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View Full Version : Roman/Egyptian MMO Team Seaks Concept Artists


Stealthnh
May 19th, 2008, 06:06 PM
Team name:
Nighthawk Development

Project name:
No Current Name

Brief description:
The game is a historically accurate Roman and Egyptian MMO that our team has been working on for a Month. We have the basic storyline down and are looking for concept artists to help us with the planning process.

Target aim:
Short Term Goal: Completion Long Term Goal: Profit

Compensation:
We cannot compensate for work at this time.

Technology:
We are using the MMO Workshop MMOKit combined with Torque Game Engine Advanced 1.7 .

Talent needed:
We need 2-3 concept artists willing to draw environments, characters, weapons, and any other things asked to draw. You will be working with the design team and will need cooperation and communication skills.

Team structure:
My Self (Stealth/Robert Long) : I am the CEO/Level Designer : 5 Years
Nick C. / Hero of Canton : Writer/Webmaster : 5 Years
Marc / Stormwhitelab : Writer/Designer : 3 Years
Will/ O30 : Programmer : 4 Years
G9 : Audio Artist 5-7 Years
Rian Long/ Killer Squirrel : Level Designer : 2nd Year
Cameron : Audio Artist : 4th Year
Paul O. / El Pablo : Level Designer : 1st Year
Kyle L. : Programmer 2nd Year


Website:
<a href="http://nighthawkdev.net">http://nighthawkdev.net</a>

Contacts:
You can register on the forums and create a topic in the introductions.

You can email me at stealth@nighthawkdev.net

Aim:fxdabob
Msn: stealth_nh@hotmail.com
Yim: stealthnh

All those contacts will work.

Previous Work by Team:
We are currently working on a 2D MMORPG which is nearing beta.

We have also had experience in various projects in other teams with 3d games.

Additional Info:
This game is in the early design process and we currently just need Concept artists. We may be looking for other team members in the future, so contact me if you would like a position.

Screenshots:
<a href="http://i86.photobucket.com/albums/k110/stealthnh/Romanbuilding1.jpg"> Link To picture</a>

Just a building made in Torque Constructor by me.

Feedback:
All Feedback Welcome