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Wrench
June 22nd, 2008, 03:48 PM
These are some animations I've done. I don't think it's an option, but the walk cycle really only works while looping. I'm still working on the weight and anticipation for the characters on all of these.

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/DPn6LTXb1LM&hl=en&color1=0xcc2550&color2=0xe87a9f"></param><embed src="http://www.youtube.com/v/DPn6LTXb1LM&hl=en&color1=0xcc2550&color2=0xe87a9f" type="application/x-shockwave-flash" width="425" height="344"></embed></object>



<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/m-5w9UZtA70&hl=en&color1=0xcc2550&color2=0xe87a9f"></param><embed src="http://www.youtube.com/v/m-5w9UZtA70&hl=en&color1=0xcc2550&color2=0xe87a9f" type="application/x-shockwave-flash" width="425" height="344"></embed></object>



<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/J7VQ17pD9fE&hl=en&color1=0xcc2550&color2=0xe87a9f"></param><embed src="http://www.youtube.com/v/J7VQ17pD9fE&hl=en&color1=0xcc2550&color2=0xe87a9f" type="application/x-shockwave-flash" width="425" height="344"></embed></object>

Wrench
September 5th, 2008, 07:29 PM
"Videos" in their most rudimentary form are only a rapid sequence of changing images, so here's a ton of images rapidly changing in sequence:


Walk Cycle:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IFXOv7s8rc8&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/IFXOv7s8rc8&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

<p>
Run Cycle:
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/51Hu87Hqol0&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/51Hu87Hqol0&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

<p>
...Jump.
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/wRKTC04iUBw&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/wRKTC04iUBw&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object><p>
Comms and crits are always welcome. Learn me.

BuNeLa
September 9th, 2008, 05:40 AM
Good work on all of em \m/!! Just for the sake of critique....hmm the 3D run cycle looks kinda awkward....looks like hes smashing his way through invisible buidings xD

egerie
September 9th, 2008, 01:15 PM
Animator’s Survival Guide? ;)
The run cycles is a bit bothering.. Understandably our hips don’t move much from side to side when running, in this case it might be different. Indeed, with so much going on in the shoulders, there needs to be a counter balancing somewhere.
On the first one, I think that’s some older work from yours, right? Be careful to a) push your phonems appropriately and b) have the right phonem cued for your dope sheet. It stands out on the first vid at the very end when he sais “will tell you that”. The ‘that’ is very important and falls a bit flat for an “A”.
Other than that, I love the 3D walk cycle ;) And thank you for making it loop a few times!