View Full Version : C.O.W. - #101: Refined Gem 4500 Carat - Voting!
November 15th, 2007, 11:04 AM
ROUND #101 VOTING
Topic: Refined Gem 4500 Carat
Deadline for the voting: Saturday, 08th December 2007
Posting thread (closed):
OK - before voting/posting read this!!!
1. Please give c&c or a reason why you voted for the image!
2. Feel free to comment on any or all entries, the artists will appreciate it!
3. No voting for your own entry!!! If a participants votes for his own entry, every member has the right to call him a stupid lame moron in this thread! And i will delete his/her vote anyway...
4. The poll is public. Your vote will be seen.
November 18th, 2007, 07:06 PM
reserving this spot...dunno if i will need a 2nd post later for the poll ;)
November 24th, 2007, 11:41 AM
This is my first COW entry, so please let me know if I'm doing this wrong.
The challenge is really fun. I'll try to follow more COW in the future so maybe one day I'll be able to come up with creature art as beautiful as some long-term followers of COW :)
Concept: Refined Gem: Feathered Desert Runner by JakkaS
This creature lives on frigid northern deserts. It almost never stops moving except when they feed. There are rumors that they run even in their sleep. When threatened, however, they tend to become aggressive rather than evasive. Their clawed feet make them formidable foes for any predators.
I've always marveled at the simple wisdom of this creature. I often stop to watch it charging headfirst into the future, its eyes wild with joy. Truly, no other soul in this world can leave fears and doubts behind quite so fast.
November 24th, 2007, 12:13 PM
I wanted to change some more things based on crits I received, but I just broke my collarbone yesterday, and am not up to trying right now...:\
Concept: Refined Gem: Firestarter Amphibian by Burtzum
November 24th, 2007, 02:03 PM
Concept: Refined Gem:Crustacean Shark Eater #60 after mysticaldonkey1
The Crustacean Shark Eater lives in the deep sea where it looks above to spot the sillouhette of it's favorite prey. This crustacean predator feeds entirely on shark and it uses stored calcium deposits to form razor sharp teeth that regenerate much like fingernails. The shark eater spots its victim and races towards the surface catching the shark by surprise in its trap like claws. With the shark in it's grasp the crustacean predator is free do dine at it's leisure or devour the prey in one or two large bites.
November 25th, 2007, 01:51 PM
Artist: Main Loop
Concept: Plague Dragon, after Main Loop's #46
November 25th, 2007, 05:47 PM
It's been a long time... work isn't really admitting me to do these challenges anymore, but I'm tired of that. So here you go, and hopefully they keep coming! ;) It's a much needed investment of time, since doing any challenge boosts your skills!
Concept: Arbraticus Ptolemaus after Giant Tree Eater #87 designed by Moai
The Arbraticus Ptolemaus is a long extinct dinosaur. Little is know aobut it. The only thing that's certain about this creature is that it was "built" to devour trees.
The long neck and it's 6 (presumably) extremely fast working stomaches prove this. Thanks to it's very heavy bone structure in the lower body it is able to sustain the weight of the neck, which is calculated to be able to hold a small chestnut trunk.
November 25th, 2007, 07:03 PM
Concept: Refined Gem: Scavenger with Thorny Head, after benu's no.044
November 25th, 2007, 10:43 PM
Concept: Feathered Desert Runner #2 created by Longshao
She has trained them in the art of running in this dangerous environment as best her instinct would allow. She nervously scans the horizon, always ready to bolt as her offspring wrestle in the hot sand unaware that their most difficult trial is about to come. In this harsh place, it is definitely survival of the fittest, and the fastest.
Thanks to Longshao for the awesome inspiration.
November 25th, 2007, 10:46 PM
Ohh my first finished piece for COW! :D
Note: Description will follow!
Concept: Purple Tentacle Creature created by archipelago
The Archipelago hops from one coastal rock to the next, always searching for his next grub. The way he captures his grub is quite simple, he tongue lashes it, sticking the grub to his slimy sticky stretchy tongue. Just life a frog, this creature has strong hops, but with the ability to move at great speeds in order to race the waves back to shore.
Sometimes, just sometimes, he would stare at the fly, just stare, not move a muscle...or whatever he is made out of. And then...he would tipple over with cramp.
He dwells within a cave that was once a hole that a child made while on holiday. Sometimes, just sometimes, a crab kicks him out, taking the hole for himself.
Sadly the Archipelago is made for camouflage at night, as a nocturnal creature. However our Archipelago is afraid of the dark and insist on staying awake during the day and sleeping at night. This cause much head ache, well aches all over, as he is in plain sight for predictors, and these creatures are vicious!
November 26th, 2007, 02:00 PM
Concept: Feathered Desert Runner
Due to these strange desert creatures only just being discovered by western civilisation, they haven't even got a proper name for them, but the local tribes living out here in this waistland call them simply LEGS, They are highly carnivourous and often become scavengerous and even canibalistic due to the harshness of the terrain they live in. Legs can often be seen running around in large swarms during the summer, at their breeding season. Only the females have a feathered crest on they head, the males are totaly bald, this being the only obvious difference between them. Often the female can be seen running hours on end, being chased by the 30-40 males in pursuit.
November 27th, 2007, 03:16 PM
Concept: Giant Tree Eater 08 by EricT
Crunch...crunch....a loud, slow chewing sound can be heard in the valley in the Fall. The Giant Tree Eater peacefully eats tons of bark and leaves to gain weight before curling into hibernation for Winter...but it will be back next year
November 29th, 2007, 12:56 PM
Concept: Bilemaw, Plague Dragon 035 by peter_john
Bilemaws are a foul species of dragon that some believe to be responsible for virulent outbreaks of plague. They exude an awful nauseating smell from their mouths and through vents along their necks. Usually the stink may signal the arrival of a bilemaw to the wary. While unpleasant, breathing the stench given off from a bilemaw isn't lethal. The real danger of dealing with bilemaws results from their foul dripping mouths. While flying overhead cities and villages their jaws will drip infectious gobs of offal, literally causing a rain of plague. Anyone unfortunate enough to be bitten by a bilemaw and escape will soon find their body rife with infection. Any attempt by the victim to seek refuge and relief among their friends and family will sadly result in the spread of the plague.
November 29th, 2007, 07:36 PM
Concept: Feathered Desert Runner 060 by Lander
The Feathertail is as harmless as it may sound if you have someone to save you. Residing in blistering, mountain deserts, Feathertails use their tail to block the sun to remain cool. Their tail also plays a vital part to balance it's massive body when grazing the plains for food. Their total absence of teeth forces them to swallow their prey in one bite, or rather it would be one mouth full.
Locals have found much sport in the Feathertail by luring them with tasty treats, including themselves. It's a test of endurance, and bravery. The one who runs the greatest distance is the winner. They usually pray on everything that can fit between their jaws. And when a competitor is consumed, the Event Organizer tranquilizes the beast and the sportsman gets rescued by being yanked out the same way he came in. The massive amount of drool makes a body suit a necessity and a fashion statement.
November 30th, 2007, 05:31 AM
Concept: Red Face, Arctic firehead #14 by James Wolf
They are seldom seen, but some of the braver (or more boastful) hunters tell stories about their encounters with the red face. They tell of times when blizzards caught them in the ice fields, and when they believed they would never see their kin again, a scarlet-glowing apparition would loom up out of the white gale and lead them back to their own hearths. Some however claim that these mysterious saviours, which are also reverenced as a totem beast and reincarnation of the elders, act on strange whims and will take a man in whose heart they see a sin of some kind to the wastes of the far north and beyond the aurora, where the spirits of the damned dwell.
November 30th, 2007, 12:22 PM
Concept: Golden Lantern Beetle 001 By Jakkas
November 30th, 2007, 03:15 PM
Artist: Michael Jaecks
Concept: Cloister's Electric Swamp Dweller #056
This swamp dwelling mammoth, sometimes called the Teslaphant, has large, conductive, tusk-like appendages it can smack together creating powerful sparks and arcs of electricity. In the methane rich atmosphere of its native bogs and mangroves, the Teslaphant's display can be bright, impressive, colorful and even explosive.
November 30th, 2007, 04:00 PM
Artist: LORD M
Concept: Flower Patterned Jungle Lurker - Coma corollarixemplum
The Flower Patterned Jungle Lurker is a predator that lives in the tree tops of in the deep jungle. Being a creature that looks like something that it is a mixture between a feline and primate and which have the size of a large panther is a sight that's quite intimidating for any who see it.
The Flower Patterned Jungle Lurker is a member of the Stalker family,Coma , and like its relatives it is higly aggressive.
The males have harems consisting of several females and a large territory - which it ferociously defends to the death against any rival that tries to take it from him. This is the main reason why the males have such horrendus scars on its leatherlike and hard forehead.
The male and female have are pretty similair looking, except for that the male is a bit larger then the female and have higly decorated fur and a long tail to impress the ladies and show that he's strong and healthy. Since the male mostly defends the territory against any rivals the females mostly stands for the hunting and caring ofthe pups they have a descrete grey coloured fur - this to more easily blend into the shadows of the jungle. Like its name suggest, they lurk around and stalks it prey until they see when they can surprise the prey.
Anyone who dares to enter the deepest parts of the jungle will surely walk into the territory of the Jungle Lurker male and will brutaly be torn asunder when discovered. Even if the chanses of surviving a Jungle Lurker attack is slim, pochers often tries to kill the male for its beautifull patterned pelt, which will be sold for a extremely high price on the market and often is worn by kings and nobilities. This is something many pochers have tried to do and most have died trying. Even if they succeed to kill the male, the females will still be around since they always attack in group - which is even more deadly then the males attacks.
The flower patterned jungle lurker is often told about in old folk lores as a nobel creature, a king of the jungle, that rules the jungle with a gentle but strict fist. If one gives a sacrifice outside the jungle for the Jungle Lurker, he can cut wood from the trees. If one doesn't and still cut wood, he will face the wrath of the jungle lurker and become devoured. Old folk beliefs also says that where a Jungle Lurker lurks, it will create a pattern of white flowers on the very place it walked. These flowers are said to be medicinal herbs that can cure any dicease. Thereby the creature got the name Flower Patterned Jungle Lurker.
November 30th, 2007, 04:34 PM
Concept: Deslicornius Glaciaris - One Horned Glacier Slider by Hiuki
The Deslicornius are lonely creatures that live in the arctic archipelago, when winter comes the female deslicornius migrates to warmer lands in the south to give birth.
Although they're excellent swimmers, they prefer to slide on the glaciers to cross the sea.
November 30th, 2007, 07:22 PM
Concept: Scavenger with a Thorny Head
Thorny Headed Scavengers have been known to get cranky over scraps of meat they find on the plains...
November 30th, 2007, 07:30 PM
Concept: hammajamma's Nocturnal Night Dazzler (#86)
November 30th, 2007, 07:56 PM
Concept: Giant Tree Eater
These majestic beasts love tearing down trees. They eat quite a big portion of the branches it breaks of from the tree, but for the main part they just love tearing down trees. Because of its ferocious and manical pursuit destroying anything remotely treelike most of their habitat is usualy quickly ridden of larger and smaller trees. The bigger the tree, the greater the challenge for the Giant tree eater. And they happily accept the challenge.
November 30th, 2007, 08:41 PM
Concept: Refined Gem: Striped Beast of the Skies by Moai
December 1st, 2007, 10:51 AM
not accepted entries:
All WIPs/sketches/not finished yet/placeholder/yaddayaddayadda images...AND (if not mentioned further) all entries which didn't pass the quality check
close to rejection:
Please update your image: Add the credits to the artist of the original thumbnail and also add the theme and number of the creature. I know you already pasted it in your text, but it would be cool to have it in the image as all did it as well ;)
December 1st, 2007, 11:01 AM
new round is on:
December 1st, 2007, 11:24 AM
Whoohoo! I'm the first to choose! It's initially a tie between Nightblue, EricT and peter_john, but of the three only Nightblue tackled another guy's creature so he gets the kudos and my vote for that. Really like the fur on that one btw.
December 1st, 2007, 12:50 PM
Great round, guys! You have made some fine pieces, which I thought I should comment on - giving you my humble opinions. :P
Nightblue - I really like the movement in this piece, it looks fast and kinda like a photo taken of a horse - but instead of a horse it's something else.
The fur looks really nice, almost shining in, what I suppose, the sunlight. The dust also gave it a feeling of it running.
One thing that I almost immeaditly imagined when I saw your creature, was that it would be perfect if a human rider sat on top of it. :P
Great motion drawing! I have nothing to complain on! :D
Goog - I like the way it looks like an amphibian, wet and shiny after just coming up from the water.
A bit more detail on the creature and the background wouldn't have hurt. :)
VegasMike - This is really cool! I love the scene you made, actionpacked! Great details on it, the crustacean shell looks superb and old, like a crustacean that have lived for a long time. Great piece!
Main Loop - Nice use of colours, but in my humble opinion it kinda looks unfinished. A bit more detail wouldnt have hurt, and maybe if you had given the ground a rock texture it would have looked much cooler.
Piru - It looks happy! Nice use of colours and I like the way it's posed, kinda looks like it's happy because it's running towards dinner. :P Really nice!
metalpiss - I love this one! The choise of colours you used and your shading are both great! I like the detail on hw you can see the veins through the wingmembrane. This is my favourite and I voted for it. :)
scorge - Nice scene with the kids playing. Kinda gives warmth to the creature. :) I also like how you placed those two predators in the background. Great tanned skin you gave them.
Rist - It reminds me of a book cover for some childrens book somehow. The face you gave it is really great looking.
grenogs - Great piece. With the skintexture you almost made it look like a predatory lemon. :D Awesome!
EricT - Love the look of this, this one also reminds me of a childrens book. You made it look just like the thumbnail, thumbs up for that. This is one of my favorites.
peter_john - Great piece, you made it look more vicious then the thumbnail. The gob dripping from its mouth looks like something you wouldn't like to have on your clothes. Great lightning and shadows. Maybe a bit more details wouldn't have hurt. :)
Lander - I love the way it runs after the guy. :D Great shading. Really funny description for it, made me smile.
walnut - I like the pose and the description for it.This kinda looks a bit unfinished, more detail on the fur and head would have made it much better.
Peg - I really like your interpetation of Jakkas golden lantern bug. The pose is cool, looks almost like it's howling. :P Nice colours and shading. One of my favos.
Michael Jaecks - Great details! I love the skin you made on it, great shading as well.
markeshi - I love this one! It looks so happy, so joyous! Like it's having the time of its life playing in the snow. :P
A bit more details, like on the fur wouldn't have hurt, in my humble opinion. :)
Lenorekitty - Looks really ferocious. Nice traditional drawing. :)
insubstantial - Awesome drawing! The details in your drawings are many - which I like. :)
Supervlieg - Nice skin you gave it, I like the wrinkles all over its face. The pose is also really nice. I like the vegetation in your piece, the tree and bushes. Also the mountain background is nice :)
BlkCelebration - Great light and shadows, I like how you made the skin all reptile-like.
Damn I use a lo of smilies. :( I would greatly appriciate if someone would comment on my little something. :)
December 1st, 2007, 02:26 PM
Nightblue: Great job, and a very believeable creature design. I like the slight change you made on the more powerfull legs. The fur is really well done, I like how you kept everything relatively simple and to the point. Works for me, and you got my vote for it.
Goog: Nicely done. I see some perspective issues though, and it doesnt look like he could actually lean on those front paws.
VegasMike: Excellent job, as usual. I love the dynamic image and it really comes together. Perhaps the creature comes across a bit too cartoony when compared to the shark, making the shark steal a bit of his thunder.
Main Loop: Nice job on the detailing of the creature. It would have been a slightly bit better if you had some sharper details in the highlighted areas. But this pic works for me anyway.
Piru: I love your choice of creature! I like the impression of speed you put in the picture. You could have pushed his behind a bit further by adding some dust clouds in front of it.
metalpiss: Nice color palette and great highlights. Maybe it would have been even more dramatic if part of his face was lit as well.
scorge: Nice colors, but perhaps a bit on the satured side. Maybe adding some footsteps in the sand would add a bit more to the story.
Rist: Nice job. Overall maybe it could use some stronger contrast for the shadows. And since the texture of the stone is very good, it wouldnt hurt to put a little more texture on the body of the creature.
grenogs: I like the expression you put on this creature. Maybe some wrinkels and bumps in the head would emphasize this even more.
EricT: I like how you sticked with the style. Overall I would say a little more shading would bring it a bit more to live.
peter_john: Nice job. I think it needs some stronger shadows on the body to make it a bit less flat. I also have a bit of trouble reading the background.
Lander: Nice and very dynamic pic. I think some stronger blue hues would work really well and put a little more focus on the creature.
walnut: Nice job overall, but I think you could have taken it a little bit further if you dont mind me saying so. Try to add a focal point, and add some stronger values and details in that part. Right the creature doesnt have a strong focal point.
Peg: Overall nicely done. It looks a bit like its falling to the right or left though. It could have been intesting to see more of that lantarn, its not really clear how it works now.
Michael Jaecks: Holy Scaly textures batman! Nice job on the detailing. The colors work really well, especially in the lit areas. The pose is a bit stiff. Try to loosen it up a bit, maybe by checking out some elephants in motion.
LORD M: Nice work on the fur. The creatures in the background look a bit like very small creatures instead of being farther away. Try to add some atmospheric perspective by painting over them in a color from the background on a low opacity. Same goes for the flowers trailing of into the distance.
markeshi: Nice pose, very dynamic. I like the snow blowing from its back. The horn and some other parts look a bit flat, maybe some dramatic shadows could fix this.
Lenorekitty: Lovely style. The pose works really well. However I would like to have seen a pose that shows of a bit more of the backside of the animals.
insubstantial: Overall great picture, but I think it would benefit from having a bit more light in the scene. The moon in the back would have been a great lightsource to light up some parts of the forest and creature. That way you would be able to lead the eye of the beholder a bit more.
BlkCelebration: I like the texture on the neck parts. Im not sure what the other parts of the creature are supposed to be. Are they covered in feathers of scales? Some parts look very feathery which is very nice. You could add some loose feathers to show of the ferocity of the flapping wings.
December 1st, 2007, 02:35 PM
I'd have to vote for Nightblue, they did a really goood job of taking control of other person's concept
i thought it was cool, though, how two different people chose Moai's Giant Tree Eater and they still turned out fairly different
Lander-you did i really awesole job too, i like yours a lot
PeterJohn-your monster was great and i liked your style. it reminds me of ARthur Rackham a little bit
December 1st, 2007, 04:34 PM
I have to say that I'm not a pro and have no education or other knowledge to fall back on when I comment. So it's nothing but my personal view and can be ignored totally if you disagree.
Nightblue: You totally stole my heart the first time I looked at it. I really like the bold brush strokes. I can see the creature running with three eyes shut :)
My vote belongs to you.
Goog: I think the mouth would have come out better if viewed more form the side. Also add some inside to it's mouth. I really like the skin. nice folds and wrinkles.
VegasMike: I've had problems with open water ever since I saw Jaws. This didn't make it much better. Really like the textures.
Main Loop: Totally like the feeling. I like the loose feeling of your brushwork.
Piru: Looks like it's moving rally fast without moving (full of grace) It makes it look big.
metalpiss: This I like. It makes King Kong look lite a toy. Nice touch with the beak.
scorge: I like your strong colors. Nice balance to the pose.
Rist: You fleshed it out really nicely with the tentacles on it's head. Maybe you lost the red eye a bit.
grenogs: good looking dry atmosphere It's still a bit flat. I think you could work more on bringing out the volume of the flesh. That is one slimy tongue.
EricT: Cool to see how you envisioned your creature. I dig the style
peter_john: I think the strong colors work really well. I have a hard time painting like you cos I'm afraid of strong colors.
walnut: Great to be able to communicate a feeling through the pose and not so much through the eyes. I would have liked to see some more details. But still as always a great.
Peg: When I look at the original thumbnail I read six legs. I also think you could have had some more highlights to enhance the volume. I really like your minimalistic style on the head to communicate the design. I'm inspired and will have to give your technique a shot.
Michael Jaecks: I really like this one. But it feels a bit stiff. Also it's floating a bit on it's hind legs. Very powerful. Nice rendering of details.
LORD M: Totally awesome fur. By making the trees towards the back lighter would probably help to convey the sense of depth. Next critter of mine will have to wear a coat of fur so that I may train on getting as good as you. Thanks for the comment. I'm glad it made you smile. Totally made my day.
markeshi: I would have liked you to have offset the legs somewhat to make it less stiff. But lots of motion and great snow and fur. Especially the snow on it's back.
Lenorekitty: This I dig. Totally awesome pose and emotion. They really communicate.
insubstantial: This is a jewel. At first I had a really hard time seeing what it was. Then it made me shiver. Well done.
Supervlieg: I totally like your style. Nice pose and details where needed. Thanks for the comment on my creature. I can see your point. I'll try to make a update on it and see if I can make it pop.
BlkCelebration: That is great. I really like the volume and paintstyle.
December 1st, 2007, 05:38 PM
Lots of great entries, but I had to give my vote to supervlieg.
December 1st, 2007, 09:12 PM
Voted insubstantial, beautiful stuff. Supervlieg was a close second.
December 1st, 2007, 09:17 PM
Lots of great entries! My vote went to Nightblue. Absolutely gorgeous use of color, subtle and very beautiful, and nice movement too. Great reposition of the original, seems really accurate to the original artwork as well. Nice job! Also liked Michael Jaecks's.
December 1st, 2007, 10:11 PM
My vote went to supervlieg. Absolutely amazing amount of detail.
December 1st, 2007, 10:19 PM
I've got an update ready Foz but I'm not sure where to put it.
Went with SuperV on this one. Beautuful action, colors, composition and just about everything else you can think of to make a great painting.
Honorable mention to Night Blue( amazing first COW!), VegasMike( took my breath away, intense), and Metalpiss (great atmosphere and technique).
Good round. I was a little nervous at first that there might not be enough entries, but here we are and on to the next and so on.
December 1st, 2007, 11:53 PM
my vote went to Night Blue. The image didn't seem to load in the thread but I remember it being sweet :D
LORD M, Supervileg and Lander too, thanks for the c&c on everyone's pieces! You rock.
December 2nd, 2007, 12:00 PM
There are so many great entries this time and I really wished I could multi-vote. My vote goes to VegasMike - amazing colors and underwater atmosphere, as well as well-composited actions. Your style looks natural and almost effort-less.
Close seconds are:
Supervlieg - the energy and motion is awesome, the color is clean, and the texture of the skin looks very believable. The way the creature's neck twists looks very natural.
Lander - the pose is very dynamic, and the painting is downright funny. Love the expression on the creature's face. The feathered tail looks amazing.
metalpiss - your image looks like a scientific reconstruction of a pre-historical scene. Love the colors and dramatic lighting. The way the light slightly filters through the wing looks really good.
Everybody did an amazing job in this one. It's really interesting to see the thumbnail and the refined work at the same time. Another round of applause for those who completed COW100 challenge :D
December 2nd, 2007, 07:52 PM
Nightblue - Great first entry and welcome! Thanks for the vote...I really like the use of lines to express form and texture...great feathers on the tail.
Goog- Spooky looking, the front leg looks a lil floppy.
Main Loop-Good form on this creature...
Piru-Nice angle, I would like to see the body get lighter as it goes into the background.
metalpiss-Awesome, really like the colors and lighting..I think it would be cool to see more lighting on the head like the beak.
scorge-These guys are fun! I like the bright colors and playful kids.
Rist-Can't see the final but I remeber it was weel done wih a nice composition.
grenogs-I think these guys would be a good enemy in a Mario game!
EricT-Fun stuff, love the style!
peter_john-Love the painterly style, this guys could be from the Metroid series.
Lander-I like the pose, nice action...The little spiderman looking guy is a kind of distracting.
walnut-I would like to see another round of rendering on the creature.
Peg-This one seems to be falling over a bit...i think the front leg could be spread out further for more balance.
Michael Jaecks-Awesome coloring and render...The front chest plate seems a little flat to me.
LORD M-Nice piece, the flowers could go...
markeshi-Nice cool colors, they contrast well with the warm fur.
Lenorekitty-I love the traditional approach on this!
insubstantial- Creature is getting lost in the background a bit...love it when I can focus on him.
Supervlieg-You gets my vote for the dramatic composition and excellent rendering on the creature, especially the head. Really like the colors too.
BlkCelebration-I love the chunky style of rendering and the colors you use.
December 3rd, 2007, 01:50 AM
Supervlieg - you get my vote on this one! I loved the angle, the pose and the color you used in your piece. I felt that you really captured the creature well and put it in a great environment! Great work!
Others tha caught my eye - NightBlue, Vegas Mike, Eric T and Lander
great job everyone!
December 3rd, 2007, 01:55 AM
vagasmike, i was thinking more towards the rebirth of PacMan, effects of just having eaten a happy pill :)
December 3rd, 2007, 07:22 AM
Thanks to all who commented! Some very true crits, very much appreciated.
And Supervlieg, I like your choice of creature too. ;) héhé
December 3rd, 2007, 10:49 AM
for me it was close between BlkCelebration and VegasMike because the colours and detail worked so well.. but my vote went to VegasMike, great work all you guys =]
December 3rd, 2007, 04:00 PM
Thanks for all the comments and critique! My creature is definetly falling over. I'll have to revisit that stance!
I voted Supervlieg for a very nice image treating the original design very well.
Also beautiful works from Nightblue and Vegasmike
December 3rd, 2007, 07:05 PM
Hey, all. Since I splendidly failed to provide an entry for this round of COW, I figured I could at least help out with some constructive criticism of those who actually did so. Usual generic "I'm no master artist, take it for what it's worth" disclaimer applies.
I like how you've changed the pose of the creature to an action-packed one. There is an angle change as well, but it's a lot more subtle... it would have been great to see a different view of the head, for example. The texture is fairly well-done, but it seems as though this could have been pushed a bit further as well.
I like the dramatic change in angle from the thumbnail, and the change in expression to show the mouth working is a good call as well. That said, the pose really isn't that different from the thumbnail, just shown from a different angle. Also, it would have been interesting to see a little more development of the creature's texture, even though the initial rendering was a bit more cartoonish. P.S. - Hope your collarbone's healing nicely :)
Excellently done! Dramatic change of pose and angle, and a very solid development of the creature's look and feel, especially the texture. Also, adding in the mechanisms of how it actually eats sharks was a good choice from a conceptual standpoint. It looks a lot different than the thumbnail, but a close look shows that it's really the same.
I love how you've magnified and refined your creature's texture in the final piece, staying extremely true to the feel of the original thumbnail. You also did a great job solidifying the forms from the slightly blurry rendering of the thumb. That said, the pose and angle mirrors that of the thumbnail exactly. As a result, no new information about the creature is presented, though the existing information is clarified quite well.
I love how you've completely flipped the perspective on the creature, creating new anatomy that fits with the original concept, though it isn't shown in the original concept. The action is a little more understated, however, most likely due to the difficulty of rotating the creature 180 degrees. The rendering style , though adequate, is a little bit vague and impressionistic, and there appear to be a couple of problem areas, namely the front legs. A bit more refinement of the details will help finalize this piece.
Yeesh, that username makes me cringe. Anyhoo, solid entry! Not only have you completely changed both the pose and the angle of the creature, you've added a lot of personality and mood to it. To top it all off, the textures are all very well rendered - quite an accomplishment, considering the variety of them present here. Very well done.
Kudos for taking the time to do multiples of the same creature - it's a great way to show a lot of extra detail, and your decision to show it at various ages was very cool as well. That said, texturally there doesn't appear to be a lot of new information introduced in the composition... further exploration of the anatomy and texture would help bring this piece to the next level.
Yowch... picture not loading... I'll try to remember to check back and post a crit when it re-appears. Sorry... :(
I like the way you've changed the pose, angle and added action to the scene. The horde of creatures also adds some good information to the piece, showing it in its native habitat. That said, I'm not 100% on the anatomy and representation of the creature. The added part, the teeth, is fine, but the rest seems to lack the form of the original concept. The original had a kind of "bullfrog" feel to it, while the new version is more of a rounded lemon shape.
The placement of the character in its environment works very well, presenting additional information about the creature's personality. That said, though the pose is different, the angle and placement of most of the creature's body parts seem very similar in placement to the original. It would have been interesting to see the creature from a completely different angle, allowing for exploration of additional unseen features.
I like the placement of your creature in its setting, and the change of pose and angle, allowing additional elements to be defined, and adding a bit more personality to the character. Obviously, the anatomy has been revised as well, but it seems as though many of the textures aren't quite as well-rendered. Finally, the structures of the head seem to fall a bit out of perspective, with the horns leaning to the character's right a bit, though the head is facing forward. A lilttle more detail and a few tweaks will help finish this piece nicely.
Interesting revisioning of the creature. The action pose and addition of prey and environment help to really define the personality and scale of the creature, and the level of detail in the revised textures is great. It would have been nice to see the whole metallic look of the skin carried through, but the new look works well for the creature overall. A solid entry.
Excellent addition of environment, change of angle, and change of pose. However, the level of detail in the new piece isn't that high, leaving a bit of ambiguity to the creature's look and feel. Also, the new version seems to have a few anatomical issues - the back legs in the original seem longer, and there is more of a massive feeling to the thumbnail version. Defining the textures more solidly and minding the creature's structure will help take this piece further.
While the pose and angle of this entry have changed slightly from the original, neither is really that drastic. Given that, the piece seems to be lacking in textural detail, and the design of the glowing portion has changed quite a bit - there's no point at the end where the glow is concentrated. Building up a texture for this creature would be a good next step to take this piece further.
An interesting re-visioning of the character's texture - the original seemed to have very wrinkly, loose, folded skin, while the new version's skin is more craggy and solid. The addition of color is handled well. There is a slight change in pose, but the angle remains pretty much the same. The head's position is almost exactly the same as the thumbnail, however, creating an odd imbalance in the creature's stance. NOTE: It's good to see someone else working on one of Cloister's designs, as I didn't get a chance to finish mine. :)
I like the way you were able to take your original thumbnail, change the pose, add a good amount of detail and a setting, and keep it looking true to the style. The striped patterns on the new version seem very dense compared to the original, lessening their prominence. It would have been interesting to see the head from a slightly different angle, and the overall pose comes off as a bit static - as a lurker, it would have been great to see it in a classic stalking pose. But this is definitely a solid next step in the development of the critter.
The addition of environment, change of pose, and addition of detail help maintain the feel of the thumbnail and add a lot of personality to the creature. How cute can a big, lumbering creature be? The one thing that would have been good to see would have been a change of angle, to reveal a bit more about the character - but overall, this is a good entry.
I like your decision to include a pair of creatures, fleshing out the details of the their anatomy from multiple angles and adding in a lot of personality based on their interactions. However, the sketch style of the illustrations doesn't really do much to build up the textural feel of the creatures. It would be great to see this brought forward to a more rendered version.
I really like what you've done with this entry. The pose and angle have been changed slightly, but the addition of the environment and meticulous development of the creature's texture have practically reinvented the creature, while keeping it true to the original thumbnail. The exploration and development of the creature's form and personality more than make up for the modest change in angle and pose. Well done!
Good to see two creatures in this composition, both from a completely different angle than that of the original. The textures are well-done, as are many of the anatomical clarifications of the creatures. However, certain elements, such as the fur on the legs and the teeth of the front creature, seem a bit at odds with the original concept. Also, the far creature's head structure seems to differ a bit from the near one's, though this may be due to lack of detail. A good entry overall.
I like how you've taken a fairly simple, cartoonish style and added in some good texture detail, staying true to the original design while moving it forward. The addition of a setting and angle are well-done, and the pose adds a bit of personality to the creature as well. That said, the overall texture work is a bit nebulous, and could stand some extra rendering. Also, the texture in certain areas seems to be at odds with the original's feel - the wings being a primary example. A bit of tightening up, and this piece will shine.
To all: hope you find these crits helpful, and congrats on finishing your COW101 entry. :)
December 4th, 2007, 01:29 AM
I thought that was the point...
December 4th, 2007, 01:05 PM
I thought that was the point...Hey, Main. I assume you're referring to my critique. The point was, indeed, to further develop the creature and, as I mentioned, you did a great job of clarifying and defining the texture and anatomy. However, I was taking the COW101 instructions into account when writing critiques...
3. Make a fully rendered big version of the chosen creature with a new angle and/or pose!!!http://conceptart.org/forums/showpost.php?p=1533043&postcount=2
I've been told in the past that I tend to stick too close to the rules of a challenge/competition when creating or evaluating entries... this may be the case here as well.
December 5th, 2007, 07:38 PM
Looks like a fotofinish!
For those interested, I made a making of for Giant Tree eater I did for Cow 101. Check it out over here: http://conceptart.org/forums/showpost.php?p=1558266&postcount=200
December 5th, 2007, 07:54 PM
Thanks for the tutorial Supervlieg!
December 6th, 2007, 03:38 AM
they are all awesome but the one that realy caught my eye was Michael Jaecks's teslaphant, the webbed spines coming off the head neck and shoulders are so cool.
also the name teslephant is the most ingenious thing ever.
December 6th, 2007, 11:51 AM
Heh heh heh. Thanks sinyorpicante. :) I was inspired for the name by seeing this crazy video of a couple of tesla coils programmed to play the Super Mario Brothers theme. I think you can still find it on You Tube.
edit: Indeed you can! One of the funniest damn things I've seen in a while.
December 6th, 2007, 11:12 PM
Hey, CoWsters. Here's how far I went on my entry, if anyone is interested. Life has been pretty busy, lately.:rolleyes: Original critter by Daveneale.
I had to go and vote for Supervlieg. He treated my critter so well.:teeth:
December 7th, 2007, 01:06 AM
decisions...decision..well I like many of them I choose Metalpiss, i like the originality of the dragon/bat wings and vulture type bird, i really feel how immense he is his talons resting on the mountains, strikes me as being believable and real
December 8th, 2007, 12:28 PM
Grats to vegasmike :) Outstanding work!
Thanks to everybody's kind encouragement and helpful feedback. I'm happily surprised by the number of votes I received, which I feel is a lot more than I deserved. I'll work harder to improve myself in the future.
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