PDA

View Full Version : dark elf tutorial (old but it shows my basic process)


Jason Manley
October 8th, 2002, 01:22 AM
http://www.gfxartist.com/features/tutorials/7714

this is perty old...my block ins are much much cleaner now...and more deliberate...but take a look...hopefully it will help some of you who are struggling with the digital painting process.


jason

Anthony
October 8th, 2002, 01:37 AM
Saaayy, I remember that. :D After you finish your project you ought to do a new one in a more dynamic, well lit scene so you can benchmark your progression. You do the dark stuff so well, it'd be interesting to see a more laid-bare piece eh?

Romus
October 8th, 2002, 02:16 AM
Thank you very much for that. I have been painting (or coloring) in photoshop for a while now but just recently started trying out Painter.

coriat
October 9th, 2002, 08:26 AM
thanks, i can see this is going to help ma alot now (or in the future, i don't think i'm ready for colours yet).
The only thing that bothers me is that i usually have no idea what to do...how do i render something?
i'm clueless what to do after i've completed the sketch...
aah well, it comes with practice i guess. thanks for this tutorial :chug:

Grifter730
May 7th, 2003, 02:58 PM
Can you tell us what kind of brush you used for painting that? I'm used to using the watercolor brush on Painter, but I'm wondering what you used to achieve this?

ELGRECO
May 15th, 2003, 03:25 PM
Mr Manley: I've been admiring with amazement one of your knights-the one with the helmet- posted in concept art's main page and wondered how you did it. Can I get the same texture in photoshop like you get with painter, or is that impossible unless one is very skilled? Will the wet brush
in pshop do the trick?

Chiba
June 13th, 2003, 11:43 PM
just a question about your base colour being the opposite of the feel you're going for- you said that the base colour will show through and enhance the feel of the overall work. I understand the theory of mixing opposites colours to create shadows and basically to create more realistic tones overall, especially when working in traditional media but does this base colour theory still work in digital paintings if there is no real base area surface showing through in the final piece?
When i think about it I figure it probably gives an overall sense of realism but are there other benefits?
thanks

Chiba

MrSmith
June 15th, 2003, 12:49 AM
would it be possible to get a hig-res version of this?

jmascho
June 23rd, 2003, 11:13 PM
Originally posted by Jason Manley
...hopefully it will help some of you who are struggling with the digital painting process.


jason

...you mean ME? Thanks for posting the link.