View Full Version : Andrew Jones Boss Monster Part Two
April 22nd, 2008, 10:27 PM
Part Two is here!
Concept artist "Android" Jones, famed for his contributions to games like Metroid Prime series, unleashes his shape-shifting demons to create a boss monster character. In this Q and A style interactive demonstration, recorded live at the 2008 Revelations Workshop in Seattle, Android covers Zbrush and Painter X, workflow and philosophy. By bridging the gap between the technical and the creative, this lesson will show you how aggressive shapes and a simple color palette can open up infinite possibilities to the adventurous digital artist.
April 22nd, 2008, 11:51 PM
really awesome stuff as usual andriod. always love hearing your insights on art as well as your oddball random weird world facts.
April 23rd, 2008, 02:24 AM
I have been waiting for this one forever, and it was well worth it. Inspiring as always, thanks for sharing more of your techniques and philosophy. Keep em coming Mr. Jones.
April 23rd, 2008, 06:01 AM
YEs! It's finaly here!:xpld:
April 23rd, 2008, 06:54 AM
If I could I'd insert a Kermit the Frog type "Yeahhhhhhhh!!!" here.
April 23rd, 2008, 08:55 AM
These videos, along with the others, are like an infinite source of inspiration. Not only for seeing the proccess but for hearing you talking and enjoying!:sungod:
Thank you! Keep doing your thing, its amazing!:yayca:
April 24th, 2008, 08:10 AM
This one was invalueable Android. You've spoken about the importance of silouhettes and touched briefly on shape theory in the past. In this one you touched on a lot of interesting aspects of the thought that goes into how your composing the picture and creating depth. I'd say this had been second in overall knowledge to only Coro's lesson. In regards to the applicable information that exceeds the particular piece being worked on. This time you really nailed alot of important information that applies to painting and tricking the eye into believing what your selling. In the future I hope you'll share more of that theory with us.
Again thank you so much for sharing.
I would highly recomend this download to anyone for it's technical value that transcends the boundries of just the partcular piece we watch you make.
April 24th, 2008, 08:50 PM
Awesome! If you didn't cut me out, I'm in there somewhere. ;)
April 25th, 2008, 08:16 AM
anyone else had a problem downloading the .rar file format ? part one loaded no problem, this ones playing up a bit ? thanks
EDIT strike that, just downloaded fine, murphy's law :dur:
April 30th, 2008, 12:18 PM
Awesome, really inspirational. It introduced me to a lot of new techniques such as the select all and delete the layer, simple yet incredibly effective. Many thanks.
May 2nd, 2008, 05:33 AM
May 21st, 2008, 10:11 PM
having trouble with part 2, .rar file no work
October 29th, 2008, 05:59 AM
This is the type of thing I really needed to see right now. It's a very exploratory methodology, based solely on loose intentions. This should help cure some of my frustration right up. Thank you.
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