ConceptArt.Org
November 6th, 2007, 04:17 PM
Skybox/Matte Painting Artist
You will work directly with the Art Director to establish a style and feel for the backgrounds that are part of the environments and scenes in Bungie games. You will use your artistic talents to replicate the environment lighting in a convincing and aesthetic way.
Essential Functions
· Create the 2D painted backgrounds required to complete any 3D environments or cinematic scenes in the game while working with the cinematic and environment disciplines
· Create 3d geometry to be used as backgrounds for environments or cutscenes
· Troubleshoot and use talents to create visually stunning backgrounds which match and enhance the game’s style and 3D requirements, using direction given by the Art Director and Environment Art Lead
Qualifications
· One or more years experience preferred as a 2D/3D Artist on a published title
· Thorough knowledge of Photoshop, Maya, Max and other 2D/3D applications
· Strong skills in painting (photorealism), drawing, composition, color matching
· Ability to create matte paintings stylistically and / or photos realistically using 2D and 3D applications
· Ability to integrate illustration with existing 3D environments
· Ability to follow directions and complete tasks independently while working within the framework of a team
· Excellent aptitude for problem solving
· Must be able to continually adapt and adopt new technologies
· Excellent communication and collaboration skills
· Ability to meet tight deadlines
Education
· AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art.
Please email resumes, demo reels, portfolios and other application materials to jobs@bungie.com . Note: If you don't use this actual email link, please be sure to include the job title in the subject line of your email.
You will work directly with the Art Director to establish a style and feel for the backgrounds that are part of the environments and scenes in Bungie games. You will use your artistic talents to replicate the environment lighting in a convincing and aesthetic way.
Essential Functions
· Create the 2D painted backgrounds required to complete any 3D environments or cinematic scenes in the game while working with the cinematic and environment disciplines
· Create 3d geometry to be used as backgrounds for environments or cutscenes
· Troubleshoot and use talents to create visually stunning backgrounds which match and enhance the game’s style and 3D requirements, using direction given by the Art Director and Environment Art Lead
Qualifications
· One or more years experience preferred as a 2D/3D Artist on a published title
· Thorough knowledge of Photoshop, Maya, Max and other 2D/3D applications
· Strong skills in painting (photorealism), drawing, composition, color matching
· Ability to create matte paintings stylistically and / or photos realistically using 2D and 3D applications
· Ability to integrate illustration with existing 3D environments
· Ability to follow directions and complete tasks independently while working within the framework of a team
· Excellent aptitude for problem solving
· Must be able to continually adapt and adopt new technologies
· Excellent communication and collaboration skills
· Ability to meet tight deadlines
Education
· AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art.
Please email resumes, demo reels, portfolios and other application materials to jobs@bungie.com . Note: If you don't use this actual email link, please be sure to include the job title in the subject line of your email.