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supercop
February 11th, 2008, 04:50 PM
(I already posted my character Kol, so here's other stuff)

This was all done for a school project where we team up and make a game prototype. I did the orange fish (and animation) and other characters and backdrop were by my teammates.

Kick the penguin!
http://i166.photobucket.com/albums/u89/Silvezx/th_penguinkicker.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=penguinkicker.flv)

Wireframe:
http://i166.photobucket.com/albums/u89/Silvezx/fishboy.png

Character Render:
http://i166.photobucket.com/albums/u89/Silvezx/10fishyhere.png

Texture Maps:
Unwrap (http://i166.photobucket.com/albums/u89/Silvezx/11fishunrap.png)

Diffuse (http://i166.photobucket.com/albums/u89/Silvezx/12fishdif.png)

Specular (http://i166.photobucket.com/albums/u89/Silvezx/13fishspec.png)

Normals (http://i166.photobucket.com/albums/u89/Silvezx/14fishnorm.png)

Opacity (http://i166.photobucket.com/albums/u89/Silvezx/15fishtrans.png)

Self-Illumination (http://i166.photobucket.com/albums/u89/Silvezx/16fishillum.png)

Ingame mockup:
http://i166.photobucket.com/albums/u89/Silvezx/46ingame.png



Concept Art compilation:
http://i166.photobucket.com/albums/u89/Silvezx/00fishc.png
http://i166.photobucket.com/albums/u89/Silvezx/01fishcc.png
http://i166.photobucket.com/albums/u89/Silvezx/02fishccc.png




Little Palrog thingie is all modeled and unwrapped. Now to take him into zbrush and finish him off. I redid him from the ground up (took about 3 hours to model, 10 minutes to unwrap) and am liking the results.

Concept Art:
http://i166.photobucket.com/albums/u89/Silvezx/img057-2.jpg

Wireframe:
http://i166.photobucket.com/albums/u89/Silvezx/palrog.png

UVW Unwrap:
http://i166.photobucket.com/albums/u89/Silvezx/uvw-1.png





Doing this for a class. Basically I'm gonna recreate a scene of the Sioux tribe from a painting in 3D

http://i166.photobucket.com/albums/u89/Silvezx/715px-Funeral_scaffold_of_a_Sioux_c.jpg
http://i166.photobucket.com/albums/u89/Silvezx/Render_Progress00.png
http://i166.photobucket.com/albums/u89/Silvezx/Render_Progress01.png

Now to start texturing.


Also...


Other Environment I'm working on. Here's the concept sketch a friend did:
http://i166.photobucket.com/albums/u89/Silvezx/arglebargle.png

And here's my progress so far:
http://i166.photobucket.com/albums/u89/Silvezx/render-25.jpg

I'm gonna try to get in with zbrush and properly texture everything later.



What else....oh yeah!

And here's an animation I did for one of my early classes
http://i166.photobucket.com/albums/u89/Silvezx/th_3D_Animation__SHINING_FINGAR_by_jac.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=3D_Animation__SHINING_FINGAR_by_jac.flv)

Some other old stuffs:

Villager for a contest
http://i166.photobucket.com/albums/u89/Silvezx/3D_Villager_by_jackelbeaver.png

Underground water treatment plant
http://i166.photobucket.com/albums/u89/Silvezx/th_cave-1.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=cave-1.flv)

Teladro Del Luchador!!
http://i166.photobucket.com/albums/u89/Silvezx/th_luchadorattacksmall.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=luchadorattacksmall.flv)

Lip Sync Test Animation
http://i166.photobucket.com/albums/u89/Silvezx/th_voice.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=voice.flv)

Walking Test Animation
http://i166.photobucket.com/albums/u89/Silvezx/th_Leona_Walking.jpg (http://s166.photobucket.com/albums/u89/Silvezx/?action=view&current=Leona_Walking.flv)

This one's kinda old...
http://i166.photobucket.com/albums/u89/Silvezx/some_desert_landscape_thingy_by_jac.jpg

That's it for now

supercop
February 17th, 2008, 07:58 PM
Palrog's been done for a while. Just realized I forgot to post it. I kinda wish I'd done more with the specular map but I think it works as is right now. I removed claws from his design and made it simply be toe-less feet, kinda plushy. I thought it made him look cuter. Textures are a little big for the level of detail on the model right now though.

Anyways here's some renders:
http://i166.photobucket.com/albums/u89/Silvezx/palrog-3.png

Diffuse:
http://i166.photobucket.com/albums/u89/Silvezx/Palrog_diffuse.png

Normal:
http://i166.photobucket.com/albums/u89/Silvezx/Palrog_normal.png

Specular:
http://i166.photobucket.com/albums/u89/Silvezx/Palrog_specular.png