View Full Version : My mentor and I (hamtaro69)
January 18th, 2008, 08:18 PM
In this thread I will be mentoring hamtaro69 about the basics of drawing.
Ok, first assignment
What is your name?
When is your birthday?
Preferred drawing tools?
What do you want to achieve with your art?
Show 2-3 of your best drawings
Credit card details, paypal accounts ett:P (joking) :hugsmile:
I may as well answer the intro questions as well
What is your name? Alexander Carletti
When is your birthday? 14 Nov
Preferred drawing tools? Pencil/ink
Ideal Job? Environmental concept artist
What do you want to achieve with your art? Master drawing and painting
Favourite artists? Mr Blonde, Lukias
Show 2-3 of your best drawings...
Favourite Band? Beck
..now your turn
January 19th, 2008, 07:00 PM
Gregory did you photograph these drawing's or scan them in?
If you don't have a scanner I recommend getting one:)
January 19th, 2008, 11:06 PM
Ok, assignment one
It seems like you want to work on your portrait skills.
The absolute way to get better at drawing faces is to practice from life.
If you can get to a life drawing classes obviously I recommend that, but in the mean time, finding a model isn't as hard as you think.
Self portraits(from a mirror)
drawing family while they read/watch tv
go to an aged care home and ask if you can sketch the residents ( I did this and it was quite successful)
sketching at a cafe.
Anyway, for the first assignment I want you to draw a self portrait in the mirror
you can spend as long as you want on it.
You can work at any size however I recommend somewhere between A5 and A4 paper, not too large because you want to spend a decent time working on the rendering, not adjusting problems with the line drawing.
You have to Wednesday the 23rd to finish it, finish it earlier and I critique it earlier.
Also, tell me roughly how long it took you, what kind of pencil you used and the size of it.
January 22nd, 2008, 09:37 PM
ok, from an earlier post, I cannot recommend a decent scanner, as it is I have a pretty cheap all in one scan/print/copy machine, it does the job though:)
Ok, a few questions about the last one- how big is it and how long did it take you, is it from life or from reference (these things help me critique you)
I definately see the rembrandt influence, I saw an exhibition of his work in Melbourne a bit over a year ago, very inspiring.
On the pencil portrait the proportions are mainly good, some small problems.
the shape of the eye on the right looks a little odd.
critiques on your rendering:
I see how you are approaching it, I used to hatch like this.
The problem with hatching like this is that your values don't really work well, and sometimes the form looks a little squarish(like on the neck)
With crosshatching use the longest strokes as possible (think about this, this is very important)
these next tutorials are by Killing.people
I recommend you use a 2b pencil instead of hb, you may notice that it gets a bit messy if your hand rubs over it, but overtime you won't smudge it.
The 2nd most important part of drawing behind lines, is values.
A good picture needs a full amount of values (from white to gray to black)
Save black for the absolute darkest spots(nostrils, eye's)
but generally a drawing that is dark with spots of absolute whites for the highlights will grab your attention, more so than a gray drawing.
A HB pencil really only produces gray drawings, 2b is much better:)
that is a full scale of values
Practice with your pencil making a small value scale.
Artist Prometheus has a turorial that explains it better than me-
(from the values section)
Colors and values are relative. By using various tricks it's possible to trick the viewer into thinking a color is really another color, or a value is darker than it is. Unfortunately, the artist is also tricked into using too much colors or values than is needed.
A hard edge between two values will be much more obvious than a soft one. You'll have to know when to use which. Sometimes your choice of values is very limited, such as when you're working in the shadow. By using hard edges you can describe a lot more detail with less values available. However, using gradients is very useful for changing value without the viewer noticing. The 'fake flat' illustration looks flat, but is actually a gradient. The square is the same color as the left side of the 'flat' rectangle.
as you can see in my paintover of your image, adding a real dark value in the background can really make your image punch, especially if you have only used a few values.
Ok, that is the critique for your drawing, you asked how I construct a face, so I'll do a step by step drawing on that further explaining that.
Please also post your selfportrait.
Also, your photo's are clear enough, but they are turning out really gray( I assume the paper is white?)
A flash might help, or taking a photo of it in better light-outside might help.
January 22nd, 2008, 11:58 PM
Sorry to jump in, but you should try taking your photos outside using the sun as your light source. If you absolutley have to take them inside, use just one lamp, but natural lighting is best.
January 23rd, 2008, 07:12 PM
good work amigo!
Honestly, the more determined you are, the more drive it gives me:D
Here is a step by step, I kow it's digital, but it's easier than scanning a drawing at it's different stages.
Basic drawing Tutorial 1
I've only just began doing this, but arguably it's the most crucial thing.
Look at your reference, observe the silouette of his head, observe the lightsource, the light spots and dark spots, points of interest etc.
Spend at least a minute observing
take a few deep breath's in, ease your mind of any anxiety take out your drawing apparatus and lets begin.
First stage is just massing out roughly the shape of the head on the page. At this stage if the composition isn't working for you it's easy enough to start over.
mass in roughly his facial proportions, use reference lines for where his eyes and nose are.
more of the same, hust draw what you see, there are still lots of small problems with the proportions at this stage but nothing too offputting
A new assignment will be up tomorrow, as well as some critiques.
January 27th, 2008, 08:13 AM
Ok, I want you to do a few exercises in this assignment, hopefully learn some things you can carry on into your personal work.
Do you know what a blind contour is?
I read in a book called "drawing on the right side of the brain (if you see it at the shop/library pick it up, it's a classic).
A blind contour is a drawing from life, where you stare at an object without looking at the page.
here's a quick one I did.
I want you to spend 10-15 minutes doing blind contours, remember- no looking at the page!.
It's good way to observe and get and warm up
part two of the assignment is to draw a self portrait, everyday for the next 5 days, at the end we'll see if there's any improvement.
If you can, post them everyday, rather than all in a big lump.
Also, is there anything specifically you would like to improve on/draw?
February 1st, 2008, 03:37 PM
Hey guys nice work, im especially liking the cross hatching, keep it up
February 2nd, 2008, 03:21 AM
greg, post your last 2 self portrait's and I will crit them as a whole, then post the next assignent
February 4th, 2008, 03:25 AM
right, I'll critique your works.
I understand that you can't post the rest of the drawings, life gets in the way-etc
Firstly, I think you did an incredible job on the blind contours. The reason why they are important is because, say for example your drawing on the bus and looking at the passengers and sketching- you will wan't to take in as much information as possible in each glance, to see the outside of their face, where the shadow hits, their face structure. This isn't an assignment, but if you want to, draw someone or something from life and make it like half bling contour/half look at page
In other words, try and take observe the object while drawing without looking at your page, then look at your page and continue.
This works best when you want to draw quickly, or a moving object.
Self Portrait assignment
I read somewhere that if you draw the same thing everday for a week, there should be a slight, but noticible difference in quality from day 1-5.
personally I think this is your best one, but it's from a photo so it's a little diffrent.
You've probably heard this before, but the difference between drawing from life and a photo is that a photo tends to flatten an image. It also won't capture the light and shadows perfectly, whereas from life you can move closer to the mirror, turn your head and adjust the lighting. Also, drawing form is much easier.
this one is ok, proportions or so, so, but it doesn't grab my attention and the values are too light.
I drew up some lines on your drawing so you can get a better grasp of what I'm saying.
How your drawing could be improved
Well firstly, your proportions are skewed so the easiest way of aligning them would be to use a ruler to mark across their position like you did for the vertical of the face. Just a light enough line that could be easily erased.
The next thing would be to amp up those values.
From the looks of it you have 4 values, the paper value, the white highlight, the lighter dark and the darker dark.
Your need a fuller range, or a darker range.
Is your hair the same value as your skin? Where is the lightest point, or the highlight( usually always the highlight on the nose, it's where the face sticks out the most, so light always hits it.
You drew the nose and lips really well. It's just the structure that lets your drawing down a little.
Don't be afraid of working till the paper cant get any darker. Build up the values by using a darker pencil.
A very common mistake people make, is putting the eyes too far apart.
Draw a line from the nose straight up and it will align with the side of the eye
hope this helps
self portrait 3
I wont critique portrait 4 because I'd rather write up a general critique.
The 3 Main areas I think you can improve on are
Proportions making sure everything aligns in the right place, and nothing looks "wrong" or a weird shape
Rendering This is what we will go into next, because once you get better at rendering the quality of your images goes up so much.
Structure and Form once you get a thorough understanding of how light hit's something, how form wraps around an object and how to think in 3d terms, drawing from your mind and life will be a helluva lot easier.
When I say the plates of the face, do you understand what I mean?
here is an example
part 1 of the assignment is to draw 2 self portraits from life just showing the plates of the face, no rendering although you can use lines to show which way the plates are going.
15 minutes of blind contours
you don't seem confident drawing eyes in the right place and with the right shape.
your assignment is to draw your own eye, relatively large, rendered up
draw your own eye 5 times, different angles.
get some refs from the net and do 5 more studies.
observational still life
this assignment is to spend an hour or more, working on good paper doing a still life.
Set up the lighting yourself and arrrangle a good composition. Use simple objects such as mugs or vases etc.
I know it's a lot of work, but I am sure you have the time.
Due by Sunday Feb 10
good luck, if you need to ask any questions just ask away!!!:)
February 11th, 2008, 08:00 PM
thanks for posting man, I am still in, don't worry about me.
I was a bit worried because my time is almost a day ahead of yours ( the time of this post is 10:30 Tuesday morning) and you didn't post on my sunday so I thought you bailed on me!
Anyway I am real glad you posted and that something clicked for you:)
I will post crits and new assignment soon-hold on!
February 12th, 2008, 03:11 AM
a good portrait is built on good structure.
Think about it, what makes you recognise someone? You probably couldn't tell me the colour of your friends eyes, but you can easily recognise them because you recognise the structures of their face.
The point of last weeks assignment was for you to understand something about how the face works.
Obviously this isn't something you learn overnight, it comes from lots of practice so don't feel disappointed because it takes a long time to fully grasp, you will get it eventually!
these are ok, but I feel you haven't quite fully gotten a hold of the shape of an eye balls.
Try and think about it like this.
an eyeball is a sphere, but since our eye balls don't pop out of our eye sockets then we don't see the whole thing because our eye lids cover them.
When you look at an eye analyse it.
Can you see the whole eyeball or only part of it( usually unless we have seen something frightening-like a ghozt, we can't see our entire eyeball)
-Around my eye socket, does it seem dark ( yes it does, because of the way our skin stretches over our skull, when you see a human skull you see big black holes)
What direction is the light hitting our eye?
The small highlight(s) indicate the direction of the lightsource (have a look at the mirror and move your face around)
-What do the eye brows look like
-Also think about the eyes in relation to each other
in other words, are your eyes too close, too far apart or just right?
the still life
I was hoping you would really try and push yourself this time.
this week I want to focus on structure and rendering, and next week we will work on rendering some more.
Draw a Human skull
here are some examples
(drawing by David Kessan)
have a look at the skull, imagine it in 3d-
what does the skull tell you about a persons face?
this time do a still life, but try and use interesting objects.
Render it, render it till you think you over did it.
Then ask your self when did I feel awkward and not know how to continye it?
This is called a limitation, it's where you reach the end of what you are capable of, but you aren't completely satisfied with the image
as you improve your skills will expand and you will overcome your limitations
last week we looked at eyes, this week we are looking at noses.
draw your own nose lots of times, and try and look at other peoples noses and how they look.
observe the nose
look at it, where is it lighter and where is it darker, feel the shape of it, look at it in proportion to your other features
Post these by Next Monday Feb 18th
February 16th, 2008, 10:35 PM
ok, good to see you've posted these, I will critique these later today, but you still owe me a still life.
Right now I got a bit of painting I want to do:D
February 17th, 2008, 04:00 AM
I have an example of the planes of the face, but as luck turns out, I can't find it, but I can get another copy soon.
Critique on Skull
I think this one is actually an improvement, really seems you pushed yourself, welldone.
I like how you used values behind the skull to push it forward, it really works well.
however, if you are rendering a surface(the background in this case), keep your line going in one direction, don't have them going everywhere.
I also think if you got a 2b pencil and added some lines to the darker parts without rendering with it, it would really push it.
with the grain flow,seamless tones,abrupt clusters and even flow hatch grain , the examples in the tutorial describe it much better than any words can.
The most important thing is that you don't hatch squares
don't hatch like this
Next Up, I wanted to give you a few examples of different styles of rendering.
Remember, there is no right or wrong way of doing it, but there are ways that are much better and ways that are much worse
this is a sketch by Wesley Burt (if you don't know him join the fanclub)
See how he uses dark darks to push the contrast, and his rendering doesn't go in every direction
this is by Luke Hollias (lukias on CA)
See how he uses dark values for the hair and eyelashes to push the contrast.
Also observe how close his lines are to one another and how solid his form is.
this is a drawing I did
One thing I notice about the way you render is that you seem a little unsure of what direction to do your hatching in. Look at the object and visualise the form of the object in your head. Is it flat, rounded etc?
I did a rendering tutorial, sorry if the writing is hard to read.
if there are any questions, ask away
February 19th, 2008, 02:18 AM
Oh and i would definietly like to join to the fan club ,but i cant visit his home page and i cant see any of the pics in his sketchbook either!
to be honest ,first i thought that it was your drawing and i was really amazed ,how fast you improved
hah, yeah, Wes is in an entirely different dimension to me, well he has been drawing over 10 years longer than me too, guess that counts for something:P
Oh and the noses are finished too !
Glad you liked my skull ,about the unsure , i i i actually it was like i was able to "feel the form" just sometimes i would have had to contoninue the line ,but without crossing them ,and i rather draw them crossing,then without o_O I mean i think that was the problem ,but if you have any kind of free time,i really dont want to ask you always for everything , but just with digital could you show me where does it seem unsure ?
um, I am not really sure what you mean to be honest.
I will telll you this though, rendering and proportions really improve from doing lots and lots of observational work, sometimes not things you even particularly like drawing.
this is better rendering, you remember what I said about not spacing your lines apart too much? Yeah, this is on the right track.
about the still life. Personally I don't think coloured leds are ideal for observational work because you can only get so dark with them, whereas a lead pencil can go from black to white.
If you do enjoy working with colours(I do too)
I suggest just doing the outlines with them, or if you render them up, go over the lines with a normal pencil to beef it up (I have an example I could show you)
I do public sketching too(mainly on the bus since I spend 2 hours on them anyway). The tip is to observe and try and memorise, then draw without looking up and down again.
here's a little tip wear sunglasses that cover your eyes
at least then they won't know who you're looking at.
Don't be dissuaded if people get agitated at you, I've had people called me a drawing stalker pervert:P
I am a little unsure what to give you as an assignment.
PM me as soon as you read this, and tell me what you really want to work on, and I will create this weeks assignment.
February 19th, 2008, 04:43 AM
This post might not make a lot of sense, I just wanted to communicate a few ideas with you.
These are rhetorical questions, you don't have to answer them if you don't want to, but I think if you wrote it down and I read it, it might make things easier(and things often make more sense when written down).
What are my strengths? Do they outweight my weaknesses?
Am I embarrassed with anything in particular? If there is one thing I would love to master, what is it?
Who are my influences? Who inspire me the most. Do I like these artists because of the way they draw-their styles, or is it the things they draw, like monsters or something?
Which artists do I respect the most because of their attitudes or their desires to learn?
In a year from now, what will be different? What is different now from what I was doing a year ago?
Am I struggling with the concept of being an artist? Is art the most important thing in my life.
Is my work stagnant and getting old? How do I keep things fresh?
Am I experimenting with other mediums? Am I experimenting with the things I draw.
Does music inspire me (seriously listen to the mars volta if you don't already
next these are some ideas of things you might want to draw, and how studying them can lead to other paths.
Faces> portraits> facial features> stylised faces>
figures> arms >legs >muscles >anatomy >character design
arms>feet (both are good practice because they are quite complicated to draw)
animals >creatures> monsters
trees> plants >landscapes
cars >vehicles >mechanics >robots >spaceships
different mediums, pens, ink, pencil, charcoal, paints-acrylic, watercolour, oil, etc
I think it's a good idea to try every media, you might actually find it really enjoyable too, just something to think about
I think this week I said we were going to work more on rendering so we'll do that, next week we will look at experimenting and getting out of our comfort zones
Here is a demo by David Kassan, hope you like it
February 19th, 2008, 04:49 AM
This weeks assignment
Looking at rendering again
I don't want to see any more bling contours:P
I want you to spend your time drawing a hand and a foot.
I want you to draw something (an object not another picture, no photo's) that looks interesting and hard to draw. Maybe it's got complicated shapes like chords coming out of it.
I want you to construct it in 3d, draw in the light source and render it.
Do you know about squinting?
squinting helps you look at values that might be confusing. Squint at your drawing and the object, it makes thing a heck of a lot easier
post any other drawings too, and render them to your best ability
February 21st, 2008, 05:56 AM
feet show improvement that foot in particular shows huge inprovement
don't have much time to share, here are the planes of the face sheets I promised
February 26th, 2008, 02:01 AM
that oil study is real good man, you see what I said about experimentation? Sometimes you might have to draw or paint something you don't want to, but as an artist, it's your responsibility to draw it to the best of your ability and also to attempt to experiment
that doesn't make a lot of sense:P
Anyway this next assignment is a biggie
I want you to read through the links I gave you in my PM
and to do 4 drawings from a photo or from life in 4 different medias.
I don't mind what medias you use but I recommend doing one in pencil, 1 in charcoal and one with ink or pen.
You use the same picture for each drawing, so pick something you wouldn't mind drawing multiple times.
While you can use more than one media for each drawing, I recommend sticking to one.
Any questions reply in this thread ( it's kinda easier for me)
February 27th, 2008, 02:28 AM
I really don't care what you draw, as long as it's a good quality photo (show the photo too if you can).
I hope you enjoy the assignment
March 9th, 2008, 01:04 AM
hey Gregory, where's the assignment?
My computer has been broken for over a week (at the library now)
so don't think I'm quitting on you.
March 19th, 2008, 02:45 AM
my computer is working again:)
hope to see something soon
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