View Full Version : UT2003 new tech static meshes in progress
saturnfive
August 14th, 2003, 04:34 AM
Here's a few shots of a new set of military / tech meshes I'm working on for an upcoming map...not concepts as such, more a sort of work in progress. The GI renders are a bunch of meshes awaiting unwrapping / skinning.
http://www.planetunreal.com/saturnfive/Substrate_pic_03_500.jpg
http://www.planetunreal.com/saturnfive/3d/Substrate_pic_04_500.jpg
http://www.planetunreal.com/saturnfive/3d/SUB_Walllpanel_A_500.jpg
http://www.planetunreal.com/saturnfive/3d/SUB_ceiling_A_500.jpg
There's a couple more pics on this page (http://www.planetunreal.com/saturnfive/3d/3d.htm) if you can be arsed :)
any crits / comments gratefully recieved. :)
killing.people
August 14th, 2003, 04:43 AM
awesome.
wow that is really tight, i want to do stuff like that! :p
AlkalineApplesauce
August 15th, 2003, 11:59 AM
wowwww! yeah, for that, i can be arsed lol. looked at the link REALLY cool stuff!
ActionHank
August 18th, 2003, 01:43 PM
Can't I persuade you to join our atlantis mod team for ut2k3 ;)
good work!
gallon
August 18th, 2003, 03:43 PM
totally amazing. Ofcourse my jaw dropped for the 3D stuff (that is what I'd like to do, nice to have a high-standard aim :)), but I was equally amazed by the 2D stuff. You can design my house if you'd like :)
saturnfive
August 19th, 2003, 04:20 AM
Killing.people & AlkalineApplesauce: Thanks a lot :)
ActionHank: Thanks man but I'm over committed atm.
Gallon: Your house? sounds great, I have the beginnings of the design already: I was thinking 'contemporary', fairly minimal interior with perhaps just one or two rocket launchers on the roof for defence purposes?
Yaseck
August 20th, 2003, 02:51 AM
What media You use? Max or Maya? What kind of light is used on the first piece?
Yaseck
August 20th, 2003, 03:01 AM
I've droped into your www and I amazed...
ActionHank
August 20th, 2003, 07:49 AM
Aww to bad :( , hehe
Hey you're in the Dark horizons team. Say hi to Unikorn for me !
And good luck with further work, I'll be watching it.
Greets
saturnfive
August 20th, 2003, 08:45 AM
Yaseck: Thanks mate. That scene is just the meshes (the individual peices, like a lego kit) put together in just one configuration, the render was just to show them all, it's not really supposed to be a scene or anything. There's nothing special about the lighting: it's just straightforward skydome GI in Max with no tweaking (I think you'd get the same result in Maya or lightwave pretty easily). I use it for WIP's because it's quick and the subtle shading let's the detail show.
ActionHank: I'm not in DH anymore as it sort of dissolved and I joined 'the Stalingrad Offensive' though I think DH is finding it's feet again now. I'll say hi to Uni, I bump into him from time to time, he's a nice guy :) Good luck with Atlantis.
fish~
August 20th, 2003, 03:49 PM
OMG NICE APPLICATION...AS A ARCHITECT MYSELF, I REALLY LIKE YOUR THOUROUGHNESS (SORRY CANT SPELL) IN YOUR 3D MODELS..
QUESTION.. I HAD A SIMMILAR ASSIGNMENT WHILE IN SCHOOL WERE WE TOOK ONE OF ITALO'S CITIES AND BROUGHT IT TO LIFE( SCULPTURE FOR THE CLASS UNFOURTUNALY) WAS THIS SOMETHING SIMLIAR? OR ARE YOU JUST A FAN?
fish~
August 20th, 2003, 03:50 PM
oiy terribly sorry about the caps... its the standard for way of working @work
saturnfive
August 20th, 2003, 04:27 PM
Fish~ you had to sculpt one of Italo Calvino's cities? That sounds pretty tricky, how did it turn out?
This project is for a UT2003 map I'm making, it's not inspired by any particular work. I am a Calvino fan, though, I quoted some of his stuff in my academic projects, though they weren't directly based on anything from 'invisible ciites'.
fish~
August 20th, 2003, 08:21 PM
my lord....... i have to try to read my post before i hit submit..
unfourtunaly the porject was quite a while ago, but i belive i use one of his cities that sounded like it existed like clockwork..
"invisible cities" is a terrific book for all you who havn't read it. basiccally its a collection of short storys/descriptions of cities done very simply but with tremdouse thought into the complexity and systems that are imbodied in a "city"
saturnfive
August 21st, 2003, 04:07 AM
Clockwork? sounds tricky. Yeah, invisible cities is a great book, Calvino has an amazingly poetic style. The book is actually an account of Marco Polo's descriptions of far off cities to the great Kublai Khan in his throne room (SPOILER) the twist is, of course, that every city Polo describes is actually Venice :)
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