View Full Version : Pumpkin Hunter
emmegi
November 17th, 2007, 04:03 AM
Made in ZBrush and export in Cinema 4D with normal map using Zmapper tool:P
Marco
www.the4kingdoms.com
Robert.B
November 17th, 2007, 10:57 AM
thanks for posting man, hope you dont mind if I crit your piece. The first thing that i think could be improved is the color palette, right now you have a very monocrematic colors which arent doing much to activate your peice It makes for a very rudementary experience. As far as modeling I think you could improve these figures a little more maybe if you had some life reference that would help? I thinkt the faces could use the most improvement. As far as composition goes I took me a while to understand what was going on the image, but after looking at for a while i think he i holding a severd head?
I think whats making things confusing is the lack of contrast between the head and the guy holding it. Also the hair is very stiff and fuzzy, it doesnt have any highlights or visible strands which is a little strange and if the guy is holding the head up by its hair i think his hand would have a harder clutch then its present relaxed pose. The last thing that still confuses me is that im not sure if he is pulling the head out of a bag or if thats part of the guys uniform behind the head? I Think contrast will help fix issues like this in your next composition.
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