ConceptArt.Org
June 29th, 2007, 08:37 PM
Texture Artist
Flagship Studios is a creator of innovative entertainment software, designing games that focus on ease of play, replayability, and fun. The studio was formed in 2003 by former executives and developers from Blizzard North® and represents the creators of the worldwide, best-selling Diablo® franchise. With members that are renowned within the gaming industry, Flagship Studios and Flagship Seattle embody a team that has worked together for over a decade and have numerous #1-selling games and multiple Game of the Year awards to their credit.
We’re looking for experienced Texture Artists with an expert knowledge of creating textures for next-generation game titles. Applicants must have solid experience creating normal, specular, diffuse, and effects maps. Proficiency in generating normal maps from multiple sources: 3D modeling, converting height maps, photo manipulation, etc. This position requires significant experience developing game textures and 2D art assets.
Requirements:
• Must have expert-level proficiency in Photoshop, and familiarity with other 2D and 3D tools.
• Must have experience creating textures for next-generation games (normal, diffuse, specular)
• Game industry experience.
Preference to applicants with:
• Shipped-title experience
• Experience creating textures for sci-fi and/or fantasy genres.
• Experience working within memory limitations
• Related skills, such as modeling, skinning, animation, concepting
• BFA in Painting/3D art or similar background/traditional training
Texture artists should include texture images and shots of mapped textures in their portfolio.
Send Resumes, Cover Letters, and Demos to:
Flagship Studios
ATTN: Texture Artist
221 King St. #218
San Francisco, CA 94107
Or Email:
jobs@flagshipstudios.com
Flagship Studios is a creator of innovative entertainment software, designing games that focus on ease of play, replayability, and fun. The studio was formed in 2003 by former executives and developers from Blizzard North® and represents the creators of the worldwide, best-selling Diablo® franchise. With members that are renowned within the gaming industry, Flagship Studios and Flagship Seattle embody a team that has worked together for over a decade and have numerous #1-selling games and multiple Game of the Year awards to their credit.
We’re looking for experienced Texture Artists with an expert knowledge of creating textures for next-generation game titles. Applicants must have solid experience creating normal, specular, diffuse, and effects maps. Proficiency in generating normal maps from multiple sources: 3D modeling, converting height maps, photo manipulation, etc. This position requires significant experience developing game textures and 2D art assets.
Requirements:
• Must have expert-level proficiency in Photoshop, and familiarity with other 2D and 3D tools.
• Must have experience creating textures for next-generation games (normal, diffuse, specular)
• Game industry experience.
Preference to applicants with:
• Shipped-title experience
• Experience creating textures for sci-fi and/or fantasy genres.
• Experience working within memory limitations
• Related skills, such as modeling, skinning, animation, concepting
• BFA in Painting/3D art or similar background/traditional training
Texture artists should include texture images and shots of mapped textures in their portfolio.
Send Resumes, Cover Letters, and Demos to:
Flagship Studios
ATTN: Texture Artist
221 King St. #218
San Francisco, CA 94107
Or Email:
jobs@flagshipstudios.com