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View Full Version : Sci-Fi base thing


saturnfive
August 20th, 2003, 03:52 AM
I guess it looks a little like it's underwater, though it wasn't necessarily intended to be. I'm only kinda happy with bits of it at the moment, so maybe I'll rework it: I think there could be something decent in there fighting to get out. Any Crits/ comments on ways to improve it most welcome.

http://www.planetunreal.com/saturnfive/temp/ring_base_lr.jpg

3bleadpencil
August 20th, 2003, 03:57 AM
I think that's wicked.....are you adding more to the backgroumd......if it's an enviro piece....try adding in the surroudings.
Regards
Carlo

hawkwin
August 20th, 2003, 04:27 AM
maybe add a little foreground too like a reef/cliff. i just saw "finding nemo" if you could add a few bubbles and a few creatures too ... maybe a "sea-skiff" here and there ...

it's great!

Fatesailor
August 20th, 2003, 05:45 AM
It really looks as is underwater. Regardless of your intention to do it look so or not it can be a good lesson (such spontainous lessons, coming out of fate are the best indeed:-) for making underwater scenes when it is needed. The sense surrounding the 'habitat' is really an 'abysmall' sense. It conveys a sense of the 'mysterious' and 'vast'. So it conveys both a sense of pleasure and fear, in most cases something which make you feel 'drunken' in somekind of 'self-loosing'.

It is a good image, mainly as to its atmospher. The 'habitat' needs some work -some more 'solid' architecture and detail maybe- but as a whole is good.

gorilla777
August 24th, 2003, 06:03 AM
nice work. this is definitely a good image that could be even better if you rework some areas. i think the bottom right corner may be a bit too dark. it looks like there is a dark cloud creeping up in front. i also think that the perspective on the ellipses at the canon tower are off. Other than that, good job.