View Full Version : Corps
animafantasy
October 27th, 2003, 06:59 PM
:chug:
I complete this pic a few days ago.
They are one of corps that pursuit some quest like as venture dungeons or destroy demon...
Any comments are welcome.
http://cgteam.com/cgi-bin/ez2000/system/db/ANIMA_2D//upload/53/corps_noframe550.JPG
defcombeta
October 27th, 2003, 08:11 PM
nice real nice, only thing i think is that the ighter on the right is squashed a bit in his placemnt but other wise its great
john mac
animafantasy
October 28th, 2003, 01:03 AM
I post it's some details here.
:bash:
http://animafantasy.com/bbs/data/Stuff/corps_noframe_detail.JPG
http://animafantasy.com/bbs/data/Stuff/corps_noframe_detail2.JPG
Rockhead
October 28th, 2003, 01:14 AM
I would say to work on perspective and focus, the rendering is nice but it feels like everything is stuck on the same exact plane. There isn't any depth to the piece right now, everything is in sharp focus. Maybe gray out or slightly soften the focus and detail on those characters that are further back in space. Good rendering of individual pieces though.
animafantasy
October 28th, 2003, 09:28 AM
Thank for Rockhead's comments.
I revised some of my work for your critique.
It is my mistake. I know before you comment it.
http://cgteam.com/cgi-bin/ez2000/system/db/ANIMA_2D//upload/54/1028_corps_final_550small.JPG
Thanks for your comment again.
Gezstar
October 28th, 2003, 11:17 AM
i think it looks cool, but the composition is kind of strange. which is not necessarily a bad thing - it definitely gives it an individual feel, but the strong horizontal of the tops of their heads is a little jarring.
Tully
October 28th, 2003, 01:19 PM
The only thing that bugs me about it is the composition.
I think this could be helped by either cutting off most of the top of the canvas, or by adding more detail into the clouds. I'd go for the latter, because it gives you a good opportunity to play around with it and make it look really nifty. I love the colours for it.
Also putting the guy on the right hand side so close to the edge is very distracting. Putting things so close to the edge often does that. You could fix that by adding just a bit more width to the canvas on the right and painting in part of his shoulder.
Just that for crits, methinks. The rest is great :)
animafantasy
October 29th, 2003, 08:10 PM
http://cgteam.com/cgi-bin/ez2000/system/db/ANIMA_2D//upload/55/corps_10301_sign_550.JPG
It has been a great help from Tully and other people¡¯s advises and critics.
I did more reviews on some of the mistakes that I¡¯ve been aware of, and here I am including pictures that I modified accordingly.
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