putty and I couldn't photograph at the same time. I achieved keep the scale!! uff I worked hard to get it

505575 505576

505577

Mariahc
October 30th, 2008, 09:57 AM
I continued the work in the face, and finally I get this face. I'm still working with it but at last I can say that is not as horrible as I could think. I think that the ears are very big and I must fill the left eye. If you see more things to change, please comment me.

505595 505596

505597 505598

505599 505600

505601 505602

I begin modeling today the hair, and here is the sketches of the helmet.

505603

masque
October 30th, 2008, 10:19 AM
Yes, the ears do look too large, and a bit flat as well, but I'm amazed it all looks as well as it does at this scale, so tiny. Will the volume of the top & back of the head be filled out as the helmet is modeled on?

Mariahc
October 30th, 2008, 11:01 AM
Thanks masque, I will work in the ears now before modeling the hair and the helmet. Yes, the hair and the helmet will complete the head. Although if you think that is better complete it before modeling the hair and the helmet I will work it. I don't know if it would be better baking the head and modeling the helmet in epoxy, It's my first human head in sculpey and I can not stop thinking about what is the best way to work it and not crush it..

dreamsorcerer
October 30th, 2008, 11:44 AM
Hi Mariah,

It's great to see you sculpting again! I hope I don't upset you as my intentions are only to try and help you somehow.. I painted over your pictures to get an idea of the anatomy of the human head:

505626

Well done my friend! :D

masque
October 30th, 2008, 12:36 PM
...if you think that is better complete it before modeling the hair and the helmet I will work it. Sorry, I'm definitely not the one to ask about working with these materials, my real-world sculpting has mainly been done in plasticene and home-made waxes. I am very impressed with all your fabrication techniques so far, though, and the results are very beautiful.

maddmaestro
October 30th, 2008, 01:42 PM
This is shaping up quite nicely my friend. The face looks spot on. With the technique you are using of adding clay and working it in it makes sense not to have a completed undersculpt for the head since you will be filling the volume out as you continue to work. I always look forward to seeing your work, Mariahc. Keep it going!

Maddmaestro:afroboy:

Mariahc
October 30th, 2008, 02:38 PM
thank you so much kenny!!! I'm going to print the pictures and working with them. I see it's possible that I exceed the scale when I make changes but I hope it is not very much. I very much appreciate your help I was very worried because I haven't good hand with human proportions:nohope:. Now I will work hard with your drawing.:D

Thanks maddmaestro, I will work the proportion and I will add more clay in the head and I will change the proportions and the position of the ears. I'm wanting to begin to work with the helmet, but I realize that the volumen of the head can be important because I think that if I did not fix this I will model the helmet with a too tight. Well, I will continue with the work now I need go sleep with more progress today.

dreamsorcerer
October 30th, 2008, 03:02 PM
thank you so much kenny!!! I'm going to print the pictures and working with them. I see it's possible that I exceed the scale when I make changes but I hope it is not very much. I very much appreciate your help I was very worried because I haven't good hand with human proportions:nohope:. Now I will work hard with your drawing.:D

Oh that's great that it's helped you :) Your work is excellent Mariah, and like I said I couldn't sculpt something at that size!

Mariahc
November 1st, 2008, 07:44 AM
Here is the results of the modify Perseus' head. I have to admit that de scale of the head excess a little of correct measure but not too. I think it seems better but I will continue with the work. Before continue I'd like to know what is your opinions, any error that you see or new ideas, while the clay is fresh I can change the face and the proportion.:P

506889 506890

506891 506892

506893 506894

506895 506896

506897 506898

masque
November 1st, 2008, 11:52 AM
The ears look much better-sized now. I think the forehead starts to slope back too soon, perhaps needs to be a little higher in front.

It's pretty amazing that you've managed a very readable expression at this scale, not overstated but not just a dull gaze, either, and it's a very personable face as well.

Mariahc
November 1st, 2008, 02:00 PM
Thanks, you are right about the forehead, I will work in it now. I'd like to get a better expression for him but I don't know what is the most appropriate. At first I thought in a surprised expression, then I thought in a proud expression but I only got to grow old the face. It suposes Perseus is a twenties greek guy, and the expression is very greek, but I don't like very much his look, is it too innocent? not very heroic absolutely. I will try to get more intense look. work work work!!:frustrated:

masque
November 1st, 2008, 02:11 PM
My impression is that he has a look of wonder at seeing the world unfold in strange ways about him -- flying horses, snake-headed women, not your everyday see-it-on-the-street kind of stuff ;). There's a bit of innocence but not naivete, strength but not mindless brawn. Of course, I don't know the exact context yet, so whether that's appropriate or not remains to be seen.

dreamsorcerer
November 2nd, 2008, 10:26 AM
Hi Mariah,

I hope you don't mind me saying this, the only thing that I think you need to fix really are the eyes. From the front it looks fine but from the side it looks as if the eyes may need to be pushed back a little. I don't just mean the eye balls, but surrounding the eyes as well. The eye socket is a little further back on a human skull. Apart from that though it's looking great Mariah, like I said before I don't think I couldn't sculpt at that size, well.. I'd find it extremely difficult. Maybe you could help me out if I ever do miniature heads! :)

dreamsorcerer
November 2nd, 2008, 10:46 AM
Hey Mariah, I hope this helps! :) Oh and by the way, this dude that I drew over has s bit of a bigger bridge of the nose, but I only put that there as reference to show where there is a curve where the bridge of the nose meets the forehead.

508009

Mariahc
November 2nd, 2008, 11:17 AM
Thanks so much Kenny!! I will try to push the eyes a little more and modeling the profile as you drew me. I think that the expression is too neutral, I don't like so much really, but I hope to get better results working in the eyes and in the forehead. I discovered a trick to working at this scale: when the clay is very soft by the heat of the hands it can easily deform, and the skull can convert in a amorphous thing, so to avoid this I ducked Perseus' head in refrigerator. After one hour I took the head and I worked it, it was as a rock and I could extend the soft clay within deform it.:confident

dreamsorcerer
November 2nd, 2008, 11:22 AM
Thanks so much Kenny!! I will try to push the eyes a little more and modeling the profile as you drew me. I think that the expression is too neutral, I don't like so much really, but I hope to get better results working in the eyes and in the forehead. I discovered a trick to working at this scale: when the clay is very soft by the heat of the hands it can easily deform, and the skull can convert in a amorphous thing, so to avoid this I ducked Perseus' head in refrigerator. After one hour I took the head and I worked it, it was as a rock and I could extend the soft clay within deform it.:confident

Aw you're very welcome friend :) And as for the expression, I think you could easily change it by giving him a slight frown (that's if you do want him to be frowning) you could do this simply by making the eye brows a 'V' shape. And that's a very good tip about putting the clay in the fridge. I may just try try that! Thanks! :D

Geir
November 3rd, 2008, 03:37 AM
Hi Mariahc -your Pegasus turned great. Fantastic detailing. I'm not an expert in horse anatomy, but the musculature looks amazing. It looks like its really stuggling to get free of the womb of earth. It's been a joy to follow your tread. I can't wait to see what your next masterpiece will be.

Mariahc
November 5th, 2008, 01:59 PM
I'm continue working in Perseus' face and I have to say that my neck is broken, because I kept a same posture for hours while I worked in this small scale. I needed pain relievers... :dead:
By the way, I got some results that I like a little more, although I have to detailing the beard still, the eyebrows and softening the skin.
I need comments, every opinions and helps that you can write. I want to begin with the helmet and the hair soon.

Here are the last pictures. At first, I created a face too young, I tried to remaking the eyes but I don't got it, I remade it so much times. At last I won better results when I saw carefully the works of some of you and I took a good reference of an actor/model: Antonio Sabato. I like his look and I tried to reproducing it. I think that the top of the head needs some more clay, I will work it when I get back from swimming, now the pool wait for me..

I needed give a intense look to Perseus, I saw him very disoriented! and I imagined him like a man sure of himself, because he was be able to killing a monster woman with snake instead hair and petrifying look. And when he going to another mission he saw how a winged horse emerged from Medusa's blood, and in subsequent moments then he tried to tame the horse. As masque said me:not your everyday see-it-on-the-street kind of stuff.

This is the younger face when I tried to remaking the eyes.

511040 511041

511042 511043

511045

This is the last face with more intense look. I like more than first...

511047 511048

511049 511050

511051

DMN Creative
November 5th, 2008, 02:41 PM
you've captured an amazing amount of expression and detail in such a small sculpt, looking forward to the next stages :)

dreamsorcerer
November 5th, 2008, 02:46 PM
Well done Mariah! :) Fabulouso!

Mariahc
November 5th, 2008, 05:36 PM
thanks!! I will work in the hair and helmet tomorrow. I supose that when I've worked in several face I will get better expressions, I hope the work will be easier and without pain in my neck. Now I go to sleep because I'm very tired, I can only keep one eye open at this moment.

Project-I
November 6th, 2008, 12:37 PM
fantastic you are fantastic

Mariahc
November 13th, 2008, 08:20 AM
Thanks to everybody!! I have working in Perseus' Head several days, I finished it today and... well, the head looks good but I exceeded the scale!! The head is near 2 cm. I will bake it now and then I will think about what I wanna do with it. I could bake it and then use it for another figure of larger scale and make a new head. So I'm frustrated :xpld: but I will continue with the work. Here are the pictures from finished head before go in to baking. The wings are baked individually, I made two incisions in both side of the helmet to insert it, and the gargoyle will have other tusks. Any help?

517810 517811

517812 517813

517814 517815

517816 517817

kikindaface
November 13th, 2008, 08:40 AM
Awesome !! Wanna see more <3

dreamsorcerer
November 13th, 2008, 09:22 AM
My gosh Mariah.. How did you do that? You continue to amaze me with your super skills! Wow.. inspiring work my friend. Thank you for sharing! I'm now going to walk off quietly in a corner and cry like a girl now lol

masque
November 13th, 2008, 10:55 AM
Absolutely amazing that you can maintain such detail at this scale -- how could you possibly get it smaller? A beautifully classical look to the bust, both in his features (even more expressive!) and in the style of the detailing. The "Janus helmet" is very well done, subtle but effective, and the critter on the crest is a gem!

Mariahc
November 13th, 2008, 12:24 PM
Thanks!! I'm so sad because I can't use the head for this scene, it exceed the measure only for 5 mm. When I approach Perseus' head to Pegasus' head the error in the scale is more visible and I have to be honest with myself. But this head is finished now and I use it in other scene of this legend. I started the new head 5 minutes ago. I try another way of making the new head in order to optimize the time and get so much detail without a fight with the clay. I do not go to sleep until I get a good start. :muscle:

dreamsorcerer
November 13th, 2008, 01:07 PM
Thanks!! I'm so sad because I can't use the head for this scene, it exceed the measure only for 5 mm. When I approach Perseus' head to Pegasus' head the error in the scale is more visible and I have to be honest with myself. But this head is finished now and I use it in other scene of this legend. I started the new head 5 minutes ago. I try another way of making the new head in order to optimize the time and get so much detail without a fight with the clay. I do not go to sleep until I get a good start. :muscle:

Hey Mariah, it would in fact work for camera trickery.. what I mean is, place one model behind another. Whatever's closest to the camera will look bigger. I hope that makes sense. It's justa shame that you'd have to do it all over again after all that hard work. But hey, it's up to you!

maddmaestro
November 13th, 2008, 03:23 PM
You can do it!!!! I have all the faith in your abilities my friend, you have proven it with your talent and skill throughout the entirety of this project. It is a shame that you have to redo what you already did such a fabulous job on, but just think about the finish. This scene is going to be amazing when you are done, and I for one can't wait to see it!

Maddmaestro:afroboy:

DMN Creative
November 13th, 2008, 04:45 PM
stay strong Mariah :) i think with your attention to detail, as shown in the amazing work you do with the horse sculptures, you wouldn't be satisfied with anything you weren't 100% happy with, and like you say, you can use what you learned making the 1st head when you make the second, this sculpture of yours is going to be epic, i can't wait to see the next stages!

VulgarDragon
November 13th, 2008, 05:41 PM
Wow. That's all I can think of to say.

dreamsorcerer
November 14th, 2008, 08:14 AM
Actually Mariah, thinking about it now the more attempts you make the more you learn and the quicker you'll be able to sculpt so yeah.. go for it! :D

Mariahc
December 9th, 2008, 03:54 PM
Well, here I am again with my new attempt. I finally created a head in correct measures. Sorry for my damaged fingers, I have worked in forest reforestations so I'm presenting this work so late, my hands were destroyed and I was really bad sculpting.

This is the head progress until today. Now I'm modeling the helmet.

537248

537250

537253

537254

I didn't complete de volumen of the head because in the other head I had to delete some of clay to modeling the helmet, If I hadn't deleted clay would be very fine helmet and very deformable.

537255

537256

537257

537258

rvbhal
December 9th, 2008, 05:28 PM
Just a question: I dont know if it was already mentioned, but Pegasus , the fabulous winged horse , will be cast in uncountable copies for poor mortals like me to buy ??? Or is this meant to be an only child?

Breath of Life
December 9th, 2008, 07:52 PM
Very nice. That hose is AMAZING! You definitely have the skills to get very good at humans as well, so keep it up.

Mariahc
December 10th, 2008, 12:25 AM
Breath of Life: Thanks!, I will present the work in the body today, I try to modeling more quickly in these days.

rvbhal: I'm thinking seriuosly about to creating moulds, I don't know to creating moulds very well, I have successes in small models but this proyect will require more experience. Now I have to go running to university but when I arrive home I will plan how remove the mane without crush it. I was buyed the best silicone three days ago... Well, I will try it.

DMN Creative
December 10th, 2008, 04:28 AM
once again, the detail on a face that size is fantastic! i think his nose when it was a little narrower made him look younger, but i'm not sure what age the character is.

I showed this thread to my dad, who loves horses, we both can't wait for the next pictures :)

Chermilla
December 10th, 2008, 05:46 AM
Fabulous work, especially with the Pegasaus - stunning!
Can't believe you mananged to model such a tiny head scuplture so well! The detail and expression in the face is beautiful.

C

Bongsplat
December 10th, 2008, 10:31 AM
absolutely amazing!! Your anatomy for the horse looks so good, and it looks like the new head you have made is just as fantastic.

Really looking forward to seeing more:)

Mariahc
December 10th, 2008, 12:05 PM
Well, I think the nose is larger than the first but frankly, I couldn't to make it finer, it look worse. I wanted to creating more adult expression in the face, because I don't know certainly if Perseo was younger, but I wanted to creat a very strong and powerful Perseo, at least he was a demigod I look him better like a warrior man.

Here is the work in progress for the body, I will model his feet, arms and hands in next days. Now I'm working the muscles and the legs, the measure need some corrections. I think the abdominal muscles are very marked and I will try to soften them a bit. The theme: Perseus is coming down the steps of the temple and heard stirring Pegasus wings, and he turns towards noise... In right hand he bring Medusas' head and left hand bring a shield, the sword is sheathed.

537822
537823537825
537826537827
537828537829
537830537834
537835537836

maddmaestro
December 10th, 2008, 03:17 PM
Mariahc, this islooking really good. I am glad to see you progressing with the overall piece. Looking forward to seeing your work on Medusa!

Maddmaestro:afroboy:

rvbhal
December 10th, 2008, 04:01 PM
Good pose for easy molding, hehe, like this you will not have to cut any limb off.
Neither the head. Great !

Mariahc
December 10th, 2008, 05:46 PM
Thanks maddmaestro, I think that the Medusa creation will easier for me because I will have more experience with clay and I have more knowledge about female body, inevitably :P by now I will take some photographs to get the position that I want to see in Medusa.

rvbhal: Thanks! Yes, I tried to marking the zones where the cuts will be made :confident. By the way, I look the body too strong, it seems gladiator's body... I don't know if I must remove the volume a little, I will see it tomorrow, now I must go to bed, I'm falling towards both sides of my chair. :yawn:

kikindaface
December 10th, 2008, 05:51 PM
Hey mariahc, awesome sclulpture, I love the torso and I don't know how you did to sculpt so much details in this little head ! But I think that legs are a bit short, or maybe thiner legs will be better !

VulgarDragon
December 10th, 2008, 09:55 PM
Stopped by to see your progress. It is looking great. Is Perseus going to be holding Medusa's head in his hand?

jeni-ann
December 12th, 2008, 12:46 AM
wow...seriously can't wait to see the rest

dreamsorcerer
December 12th, 2008, 09:20 AM
Hello Mariah,

Wow, you certainly have been a busy girl.. I'm always in awe of your work my friend, you always manage to make me lean forward and study your amazing work on my monitor. I'm not to great at constructive comments (well I don't think so anyway lol) So all I can say is WOW!! Can't wait to see more!!

Mariahc
December 17th, 2008, 08:36 AM
Thanks to everybody!!

Walid D : Yes, you are right, legs were short, I corrected them but now I think that muscles are too large.

Mad Cross: Yes, he will take the head with his right hand, but I'm thinking about others alternatives: I would like to creat the sword but Perseo will has only two hands, if he not take the head in his hand, where is the head? hanging from the belt is a possibility but according to legend he introduced the head in a sack I suppose Perseo would keep his clothes and legs cleaner in this way. If Perseo cut off the head is not consistent he carried the sword while he down the stairs of the temple. I have to decide what I wanna do with Perseo... I'm confused.

Jeni-ann : thanks, he looking better than I expected, but I hope to finish it before I will too older because I think I'm modeling very slowly. At this speed my grandchildren will finish my work!

Dreamsorcerer: kenny! How are you my friend? Thanks for the words, although I’m thinking this body is too large. I must to working it even much more...

Mariahc
December 17th, 2008, 08:39 AM
Here is the last pics about Perseus' body, it's cool but I did it again, I lost the scale... body is too large, Pegasus should doing a brutal effort to get fly with this man over him. I won't destroy the body, but I have to make a new body. Fortunely rvbhal helped me to learn with tips and links to interesting videos, I will begin better... today...I will fight with sculpey again!!
542722

Well, this is the progres after last pics, I modeled the right leg again. But in that moment I was begining to watch John Brown's video tutorials, I decided to make some changes...

542718542719

542720542721

I thought about creating moulds for this model, Jonh Brown's tutorials showed me how make joins for arms and legs, and my model was not finished so I experiment with him, by anyway I overcame the scale in the body... I hadn't anything else to loose. So the body is small I can not to using John Brown's joins, I was thinking and looking for a similar piece. Finally I found one, is a "espiche", I don't know how write this word in english but is the piece used to putting a screw in a wall. I cut the espiche by the middle more o less, I opened the sculpey by zone that I want to found the wire of the structure, cut it, and join the espiche at wire with epoxy putty. Then I repaired the cuts. Before continue with this work I decided begin well with de new body, but I want to show my tip if it is of interest.

542723

542724

542725542727

542728542729

542730

Chermilla
December 17th, 2008, 10:13 AM
Love the muscle structure, it's really coming along nicely! Can't wait to see finished sculpt. :)

C

Bongsplat
December 17th, 2008, 10:31 AM
My friend this is such a great piece of work, everything about it just says hardwork,determination and the strive for perfection.
Your WIP shots are brilliant,so informative a real inspiration.

I am really looking forward to seeing the final piece.:)

Moai
December 18th, 2008, 01:18 AM
I don't believe I've commented in this thread yet, but I've checked on your updates every so often, and every time I do I'm amazed. Such gorgeous work! I mean, just look at Perseus' leg muscles! The knowledge and dedication you're bringing to this piece is very inspiring.

SirCalypso
December 18th, 2008, 03:58 AM
*Drooooooollsss*

I wish I could afford something like this, I couldn't even fathom being able to create something like it. :O

dreamsorcerer
December 18th, 2008, 06:16 PM
--------> runs of crying shouting, 'its not fair!!!! waaaaaaahhhh' You are so very talented Masteress Mariah!

SirCalypso
December 19th, 2008, 07:02 AM
I really love this, I cannot wait for it to be finished!

I did find the music on your blog to be very inspiring as well, do you know the name of it or where I can find it?

gowf
December 19th, 2008, 01:46 PM
Amazing details, by the way, what was the liquid you used with that brush? to make the surface smooth??

was that water?or Alcohol?

thanks~

rvbhal
December 19th, 2008, 05:26 PM
Interesting new approach for the " Joints" . What will you use for the part that will fit in them?(counterparts in arms and legs) They should not rotate. ?? And will these espiches( buchas) withstand the 130 degrees in the oven? Or have they already?
Splendid anatomy as always !

Mariahc
December 21st, 2008, 06:55 PM
Thanks my friends!! I decided to reduce the body and I did it. I will upload pics soon.

Tala-Raven: don't worry my friend, you can create everything you wish, you only need imagine your work with all details, looking for reference and drawing sketches if you need, helped me a lot watching John Brown and Mark Alfrey's video tutorials, but the most important is the persistence, when I commented an error I tell me: ok, I'm wrong, but I won't stop until this model be nearest to my wish. Sculpey lets working long time, it can very hard sometimes but if you want you can. No fear to errors and let your wish be real. I saw your works, are impressive! you have talents to create everything that you want, let it rise out from your hands!!

The song that you ask me is: Vanessa Mae & Vangelis - Alexander Soundtrack - Roxannes Veil, you can find it in youtube and emule with this exactly name. It's a very good song really...

gowf: I think that this effect is produced from an accident I had. I pull on him a little talcum powder that was using in the epoxy putty to the joints did not join the sculpey, I retired the powder with a brush but the body turned matte after all. I suppose that talcum powder absorbed the grease or something like that...

rvbhal: woo my friend! I made the trial with buchas, it resists more than 130 degress, I was absolutely crazy and I made the trial with some sculpey III, buchas, everything covered with aluminum paper and a supergrill during 10 minutes, I thought if I had to make a trial I will make a good trial for the security of my figure. Anyway I prefer to be the first to proving this PVC piece in my finished figure for security of all the figures from other artists wanting to test it. If my figure explodes or breaks in several parts it will be the unique, and the error will affect only to me. If it not explote will be a great trick for joints... I'm hoping it works!

Dreamsorcerer: Kenny!! how is the progress in your dragon? I want to see it soon!

maddmaestro
December 21st, 2008, 11:27 PM
Looking forward to seeing these pics, and finding out the results of your joint experiments. Keep up the good wwork, although I have no doubt you will.Your work never disappoints!

Maddmaestro:afroboy:

SirCalypso
December 22nd, 2008, 11:42 AM
Thank you very much for the compliment, and thanks for the advice and song title. ^.^

KingUnicorn
December 22nd, 2008, 12:08 PM
Just wanted to drop in and add my cheers for your new direction with the Perseus design (and for the totally unexpected loop of The Hulkster letting his 'pythons' run wild on a helpless dummy.)

I've not seen this type of process before (the use of a screw anchor as a female key) and am anxious to try it out in the future.

Love those abdominal muscles!

~KU

Mariahc
January 11th, 2009, 01:31 PM
Here I am my friends, I'm modeling very slow now, I traveled to Lisbon for Christmas, now I'm studying for my university exams and I had to remake a new structure because buchas is not a good piece for this, buchas section is circular and limbs whirled too easily. When I watched John Brown's videos I realized that he used squared section bar for joins... I didn't think about that, but I had to reduce the body so I had to cut it laterally, extracting old structure and put on new structure. The pieces I used are triangular section bar, I made it with brass and pliers. It's not very good structure but I have new ideas to apply in Medusa structure. By the moment it works...

KingUnicorn: That gif image represents all my feelings when I have to remake the work after very hard work.. Sometimes a want to have a dummy to do the same but I suppose my family would take me to a psychiatric urgent if I buy one.

Well, I expose the last pics now. You can comment everything, errors, changes, free opinion! I have not hurry I can work in change that you say me. By the moment I see large head or small body, I took young swimmer by reference but I see a disproportionate forms at this...
The face has a few changes because I didn't like the nose and jaw.

562159 562162

562165 562166

562168 562169

rvbhal
January 11th, 2009, 03:20 PM
Position looks fine to me. Early to tell ,very rough. Face looks realistic, that is good.Pectorals are very round, but that may change. And I myself are leaning nowadays to sculpt hands as the head ,separately. Better access. Depends on how deep into details you are going.As I know you , pretty deep , bottomless probably . Keep posting!

dreamsorcerer
January 12th, 2009, 08:01 AM
Hey Mariah!

I hope you don't mind, I've done another paint over for you. Hopefully it will help you with chest area which looks like you're having some minor issues with.

562798

It's not 100% accurate because it's only a quick paint over, but I hope you can see what I'm trying to get at.

Apart from that, it looks beautiful my friend.. you never stop surprising us with your serious talent and skills!

:girl: :rocker: :punkgirl: :assspank:

Mariahc
January 12th, 2009, 11:57 AM
Thanks, my friends!! I will work indepedent parts and chest as said me rvbahl and drawing is very useful for me, now I saw the changes so well. I will continue with body and head apart when form legs looks better.
Thank you very much!!

Ota
February 3rd, 2009, 10:15 AM
Hola Maira, mucho gusto en conocerte, yo soy de Puerto Rico.

Me gustaria saber si podrias ayudarme con algunas dudas relacionadas con sculpey, si no te molesta, avisame aqui en en un mensaje privado(O hasta en MSN). Gracias en adelantado.

DigiBentoBox
February 7th, 2009, 07:03 PM
Interesting! Ill keep a close eye! Thanks!