View Full Version : "The calm after the battle" I´m new =)
Terekjet
July 6th, 2007, 05:20 AM
This is my first one with background, i wanted to make a composition with some kind of atmosfere, and decided the calm moments after a tempest, with sketchy BG, and this is the moment when the battle finishes too, and the girl stans up tha last on the battlefield, with multiple injuries, with her samurai armor destroyed, thinking if this carnage have some sense.
what do u think of it? tell me things u like and the ones u would change pliz =)
dierat
July 6th, 2007, 10:06 AM
Hey, I think it looks pretty good! ;D I like the hair; it looks like you took a bit of time on the highlights.
The only things I think could be improved, maybe, is I would like to see some of it sharpened (the character is very sharp, but everything around her is smooth and blurry. I think if you could get some of her environment to have the same deliberate lines that she does, it would help her "fit"), and I'd like to see her face fixed a little. I'm just not sure what expression she's supposed to have, if she's supposed to be calm or what. I think it's in her eyes, that they're pointing down when her face isn't, and the corner of mouth being curved down.
But that could just be me. Good work so far! ;D
Terekjet
July 6th, 2007, 08:14 PM
Her e`pression is a thinking one, shes thinking on the carnage, shes thinkng, thats the cause of the eyes looking down, and face not...
but i agree in ur comment, should delivery more on the background, thanks a lot for comment!
softocean
July 9th, 2007, 10:08 AM
Fun concept and nice rendering. I feel that you should show the feet, many beginning artists are reluctant to detail the areas of hands and feet.
Terekjet
July 9th, 2007, 01:15 PM
Haha, yah, people can think that i was scared of making the feet, but i thought this on the sketch, and liked the idea of some things on first plane :)
Thanks!
Terekjet
July 14th, 2007, 11:25 AM
I post the first sketch too, coz i like to see it on the work of other people ^^
love to see how images change and change :D
AmontilladoAg
July 14th, 2007, 05:14 PM
Cool pic.. like the clouds/smoke in the background 8) And yeah, nice job on her hair :)
Things to think about: her stance seems awkward, like she's about to tip over backwards :\ And if she's holding a severed head or even just a helmet, it seems rather small.. Her sword might need to be longer, too...
Terekjet
July 14th, 2007, 07:46 PM
Well the sword is a wakizashi ^^ like a katana but shorter
In the stance, yah i had a problem, i tried to put her in a "tired" stance, i dont know if she seems tired
Thanks for ur comments =)
AmontilladoAg
July 14th, 2007, 08:02 PM
Ah, I see -- I assumed it was a katana :bashful:
AshenWraith
July 14th, 2007, 08:38 PM
Looks pretty good.
Here's a quick list of things I think would help:
The girl's other eye looks a bit swollen shut/almost like she has the Rocky/Igor thing going on after the battle - a minute fixing this would make a world of difference.
The cuts in the front chest armor and shoulder look unbelievable since the armor isn't thick metal.I would make them a bit more clean a cut them completely through (lose the shoulder strap). Especially since the chest part makes the character look deformed at first glance.
The helmet she is holding looks like it is too small and wouldn't fit on her face/head.
The blood on the main char looks good, but the rest of the scene looks way too stringy - it should be globby and thick, but in relation to the distance.
The background and foreground look too flat and blend too much with the main char. Some texture/grain to break it up from the smoothness of the main char would really help and a darker/globbier/colder blue on the foreground would help project depth.
And Lastly... the scabbard and thigh armor just doesn't look right - just not the right angle to be armor and the scabbard looks a bit floaty and non-samuraish.
Like compared to here for example:
http://www.arscives.com/bladesign/images/tom%20cruise.jpg
Some more examples:
http://gopkorea.blogs.com/flyingyangban/lastsam.jpg
http://images.rottentomatoes.com/images/movie/gallery/1127779/photo_44.jpg
Anyways, hope that helps some and GL with your work.
Terekjet
July 15th, 2007, 01:55 AM
Thanks for the tips =)
Terekjet
July 16th, 2007, 06:55 AM
I see now the problem with the helmet...
At fiirst i wanted that the helmet was a mask, that covers midface , until the nose finishes, but i drawed a face oin the mask, and then i think it dificults to understanding the concept of the helmet.
May be this?
AshenWraith
July 16th, 2007, 11:50 AM
I see now the problem with the helmet...
At fiirst i wanted that the helmet was a mask, that covers midface , until the nose finishes, but i drawed a face oin the mask, and then i think it dificults to understanding the concept of the helmet.
May be this?
Yeah especially since the sides of the mask don't look in scale either with a normal samurai helm.
Nigh7shad3
July 16th, 2007, 05:11 PM
I like the overall concept, but one thing that bothers me is the character's anatomy. The neck is a little too long and the shoulders are narrow in relation to her head. :P
I know it's a pain but I'd rather have it to look right than to have a extremely well rendered picture that doesn't. Check out my WIP, I thought it looked alright but I destroyed some parts and salvaged the rest.
Terekjet
July 16th, 2007, 05:14 PM
thanks for ur comment =)
but... what is ur WIP ?
Nigh7shad3
July 16th, 2007, 07:26 PM
You're welcomed :)
here's the link to my WIP http://conceptart.org/forums/showthread.php?t=101917
...and I hope you don't mind me adjusting the drawing a little bit.
Terekjet
July 17th, 2007, 01:57 AM
Thanks, but i did the shoulders in that position intentionately, but yeah the neck is too long, ill try to adjust laterz =)
ty for help!
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