View Full Version : Biker / Chopper
ODIN SIX
September 22nd, 2003, 06:27 PM
I've been working on these two for about 10 weeks now...
I am using 3DS Max 5
http://www.treetop05.com/images/bike-cam-1.jpg
http://www.treetop05.com/images/bike-cam-2.jpg
http://www.treetop05.com/images/bike-cam-3.jpg
ODIN SIX
September 22nd, 2003, 06:27 PM
a few more
http://www.treetop05.com/images/odin-cam-1.jpg
http://www.treetop05.com/images/odin-cam-2.jpg
http://www.treetop05.com/images/odin-cam-3.jpg
http://www.treetop05.com/images/odin-cam-4.jpg
ODIN SIX
September 22nd, 2003, 06:28 PM
Here are some paint jobs I have been working on....
It took me awhile to get the render artifacts out of there ...
They are on the next post
http://www.treetop05.com/images/new-paint-2.jpg
ODIN SIX
September 22nd, 2003, 06:28 PM
:beer:
http://www.treetop05.com/images/new-paint-4.jpg
http://www.treetop05.com/images/new-paint-5.jpg
http://www.treetop05.com/images/new-paint-6.jpg
http://www.treetop05.com/images/new-paint-7.jpg
walking-in-minefield
September 24th, 2003, 11:37 AM
I can't beleive no one has posted, these are killer, especially with the paint, doesn't even look digital, the only thing that really gives it away is the curve of the wheel, and the lighting on the tail pipes, but still, definitely the best looking rendered motorcycle I think I've seen.
ODIN SIX
September 24th, 2003, 10:50 PM
Thanks walking-in-minefield... I am still working on the paint job.. I will post some new renders this weekend.
The biker still needs lots of work...
Thanks for stopping by
:chug:
poopinmymouth
September 25th, 2003, 02:30 AM
man, as a motorcyclist, I love the bike. and that shader is looking good. on the guy tho, i think you might want to revisit some areas. His boots, and his pants look great, but his pecs are a little too harsh in the hard line that takes them into the body, the robot hand is looking too fragile, beef it up a little, on his face, try to see if you can revisit the lips some, as they are a little "wonky", as are the edges of teh nostril. Keep it up man!
ODIN SIX
September 26th, 2003, 11:08 AM
Thanks poopinmymouth ,,,
He still needs a lot of tweeking
I found a paint scheme that I like and everyone else likes finally..
Hrere are some mesh shots and the material:thumbsup:
http://www.treetop05.com/images/bike-mesh.jpg
http://www.treetop05.com/images/bike-mesh2.jpg
http://www.treetop05.com/images/material.jpg
ODIN SIX
September 26th, 2003, 11:09 AM
and here are my renders...
What I still have left to do on the bike :::
1 Radiator.
2 redo the seat
3 foot pegs for breaks and shifting,, I will do that after I get the biker posed
4 kick stand
;)
http://www.treetop05.com/images/full-bike-el--rend3.jpg
http://www.treetop05.com/images/full-bike-el--rend5.jpg
http://www.treetop05.com/images/full-bike-el--rend8.jpg
:beer: :evilbat: :beer:
neble
September 28th, 2003, 02:56 AM
Bike looks bad ass. Glad you took out your character.
I think the bike alone makes a good image. The guy needs a lot of work. The boots look good, but there's no strength in the upper body. Check some reference books, they will help a lot. The way you modeled it, looks a little like old school nurbs, to smooth and bulbass.
Nice texturing on the bike. The only thing, is the pattern on the blue. Try building textures specific to each piece, like non-patterned edges on the tank, maybe a non patterned strip down the center of both fenders??. Something that doesn't make it look like a procedular texture.
Good use of color.
ODIN SIX
October 28th, 2003, 08:07 AM
I started some texturing on the biker guy...
I fixed alot of things
bustabustu
October 28th, 2003, 08:32 AM
Kick ass textures! I love the peace minus the guy.
ODIN SIX
April 2nd, 2004, 03:42 AM
Hello everyone,,,
Well I got my Demo Reel finished and posted it here demo reel (http://www.conceptart.org/forums/showthread.php?s=&postid=199293#post199293)
I would like for anyone to stop by take a look and tell me what you think
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