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Neox
September 28th, 2003, 12:33 PM
2 friends of mine and me are working on a small game for our school, here is what i got so far...

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/orlsy_01.jpg

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/orlsy_01_wire.jpg

the pictures are not really up to date, i changed the texture and wings, so take a closer look to the turnaround :)

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/orlsy_008.avi

and some levelobject i did

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/isle_01.avi

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_01.avi

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_02.avi

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_03.avi

it's going to be a small jump&run game, 3rd person as all those games coming out today, it will be a good old sidescrolling jump&run...

hope you like it, i wisch i had more time to do better work on the texture and the models but i have only my freetime, and another milestone at work... so i have to hurry with that...

bye

poopinmymouth
September 29th, 2003, 01:31 AM
the char and environment objects all have a real nice feel to them. The only thing I would change is that the character has something going on in his texture that is flattening it. I am not talking about lack of detail, cause I know you said you were going for a cartoony type look. I think its more the lack of color variation in the shadows. I see the greens and reds smattered throughout, and they work well, but the shadows have this dull look to them that could possibly be livened up. In all reality tho, i am just nitpicking, this looks really good neox.

Fozzybar
September 29th, 2003, 03:03 AM
i couldn't watch the avis, since the pc here at my work is crap, but i like what i can see from the images...

Nothing to crit really, i would like to see the background in color...



Ich muss auch nochmal in die 3D-Materie einsteigen...hab mal auf deine Seite geschaut und gefällt mir sehr gut, was du an Arbeiten hast...ich denke ich werde mit Maya anfangen, da wir das hier bei der Arbeit haben...ich denke außer Tutorials anschauen und sich selbst reinarbeiten wirst du keine großartigen Tipps für mich haben, oder?

Neox
September 29th, 2003, 04:10 AM
Man unglaublich wieviele Deutsche hier rumlaufen, ich meld mich heut abend mal bei dir hab grad ordentlich zu tun ;)

thanks for your comment :)

Neox
September 29th, 2003, 02:42 PM
hey fozzy do you have icq or something?

lou
September 29th, 2003, 04:38 PM
I really like the style on these models and they all seem to fit really well together. It might be just me, but id rather see them without all the fancy shadowing and more how they will be rendered in-game.


Great job anyway
-Lou

Neox
September 29th, 2003, 11:56 PM
erm think the Anti Alias away... there are no lights when rendering, its all Texture 100% selfillumination...

Neox
September 30th, 2003, 12:58 AM
or do you mean the levelobjects? i'll exturize them later, first i have to model nearly and then doing a texture concept, for saving vram...

3 more...

http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_04.avi
http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_05.avi
http://neox.gfx-scene.de/public/Legend-of-Light/orlsy/level_prop_06.avi

Fozzybar
October 1st, 2003, 05:31 AM
Originally posted by Neox
hey fozzy do you have icq or something?

I sent you an authorization request message on icq...

Neox
October 1st, 2003, 07:08 AM
sorry i'm currently pretty busy, and my webspace is not working... *gnah*

@fozzy could you please send another one? i dunno maybe i missed it... dunno