View Full Version : new stuff
corny47
May 14th, 2008, 12:58 PM
so here's some of the new stuff. i just got tired of editing the other thread so threw it all on here.
Rares Halmagean
May 15th, 2008, 01:48 AM
Good composition in 1,3 and 6. Add more contrast and atmosphere in some of these. Check your anatomy. 3 is your strongest piece.
humboldt squid
May 15th, 2008, 02:05 AM
Yeah, pay attention to composition and anatomy. Also, you're shading way too much with black and it's flattening out your images something awful.
Mengel
May 15th, 2008, 06:37 AM
try focusing on shading; remember that all shading and light is JUST light and the absence of light, there is no segregated 'shaded' region but everything is related; do some lights and shading studies just when you have the time to and meditate on how light is universally relative to all shades and highlights.
good work, keep posting more!
SMVidaurri
May 15th, 2008, 09:30 AM
you're definitely getting better. Though the first image looks like the guy has no hands. Keep up the improvement though.
RaWIII
May 15th, 2008, 06:22 PM
a few things.
your images seem to suffer from a limited range of tones and saturation. I think you would benefit from some monochrome studies, using temperature shifts to create interest. Grouping values will allow you to see how your composition works and create a visual hierarchy. Perhaps simplifying your forms and shapes will create a more diverse and dynamic piece. A good way to avoid convoluted shapes is to study contours and silhouettes.
I do see some interesting ideas and improvement, keep it up!
jalingon3011
May 15th, 2008, 07:11 PM
I think your medieval or fantasy character designs are most impressive. Somehow there's a unique taste to it that draws a big tick in the viewers' heads. The best one I think is the first image, which I can see improvements from others. The 7th image, the head seems in the wrong place and angle of the character.
Look forward to see more of your works.
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